Changes between Initial Version and Version 1 of Ticket #12475, comment 1


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Timestamp:
04/21/21 19:35:34 (3 years ago)
Author:
rsn8887

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  • Ticket #12475, comment 1

    initial v1  
    1 I think the OpenGL3D graphics manager should adhere to the stretch mode selected by the user. E.g. "Fit To Window", "Fit To Window (4:3)" etc.
    2  
     1I think the OpenGL3D graphics manager should adhere to the stretch mode selected by the user. E.g. "Fit to window", "Fit to window (4:3)" etc. instead of always doing "Stretch to window".