Changes between Initial Version and Version 1 of Ticket #12475, comment 1
- Timestamp:
- 04/21/21 19:35:34 (3 years ago)
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Ticket #12475, comment 1
initial v1 1 I think the OpenGL3D graphics manager should adhere to the stretch mode selected by the user. E.g. "Fit To Window", "Fit To Window (4:3)" etc. 2 1 I think the OpenGL3D graphics manager should adhere to the stretch mode selected by the user. E.g. "Fit to window", "Fit to window (4:3)" etc. instead of always doing "Stretch to window".