Changes between Initial Version and Version 1 of Ticket #12734, comment 2


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Timestamp:
Jul 26, 2021, 6:55:42 AM (4 years ago)
Author:
eriktorbjorn

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  • Ticket #12734, comment 2

    initial v1  
    2222+               // We have to do it here, because we don't want to delay the
    2323+               // animation of Rapp turning back to Ashes.
    24 +               if (_roomResource == 19 && vm.slot[_currentScript].number == 203 &&
    25 +                       _actorToPrintStrFor == 255 && strcmp((const char *)msg, " ") == 0 &&
    26 +                       getOwner(200) == VAR(VAR_EGO) && VAR(VAR_HAVE_MSG)) {
    27 +                       return;
    28 +               }
     24+               if (_game.id == GID_MONKEY2 && _roomResource == 19 &&
     25+                       vm.slot[_currentScript].number == 203 &&
     26+                       _actorToPrintStrFor == 255 && strcmp((const char *)msg, " ") == 0 &&
     27+                       getOwner(200) == VAR(VAR_EGO) && VAR(VAR_HAVE_MSG)) {
     28+                       return;
     29+               }
    2930+
    3031}}}