Changes between Initial Version and Version 1 of Ticket #12820, comment 3


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Timestamp:
08/19/21 18:23:32 (3 years ago)
Author:
mgerhardy

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  • Ticket #12820, comment 3

    initial v1  
    11This is the ida disassembly result - but atm this is not rendering anything...
     2
     3#define LOWORD(x) (*((uint16 *)&(x)))
     4#define LOBYTE(x) (*((uint8 *)&(x)))
     5
     6
     7{{{
     8#define HIWORD(x) (*(((uint16 *)&(x)) + 1))
     9#define HIBYTE(x) (*(((uint8 *)&(x)) + 1))
     10
     11static void memset32(void *target, uint32 val, unsigned int n) {
     12        uint32 *ptr = (uint32 *)target;
     13        for (unsigned int i = 0; i < n; ++i) {
     14                *ptr++ = val;
     15        }
     16}
    217
    318void Renderer::renderPolygonsBopper(int vtop, int32 vsize, uint8 color) const {
     
    8095        } while (v5);
    8196}
     97
     98}}}