Changes between Initial Version and Version 1 of Ticket #12994, comment 3


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Timestamp:
11/10/21 13:58:50 (2 years ago)
Author:
sluicebox

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  • Ticket #12994, comment 3

    initial v1  
    55So we can't make the assumption that someone just messed up. It's just as likely, and I believe more, that Sierra intentionally went with the MIDI version for DOS on that track by not naming it 100.WAV. That's why I mentioned the unused AVIs. They're the video fragments that went into the real AVIs that actually get used. 99.WAV would have gone into making its AVI video (where there's lightning over it). Unused resources are everywhere in SCI games. We see more of these scraps in the CD releases where disk space wasn't an issue.
    66
    7 It would be a bold claim that the entire DOS introduction music was always wrong and Sierra never noticed, and then kept not noticing throughout the later versions when they fixed bugs. And it's kinda moot; either way this is the DOS intro music that everyone always heard and expects. "Better" isn't relevant here, and even if it were, Roland users might disagree. (If you haven't tried these games on an MT-32 emulator,
     7It would be a bold claim that the entire DOS introduction music was always wrong and Sierra never noticed, and then kept not noticing throughout the later versions when they fixed bugs. And it's kinda moot; either way this is the DOS intro music that everyone always heard and expects. "Better" isn't relevant here, and even if it were, Roland users might disagree. (If you haven't tried these games on an MT-32 emulator, it's pretty fun!)
    88
    99We've gone through a similar but much more complicated thing in SQ4CD where Windows-only digital audio was always getting played in the DOS version (where it had never played) and it caused all kinds of feedback and bug reports about "all the audio being wrong"; I recently sorted this out and now both platforms are accurate and (I hope!) everyone's now happy.