Changes between Initial Version and Version 1 of Ticket #10615, comment 4


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Timestamp:
11/21/18 17:35:31 (5 years ago)
Author:
Vhati

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  • Ticket #10615, comment 4

    initial v1  
    11This affects fighters.
    22
     3crossByHand::changeState()
     4
    35The bug is latent in rogues because they're delayed with more intricate movement prior to their cue().
     6
     7tightRope::changeState()