Opened 3 years ago
Last modified 2 years ago
#12020 closed defect
Rendering artifacts if 3d model is clipped — at Version 1
Reported by: | mgerhardy | Owned by: | |
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Priority: | normal | Component: | Engine: TwinE |
Version: | Keywords: | ||
Cc: | Game: | Little Big Adventure |
Description (last modified by )
Whenever parts of an actor are clipped, there is pixels written at the 0 position of the x any y axis that shouldn't be there. This looks like an off-by-one bug somewhere is the 3d model rendering clipping code.
Change History (4)
by , 3 years ago
Attachment: | scummvm-lba-de-00009.png added |
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by , 3 years ago
Attachment: | scummvm-lba-de-00008.png added |
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by , 3 years ago
Attachment: | scummvm-lba-de-00007.png added |
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comment:1 by , 3 years ago
Description: | modified (diff) |
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