Changes between Version 1 and Version 2 of Ticket #10536, comment 2
- Timestamp:
- 05/22/18 03:18:05 (6 years ago)
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Ticket #10536, comment 2
v1 v2 5 5 Your motivation for implementing Autosaving was to provide save on exit support, and in that context, your assessment that autosave is only useful to users who don't save is correct. 6 6 7 But the Autosave concept is so much more. It s about minimizing data loss and aiding recovery if something unforeseen happens (such as a crash) during the game in progress. It replaces the need for users to make regular saves to cover the same contingency.7 But the Autosave concept is so much more. It's about minimizing data loss and aiding recovery if something unforeseen happens (such as a crash) during the game in progress. It replaces the need for users to make regular saves to cover the same contingency. 8 8 9 9 What it doesn't do is release users from creating permanent saves as necessary to preserve data going forward (except in your context), since autosaves are regularly overwritten, and as such, only temporary by nature. … … 11 11 Enabling Autosave is a positive for all users. The real benefit is that you don't know that you need it until you actually do. 12 12 13 And you rabsolutely correct, only the user-created save should be deletable, and only by the user.13 And you're absolutely correct, only the user-created save should be deletable, and only by the user. 14 14 15 15 Congratulations on your efforts. Apart from this inconvenience, it works well, and is a great and long overdue addition to Riven.