Changes between Version 1 and Version 2 of Ticket #11156, comment 6
- Timestamp:
- 09/27/19 01:14:20 (5 years ago)
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Ticket #11156, comment 6
v1 v2 7 7 - Returning to a fullscreen Launcher from a windowed mode game (using Alt+Enter to switch the game to fullscreen before returning will prevent the issue). 8 8 9 Unlike the first test build, returning from fullscreen game to fullscreen Launcher no longer generates the black screen, so that’s a significant improvement .9 Unlike the first test build, returning from fullscreen game to fullscreen Launcher no longer generates the black screen, so that’s a significant improvement, which suggests to me that this issue is indeed a bug in SDL, which has been addressed (at least in part) in the latest version of SDL. 10 10 11 11 Of course, there’s always exceptions, which may be random, but generally, they're a one-off that's limited to the first return to Launcher from the next game launched after any of these events: