Changes between Initial Version and Version 1 of Ticket #12701, comment 1
- Timestamp:
- 07/02/21 05:27:51 (3 years ago)
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Ticket #12701, comment 1
initial v1 8 8 Here's the most relevant info I have about the potential cause for this (from sev, via ScummVM Discord): 9 9 the primarily problem of that behaviour of BS2.5 is very hard to fix 10 the whole game engine is a Lua interpreter, thus, the main rendering loop is in Lua (...) setting up z coordinate of the menu below the game screen or video screen, so it is always rendered 10 the whole game engine is a Lua interpreter, thus, the main rendering loop is in Lua (...) setting up z coordinate of the menu below the game screen or video screen, so it is always rendered at 800x600 32-bit with transparency 11 11 12 12 https://discord.com/channels/581224060529148060/581224061091446795/790012310201696308