QFG4: Crash when walking around the squid monolith
|Reported by:||Vhati||Owned by:||sluicebox|
|Keywords:||sci32 original has-pull-request||Cc:|
|Game:||Quest for Glory 4|
ScummVM 2.1.0git3770-g15306581ab (Oct 18 2018 04:27:32)
Windows 7 64bit
QFG4 CD (English)
After I initially emerge from the cave and slide down the gooey path...
The game crashes when I attempt to walk around the squid monolith from a NW position toward a point on the right of it. The walk cycle slides when a crash is imminent. Attempting to grab the bonsai bush can also cause a walk + crash just before the narrator would say you can't reach it.
The attached save is already standing at a problematic spot, ready to trigger a crash.
" " "
lookupSelector: Attempt to send to non-object or invalid script. Address 0000:0000, method Grycler::init (room 800, script 64977, localCall ffffffff)!
" " "
File - 5kb MD5 - Full MD5
RESOURCE.000 - 263dce4aa34c49d3ad29bec889007b1c - 1364ba69e3c0abb68cc0170650a56692
RESOURCE.AUD - c39521bffb1d8b19a57394866184a0ca - 71098b9e97e20c8941c0e4812d5f906f
RESOURCE.MAP - aba367f2102e81782d961b14fbe3d630 - 801a04cc6aa5d437681a2dd0b6545248
RESOURCE.SFX - 3cf95e09dab8b11d675e0537e18b499a - 7c858d7253f86dab4cc6066013c5ecec
Change History (14)
comment:1 by , 21 months ago
|Summary:||QFG4 Crash when walking around the squid monolith → QFG4: Crash when walking around the squid monolith|
comment:2 by , 21 months ago
|Summary:||QFG4: Crash when walking around the squid monolith → QFG4: Pathfinding crash when walking around the squid monolith|
comment:5 by , 20 months ago
|Summary:||QFG4: Pathfinding crash when walking around the squid monolith → QFG4: Crash when walking around the squid monolith|
comment:11 by , 13 months ago
|Keywords:||sci32 original has-pull-request added; SCI32 removed|