3DS Port issues with SCI engines
|Reported by:||MarioKartFan||Owned by:||MarioKartFan|
Hello. The 3DS daily builds (Development and Stable) do not properly launch SCI32 Games. Instead when loading the screen goes blank and there is no sound. Waiting several moments indicates this is not a software hang. Note that the SCUMM and Tinsel engines work great).
I tested and confirmed this issue exists using CD versions of Gabriel Knight 1/2, Quest for Glory IV and King’s Quest VI.
Note: these games all run fine on 3DS if I custom build MrHuu’s fork.