id summary reporter owner description type status priority component version resolution keywords cc game 10126 TITANIC: Star Puzzle, crash for unlocking 1st star after 2 locked dafioram dafioram "f738e79e2a5dff5feed81834ca84e47aa8dac114 1. Lock onto two stars 2. Go into skyview and deselect the first star you locked onto 3. Go back to starview. crash. {{{ #0 0x0000000000520f6e in Titanic::CStarField::fn5 (this=0x22b3c18, surfaceArea=0x7ffffffb7d60, camera=0x22bdf28, v1=..., v2=..., v3=...) at engines/titanic/star_control/star_field.cpp:203 #1 0x0000000000520e44 in Titanic::CStarField::fn4 (this=0x22b3c18, surfaceArea=0x7ffffffb7d60, camera=0x22bdf28) at engines/titanic/star_control/star_field.cpp:185 #2 0x00000000005205ab in Titanic::CStarField::render (this=0x22b3c18, surface=0x231d840, camera=0x22bdf28) at engines/titanic/star_control/star_field.cpp:80 #3 0x0000000000524a60 in Titanic::CStarView::draw (this=0x22bdf10, screenManager=0x15ca160) at engines/titanic/star_control/star_view.cpp:105 #4 0x000000000051119b in Titanic::CStarControl::draw (this=0x22b3af0, screenManager=0x15ca160) at engines/titanic/star_control/star_control.cpp:87 #5 0x00000000005508d9 in Titanic::CMainGameWindow::drawViewContents (this=0x15cc280, screenManager=0x15ca160) at engines/titanic/main_game_window.cpp:222 #6 0x00000000005506c2 in Titanic::CMainGameWindow::draw (this=0x15cc280) at engines/titanic/main_game_window.cpp:173 #7 0x000000000054eb24 in Titanic::CSTGameView::draw (this=0x1cfd370, bounds=...) at engines/titanic/game_view.cpp:93 #8 0x000000000054c428 in Titanic::CGameManager::update (this=0x1d966e0) at engines/titanic/game_manager.cpp:203 #9 0x0000000000550a02 in Titanic::CMainGameWindow::onIdle (this=0x15cc280) at engines/titanic/main_game_window.cpp:248 #10 0x000000000054adbb in Titanic::Events::checkForNextFrameCounter (this=0x15ca0a0) at engines/titanic/events.cpp:139 #11 0x000000000054a88d in Titanic::Events::pollEvents (this=0x15ca0a0) at engines/titanic/events.cpp:41 #12 0x000000000054ac12 in Titanic::Events::pollEventsAndWait (this=0x15ca0a0) at engines/titanic/events.cpp:109 #13 0x0000000000423105 in Titanic::TitanicEngine::run (this=0x1334b00) at engines/titanic/titanic.cpp:144 #14 0x000000000040dfce in runGame (plugin=0xc47020, system=..., edebuglevels=...) at base/main.cpp:263 #15 0x000000000040f191 in scummvm_main (argc=1, argv=0x7fffffffdf38) at base/main.cpp:529 #16 0x000000000040c13e in main (argc=1, argv=0x7fffffffdf38) at backends/platform/sdl/posix/posix-main.cpp:45 }}}" defect closed low Engine: Titanic fixed Starship Titanic