Opened 12 months ago

Last modified 5 weeks ago

#10771 new defect

QFG4: Insect statue's alcove, msg presumes you know Chief

Reported by: Vhati Owned by:
Priority: low Component: Engine: SCI
Keywords: SCI32 original Cc:
Game: Quest for Glory 4

Description

ScummVM 2.1.0git3770-g15306581ab (Oct 18 2018 04:27:32)
Windows 7 64bit
QFG4 CD (English)

In the Monastary basement... Click EYE on the insect statue while it is in the alcove, rather than take it.

"You see a small statue that matches the description that the Chief Thief gave you."

You get this message even if you haven't met the Chief yet.

The original interpreter also does this.

File - 5kb MD5 - Full MD5
RESOURCE.000 - 263dce4aa34c49d3ad29bec889007b1c - 1364ba69e3c0abb68cc0170650a56692
RESOURCE.AUD - c39521bffb1d8b19a57394866184a0ca - 71098b9e97e20c8941c0e4812d5f906f
RESOURCE.MAP - aba367f2102e81782d961b14fbe3d630 - 801a04cc6aa5d437681a2dd0b6545248
RESOURCE.SFX - 3cf95e09dab8b11d675e0537e18b499a - 7c858d7253f86dab4cc6066013c5ecec

Attachments (2)

sci.010 (63.3 KB ) - added by Vhati 12 months ago.
SavedGame (CD) - Look in alcove
sci.024 (49.2 KB ) - added by Vhati 12 months ago.
SavedGame (Floppy) - Look in alcove

Download all attachments as: .zip

Change History (4)

by Vhati, 12 months ago

Attachment: sci.010 added

SavedGame (CD) - Look in alcove

comment:1 by Vhati, 12 months ago

Occurs in the floppy edition under ScummVM, and its original interpreter, too.


ScummVM 2.1.0git3770-g15306581ab (Oct 18 2018 04:27:32)
Windows 7 64bit
QFG4 Floppy 1.1a + note patch (English)

File - 5kb MD5 - Full MD5
RESOURCE.000 - f64fd6aa3977939a86ff30783dd677e1 - ff42260a665995a85aeb277ad80aac8a
RESOURCE.MAP - d10a4cc177d2091d744e2ad8c049b0ae - 3695b1b0a1d15f3d324ea9f0cc325245
RESOURCE.SFX - 3cf95e09dab8b11d675e0537e18b499a - 7c858d7253f86dab4cc6066013c5ecec

by Vhati, 12 months ago

Attachment: sci.024 added

SavedGame (Floppy) - Look in alcove

comment:2 by sluicebox, 5 weeks ago

This is a mild continuity error in the original message text that also has recorded audio, so I don't see anything that can or should be done about this. I'll leave this open a while longer before closing.

If the game contained an alternate version of this message that wasn't getting used then that would be a potentially fixable script bug, but it doesn't.

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