Changes between Version 1 and Version 2 of Ticket #12363


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Timestamp:
04/06/21 03:49:04 (3 years ago)
Author:
macca8
Comment:

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  • Ticket #12363 – Description

    v1 v2  
    1313What’s needed is an appropriate name test to be included in /engines/myst3/myst3.cpp/Myst3Engine::saveGameState(desc, thumbnail, isAutosave) to reset the isAutosave variable to true, before it’s passed on to _state->save().
    1414
    15 I’d suggest something similar to the following (it’s only needed if the parameter is false), placing it immediately after the removal of any suffix from saveName (line 1594)...
     15I’d suggest something similar to the following (it’s only needed if the parameter is false), placing it immediately after the removal of any extension from saveName (line 1594)...
    1616
    1717if !isAutosave && saveName.equalsIgnoreCase(_(“Autosave”)) {