Opened 3 years ago

Closed 3 years ago

Last modified 3 years ago

#12769 closed defect (fixed)

Gemini Rue (AGS) fails to start with runtime error

Reported by: Paolo86cripple Owned by: dreammaster
Priority: high Component: Engine: AGS
Version: Keywords:
Cc: Game:

Description

When launching gemini rue, it crashes at startup with the following script error:

Unresolved import 'Object::get_Solid' in 'room125.asc'
Unable to create local script: Runtime error: in room125.asc: 1 unresolved imports (last: Object::get_Solid)!

Using scummvm on manjaro linux using the latest ags code.

Change History (5)

comment:1 by pa-august, 3 years ago

I have the same error with QfG 2 VGA.

Version 0, edited 3 years ago by pa-august (next)

comment:2 by criezy, 3 years ago

I am unable to reproduce those issues on macOS. Both Gemini Rue (version from GoG) and QfG II VGA start for me without errors.

comment:3 by Paolo86cripple, 3 years ago

The copy I use is from GOG as well. Crash occurs immediately after the wadjet eye logo. Will try pulling the latest code even if no ags code is modified and get back to you.

comment:4 by dreammaster, 3 years ago

Owner: set to dreammaster
Resolution: fixed
Status: newclosed

The problem is now fixed. There was an accidentally removed function export; it's now been re-added.

comment:5 by criezy, 3 years ago

Ah that explains it. I see it was removed 3 days ago and the code I was using yesterday to test was probably a few days old and still had that function export (I actually checked the export was present in the code). Next time I will try to remember to get the latest code to test reported bugs ;-)

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