Changes between Version 2 and Version 3 of Ticket #12335, comment 17


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Timestamp:
12/25/23 03:45:03 (4 months ago)
Author:
mrprmiller

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  • Ticket #12335, comment 17

    v2 v3  
    1 I'm reading through this thread, and I think there's some confusion. Playing through ScummVM and leaving the expected prefix for imports into QFG2 as "qfg2adgi" doesn't fit the established formula. For the sake of the end-user of Quest for Glory games, it should be consistent.
    2 
    3 QFG1 doesn't have imports, but exports as QFG1-*
    4 QFG2EGA ONLY accepts QFG1-* as import, but exports as QFG2-*
    5 QFG3 ONLY accepts QFG2-* as import, but exports as QFG3-*
    6 QFG4 ONLY accepts QFG3-* as import, but exports as QFG4-*
    7 
    8 What is being suggested, unless I'm missing something, is a change to the way every other game in the series works. **''QFG2AGDI accepts QFG2AGDI-* as import, and then exports as QFG2AGDI-*''**.
    9 
    10 That last one is not like any of the others, and is going to cause confusion to end-users going through the game. The import/export system isn't just a small part of the system - it is a major part of the QFG experience.
    11 
    12 Since QFG2EGA **ONLY** accepts QFG1 imports, it makes sense to set QFG2AGDI to also accept QFG1 since it **ONLY** accepts those imports. It would also make sense to allow QFG3 to accept QFG2AGDI and QFG2 as acceptable imports, or do what QFG1EGA/VGA does and just export to QFG2-*.
    13 
    14 The parallel is QFG1EGA and QFG1VGA - they both export correctly as QFG1 to make sure the players don't have to do any renaming to make it work.