Changes between Initial Version and Version 1 of Ticket #12027, comment 6


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Timestamp:
08/03/21 07:55:45 (3 years ago)
Author:
macca8

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  • Ticket #12027, comment 6

    initial v1  
    77Can't speak for Myst, but originally Riven's custom options were only accessible via a standalone dialog, accessible in-game by pressing F5.
    88
    9 This was changed to allow direct access to these options via the GMM (by adding a Game tab to its Options Menu) as an alternative to the original dialog, providing simplified access to all of Riven's functions via a single dialog. As part of this change, F5 was reassigned to the GMM through the Riven keymap (an alternative to the global available Ctrl+F5), leaving the original dialog unassigned but accessible via the Riven keymap at the user's discretion.
     9This was changed to allow direct access to these options via the GMM (by adding a Game tab to its Options Menu) as an alternative to the original dialog, providing simplified access to all of Riven's functions via a single dialog. As part of this change, F5 was reassigned to the GMM through the Riven keymap (an alternative to the globally available Ctrl+F5), leaving the original dialog unassigned but accessible via the Riven keymap at the user's discretion.
    1010
    1111Further to this, an Engine tab was added to the Edit Game dialog to mirror the in-game Game tab, allowing the user the discretion to modify the options before lauching the game. It's this missing Engine tab that's the source of this bug report.