Changes between Initial Version and Version 1 of Ticket #12734, comment 2
- Timestamp:
- 07/26/21 06:55:42 (3 years ago)
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Ticket #12734, comment 2
initial v1 22 22 + // We have to do it here, because we don't want to delay the 23 23 + // animation of Rapp turning back to Ashes. 24 + if (_roomResource == 19 && vm.slot[_currentScript].number == 203 && 25 + _actorToPrintStrFor == 255 && strcmp((const char *)msg, " ") == 0 && 26 + getOwner(200) == VAR(VAR_EGO) && VAR(VAR_HAVE_MSG)) { 27 + return; 28 + } 24 + if (_game.id == GID_MONKEY2 && _roomResource == 19 && 25 + vm.slot[_currentScript].number == 203 && 26 + _actorToPrintStrFor == 255 && strcmp((const char *)msg, " ") == 0 && 27 + getOwner(200) == VAR(VAR_EGO) && VAR(VAR_HAVE_MSG)) { 28 + return; 29 + } 29 30 + 30 31 }}}