id summary reporter owner description type status priority component version resolution keywords cc game 12968 QFG3: The entire program crashes if you try to take another Gem of the Guardian SemperFu sluicebox "This looks to be similar to https://bugs.scummvm.org/ticket/11411 I actually picked up a Gem and died when I first met the guardian, it did not crash then. It was actually when I came back days later and I tested doing it again that it happens now. I also just realized this is an older version of QFG (1.0) and GOG has 1.1 but I can't load my saved games from the newer on o I can't test on it but I have attached my 1.0 save. ScummVM 2.3.0pre (Sep 13 2021 00:24:38) Game ID: qfg3 Emulated interpreter version: SCI1.1 Detected features: ------------------ Sound type: Late SCI1 Graphics functions type: Late SCI0 Lofs type: SCI1.1 Move count type: ignore SetCursor type: SCI1.1 PseudoMouse ability: yes View type: VGA SCI1.1 kAnimate fastCast enabled: yes Uses palette merging: no Uses 16 bit color matching: no Resource volume version: SCI1.1 Resource map version: SCI1.1 Contains selector vocabulary (vocab.997): yes Has CantBeHere selector: yes Game version (VERSION file): 1.0 lookupSelector: Attempt to send to non-object or invalid script. Address 0000:0000, method guardian::ignoreBlocks (room 770, script 998, localCall ffffffff)! ERROR: lookupSelector: Attempt to send to non-object or invalid script. Address 0000:0000, method guardian::ignoreBlocks (room 770, script 998, localCall ffffffff)!" defect closed normal Engine: SCI fixed original Quest for Glory 3