Opened 2 weeks ago

#12744 new defect

AGI: Mouse cursor shifted to the bottom and right (Regression)

Reported by: raziel- Owned by:
Priority: normal Component: Engine: AGI
Version: Keywords:
Cc: Game:

Description

ScummVM 2.3.0git (Jul 16 2021 15:24:39)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF cloud (servers, local) TinyGL OpenGL

Some AGI games feature an enhanced mouse support (introduced and showcased in
AGI Mouse Demo 1.00).
This feature added clicking on special buttons within the game i.e. graphical menu buttons (e.g.
map, inventory etc.), in-game buttons or option menu buttons (e.g. language selection).

This release of ScummVM/AGI engine is no longer able to correctly click on those buttons.
The actual mouse position is rather shifted down and to the right from where the cursor is pointing,
making it extremely difficult (and in some cases impossible) to click on certain buttons.

It worked a long time ago, so this is a regression.

Below is a list of fangames that suffer from this behaviour
(i add an archive with all of the affected games for conveniance)

AGI Mouse Demo 1.00 (DOS/English)
Apocalyptic Quest (v4.00 Alpha 2) (DOS/English)
Band Quest (Demo) (DOS/English)
Boring Man 1: The Toad to Robinland (DOS/English)
Boring Man 2: Ho Man! This Game Sucks! (DOS/English)
DG: The AGIMouse Adventure (English v1.1) (DOS/English)
Gennadi Tahab Autot - Mission Pack 1 - Kuressaare (DOS/English)
Half-Death - Terror At White-Mesa (DOS/English)
Hitler's Legacy (v.0004q) (DOS/English)
Isabella Coq - A Present For My Dad (DOS/English)
Naturette 2: Daughter of the Moon (v1.0) (DOS/English)
Naturette 3: Adventure in Treeworld (v1.0a) (DOS/English)
Naturette 4: From a Planet to Another Planet (2007-10-05) (DOS/English)

AmigaOS4 - PPC - SDL - BE
gcc (adtools build 11.1.0) 11.1.0

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