Changes between Initial Version and Version 4 of Ticket #11223


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Timestamp:
10/24/19 00:41:48 (4 years ago)
Author:
SirYodaJedi
Comment:

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  • Ticket #11223

    • Property Cc SirYodaJedi added
  • Ticket #11223 – Description

    initial v4  
    1 BLooperZ (rzil on the forums) is [https://forums.scummvm.org/viewtopic.php?f=8 currently making scripts that convert the audio from the Full Throttle into a format compatible with ScummVM]. One notable hurdle with this is that the cutscene audio is encoded as 5.1 alternative (2 Fronts, Center, LFE, Rear) Ogg Vorbis. When placed as-is next to a zlib-compressed .san file, ScummVM simply treats it as mute (or ignores it?). Whilst this is easily rectified by downmixing to 2.0, I see no reason why this cannot be handled by ScummVM itself, as it is already a pre-mixed audio stream.
     1BLooperZ (rzil on the forums) is [https://forums.scummvm.org/viewtopic.php?f=8&t=14506 currently making scripts that convert the audio from the Full Throttle into a format compatible with ScummVM]. One notable hurdle with this is that the cutscene audio is encoded as 5.1 alternative (2 Fronts, Center, LFE, Rear) Ogg Vorbis. When placed as-is next to a zlib-compressed .san file, ScummVM simply treats it as mute (or ignores it?). Whilst this is easily rectified by downmixing to 2.0, I see no reason why this cannot be handled by ScummVM itself, as it is already a pre-mixed audio stream.
    22
    33What I am proposing is that ScummVM allow up to 8-channel surround sound (including the optional layout metadata) and either output to the audio device based on the file's layout metadata (or [https://www.xiph.org/vorbis/doc/Vorbis_I_spec.html#x1-810004.3.9 the format defaults] if none are available) or downmix to 2.0 (preferably as a togglable downmixing mode option).