id summary reporter owner description type status priority component version resolution keywords cc game 12721 Quest for Glory 1 EGA crashes during Intro & Start New Game Tucky27 sluicebox "Error message: User picked target 'qfg1-1' (engine ID 'sci', game ID 'qfg1')... Looking for a plugin supporting this target... SCI [all games] WARNING: kTextSize: string would be too big to fit on screen. Trimming it! WARNING: kCan(t)BeHere - invalid rect 65473, 122 -> 1, 126! WARNING: kCan(t)BeHere - invalid rect 65482, 122 -> 4, 126! WARNING: kCan(t)BeHere - invalid rect 65481, 122 -> 5, 126! Assertion failed: isValidRect(), file ./common/rect.h, line 286 This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. I was at the intro stage where the hero's quest letters have emerged and the saurus is just beginning to run across the screen - you can just see his head on the left. The crash occured using the daily build (July 5th 2021). I similarly tried the 2.2 stable build and had no issues with it. I have tried using both SDL and opengl both globally and locally with the same result. Additionally I have tried with different scalings. When I try skipping the intro I get to the character select screen where it then crashes. If I start a new game it gets to character select and crashes as well. If I try loading a game from the scummvm main menu it loads then crashes." defect closed normal Engine: SCI fixed hero's quest Quest for Glory 1