Changes between Initial Version and Version 1 of Ticket #11637


Ignore:
Timestamp:
08/29/20 07:03:41 (4 years ago)
Author:
macca8
Comment:

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #11637 – Description

    initial v1  
    88Presumably, if no Graphics Modes support the feature, it’s excluded from that  particular build, rather than hidden, but I’m unaware if that situation even exists.
    99
    10 In theory, the Normal setting should never be seen, however, in practice, it’s still visible in two situations… an errant click by the user in the vicinity of the hidden popup menu (showing a detached menu for no visible Option), or, when revealing the Option by using the Apply button to switch to a compatible Graphics Mode (in this case, OpenGL). In the second case, the user must first return to the Launcher, then go back to the Graphics tab, to load the correct popup menu.
     10In theory, the Normal setting should never be seen, however, in practice, it’s still visible in two situations… an errant click by the user in the vicinity of the hidden popup menu (showing a detached menu for no visible Option), or, when revealing the Option by using the Apply button to switch to a compatible Graphics Mode (in this case, OpenGL). In the second case, the user must first return to the Launcher, then go back to the Graphics tab, to load the correct popup menu. See attached screenshots for examples of relevant behaviour.
    1111
    1212So what to do? Making the feature permanently visible, regardless of support, would reinstate the original intention of using the Normal setting in an unsupported environment. However, this doesn’t resolve the issue of the incorrect menu displaying when switching to a compatible Graphics Mode.