Changes between Initial Version and Version 1 of Ticket #10163, comment 1
- Timestamp:
- 08/25/17 11:36:31 (7 years ago)
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Ticket #10163, comment 1
initial v1 5 5 In the original game if you go into the parrot room and then turn and face the door, then call a bot, you can reproduce this behavior (the bot will be there when you go back into the parrot room and turn to face the door). 6 6 7 Bots will also show up to these locations when not called (when the player is at a fixed node). 7 8 One possible solution would be to block bots from being callable at all node/views facing a door.