Changes between Version 1 and Version 2 of Ticket #12998, comment 8


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Timestamp:
03/03/22 21:20:34 (2 years ago)
Author:
bliznik

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  • Ticket #12998, comment 8

    v1 v2  
    1 Thanks for opening this ticket. Also, thanks for the workaround! On a related note, you don't need to "quickly" move your mouse, you can simply left-click and drag down to where the Special Action menu should pop up, and if you release in the correct area, then you can access the menu.
     1Thanks for opening this ticket. Also, thanks for the workaround! On a related note, you don't need to "quickly" move your mouse, you can simply left-click and drag your mouse pointer down to where the Special Action menu should pop up. If you release your left-click in the correct area (to overlap with the special menu), then you can access the menu.
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    33I am guessing that, when you click on the icon, the game pulls up the special menu. If your mouse location overlaps with the special menu, the special menu will stay on the screen. But if your mouse location does not overlap with the special menu, the game closes the special menu.
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    5 In the original AGD Interactive version, after the game activates the special menu, it relocates your mouse location to a location over the special menu. In ScummVM, after the game activates the special menu, your mouse location does not move. So, the game will automatically close the special menu immediately after opening it. In order to fix this bug, a programmer will probably need to create a special instruction just for games like this one, which will relocate the mouse pointer location to a location that overlaps with the special menu upon activation of the special menu.
     5In the original AGD Interactive version, after the game activates the special menu, it relocates your mouse location to a location over the special menu. In ScummVM, after the game activates the special menu, your mouse location does not move. So, the game will automatically close the special menu immediately after opening it since it detects that your mouse pointer location does not overlap with the special menu. In order to fix this bug, a programmer will probably need to create a special instruction just for games like this one, which will relocate the mouse pointer location to a location that overlaps with the special menu upon activation of the special menu.