Changes between Initial Version and Version 1 of Ticket #12041
- Timestamp:
- Jan 4, 2021, 12:59:36 AM (4 years ago)
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Ticket #12041 – Description
initial v1 7 7 In this case, the action is performed in the Edit Game dialog, where the change to <default> is effected by pressing OK. Other than that, the behaviour is identical (refer #11744), which includes applying the workaround of exiting & relaunching ScummVM to reset the default value. 8 8 9 This issue only exists when the Stretch Mode’s global setting is also <default>. If any other value is applied globally, then the game option will assume that as its <default> value, which is normal behaviour, even when overriding global graphic options. The same is true if the global and game option settings are reversed .9 This issue only exists when the Stretch Mode’s global setting is also <default>. If any other value is applied globally, then the game option will assume that as its <default> value, which is normal behaviour, even when overriding global graphic options. The same is true if the global and game option settings are reversed (when returning to the launcher). 10 10 11 11 Is there any reason why an Apply button can’t be added to the Edit Game dialog? I am wondering if it might offer a cleaner way of implementing the changes previously applied globally.