GROOVIE: T7G: Loading crashes during some puzzles
|Reported by:||dafioram||Owned by:||digitall|
Game: T7G GOG
ScummVM: 2.1.0git-3171-gad3feae490 (Aug 4)
This was allowed once saving/loading with the gmm was added to the code.
When trying to load a saved game using the GMM while a puzzle is interactive will cause a crash in some puzzles. I don't know enough about the engine to know when a puzzle is running, but that could be added to the canLoadCurrently function if that was understood. Currently, it just checks to see if _script is non-zero.
Saving using the GMM works just fine everywhere I tried.
The game can just be loaded to that save so not a big deal.
Trying to read a script bte at address 0x1757, while the script is just 0x0676 bytes long!