Changes between Initial Version and Version 1 of Ticket #12041


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Timestamp:
01/04/21 00:59:36 (3 years ago)
Author:
macca8
Comment:

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  • Ticket #12041 – Description

    initial v1  
    77In this case, the action is performed in the Edit Game dialog, where the change to <default> is effected by pressing OK. Other than that, the behaviour is identical (refer #11744), which includes applying the workaround of exiting & relaunching ScummVM to reset the default value.
    88
    9 This issue only exists when the Stretch Mode’s global setting is also <default>. If any other value is applied globally, then the game option will assume that as its <default> value, which is normal behaviour, even when overriding global graphic options. The same is true if the global and game option settings are reversed.
     9This issue only exists when the Stretch Mode’s global setting is also <default>. If any other value is applied globally, then the game option will assume that as its <default> value, which is normal behaviour, even when overriding global graphic options. The same is true if the global and game option settings are reversed (when returning to the launcher).
    1010
    1111Is there any reason why an Apply button can’t be added to the Edit Game dialog? I am wondering if it might offer a cleaner way of implementing the changes previously applied globally.