Changes between Initial Version and Version 1 of Ticket #11625, comment 3


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Timestamp:
08/26/20 19:03:20 (4 years ago)
Author:
karisal

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  • Ticket #11625, comment 3

    initial v1  
    1 I think there is a bug in the graying out of the "New save"-button. It does not work at all currently in ScummVM in any engine. One can try this out by making the maximum amount of saves in a given engine and turning on the thumbnail view. The "New save"-button always remains active which it should not be when there are no more new slots available. The bug is in the non-engine specific code handling the "New save"-button's state. This was written based on a memory of debugging and thus I don't remember clearly the methods involved. Thank you!
     1I think there is a bug in the graying out of the "New save"-button. It does not work at all currently in ScummVM in any engine. One can try this out by making the maximum amount of saves in a given engine and turning on the thumbnail view. The "New save"-button always remains active which it should not be when there are no more new slots available. The bug is in the non-engine specific code handling the "New save"-button's state. This comment was written based on a memory of debugging and thus I don't remember clearly the methods involved.
     2
     3If someone else more knowledgeable in the general savegame UI handling code could please take a look into this it would be nice. Thank you! That would at least fix a part of this if not all.