Changes between Version 1 and Version 2 of Ticket #12475, comment 1
- Timestamp:
- Apr 21, 2021, 7:44:54 PM (4 years ago)
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Ticket #12475, comment 1
v1 v2 1 I think the OpenGL3D graphics manager should adhere to the stretch mode selected by the user. E.g. "Fit to window", "Fit to window (4:3)" etc. instead of always doing "Stretch to window".1 I think the OpenGL3D graphics manager should adhere to the stretch mode selected by the user. E.g. "Fit to window", "Fit to window (4:3)" etc. instead of always doing the horrible "Stretch to window".