Changes between Version 1 and Version 2 of Ticket #12475, comment 1


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Timestamp:
Apr 21, 2021, 7:44:54 PM (4 years ago)
Author:
rsn8887

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  • Ticket #12475, comment 1

    v1 v2  
    1 I think the OpenGL3D graphics manager should adhere to the stretch mode selected by the user. E.g. "Fit to window", "Fit to window (4:3)" etc. instead of always doing "Stretch to window".
     1I think the OpenGL3D graphics manager should adhere to the stretch mode selected by the user. E.g. "Fit to window", "Fit to window (4:3)" etc. instead of always doing the horrible "Stretch to window".