{8} Active Tickets, Mine first (684 matches)

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Active Tickets (100 matches)

Ticket Summary Component Version Milestone Type Owner Status Created
#9705 FULLPIPE: Crash on start Engine: Fullpipe defect new Feb 13, 2017
#4616 GOB3: Lock up at grocery Engine: Gob defect DrMcCoy new Sep 26, 2009
#9657 FULLPIPE: Memory leak on full version Engine: Fullpipe defect new Dec 5, 2016
#9696 SCI: KQ7: Harp in Etheria hangs game Engine: SCI defect csnover new Jan 13, 2017
#3712 ALL: --savepath=PATH broken --Unset-- defect new Apr 30, 2008
#5405 WOODRUFF: Can't Get Master's Powers Engine: Gob defect DrMcCoy new Oct 8, 2010
#5667 HUGO: Priority glitches in Whodunit? (Main Hall) Engine: Hugo defect Strangerke new Apr 24, 2011
#5730 AGI: Winnie: Color flood fill issue Engine: AGI defect m-kiewitz new Jun 1, 2011
#5862 AGOS: Deadlock when quitting Waxworks demo Engine: AGOS defect Kirben new Oct 6, 2011
#5914 IPHONE: swipe to simulate arrow keys doesn't work Ports defect vinterstum new Dec 4, 2011
#6013 DW1: Act 2 Amazon dialog still skipping in GRA Versions Engine: Tinsel defect new Mar 29, 2012
#6025 TUCKER: crash after intro on PPC Mac OSX 10.3 Engine: Tucker defect new Apr 26, 2012
#6051 AGOS: SIMON1DOS French Text Glitch Engine: AGOS defect Kirben new Jun 8, 2012
#6054 HUGO: Priority glitch in Whodunit? (Parrot) Engine: Hugo defect Strangerke new Jun 19, 2012
#6243 AGOS: The Feeble Files PL - wrong file used Engine: AGOS defect Kirben new Feb 6, 2013
#6842 Sfinx - Possible BUG... can't finish the game at this savepoint. Engine: CGE2 defect new Apr 13, 2015
#7011 RINGWORLD2: Deadlock in the sound code Engine: TsAGE defect new Feb 1, 2016
#7085 Neverhood Russian version bug (BlbArchive::load() Error during decompression) Engine: Neverhood defect new Mar 25, 2016
#7677 SCUMMVM on Symbian S60 v5 Touch phones enhancement new Jan 5, 2009
#7891 REWORK ASPECT RATIO correction (like DOSBOX) Engine: SCUMM enhancement new Apr 29, 2016
#9549 Game looking for DAT rather than DXA Engine: SCUMM defect new Aug 21, 2016
#9550 Discworld game won't run Engine: Tinsel defect new Aug 22, 2016
#9553 SHERLOCK: Cleopatra's Needle graphic glitch Engine: Sherlock defect new Aug 31, 2016
#9563 Alt + enter only works once Ports defect new Sep 18, 2016
#9564 SCI: QFG1VGA: Game freeze caused by baby antwerps Engine: SCI defect new Sep 19, 2016
#9574 Myst: Sound stuttering in the projector room Engine: Mohawk defect new Sep 30, 2016
#9578 SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong Engine: SCI defect new Oct 1, 2016
#9579 SCI: Music volume at zero still plays music very softly Engine: SCI defect new Oct 1, 2016
#9589 SCI: SQ6: Pathfinding failure allows clipping through scenery Engine: SCI defect new Oct 1, 2016
#9591 Zak McKracken FM Towns Intro runs too fast Engine: SCUMM defect new Oct 2, 2016
#9592 SDL2: Small graphics distortion in fullscreen mode Ports defect new Oct 2, 2016
#9593 SCI: LSL5 (and others): port drawing issues Engine: SCI defect new Oct 2, 2016
#9596 SHERLOCK: Music / Speech volume is not adjustable Engine: Sherlock defect new Oct 2, 2016
#9601 Helga Deep in Trouble - graphics glitch Engine: Wintermute defect new Oct 7, 2016
#9602 WME: The Kite - Game screen shifted to the right Engine: Wintermute defect new Oct 7, 2016
#9617 Alt+Enter and other hotkeys are too sensitive --Unset-- defect new Oct 17, 2016
#9619 SCUMM: PUTTZOO- Kenya Animation Bug Persists Engine: SCUMM defect new Oct 19, 2016
#9621 1.9.0 android can't add games for non-rooted android systems Ports defect new Oct 19, 2016
#9622 Android functionality problems Ports defect new Oct 19, 2016
#9623 Mouse capture causes cursor to jump erratically GUI defect new Oct 19, 2016
#9625 Discworld 2 out of sound reels Engine: Tinsel defect new Oct 21, 2016
#9629 SIMON1: Hebrew version ignores subtitle speed setting Engine: AGOS defect new Oct 24, 2016
#9630 SDL2: Crashes when using MT-32 emulation --Unset-- defect new Oct 25, 2016
#9636 Myst crashes sometimes Engine: Mohawk defect new Oct 29, 2016
#9643 SDL2: Graphic issues with bilinear filtering enabled (Win, direct3d) Ports defect new Nov 6, 2016
#9646 SCI: QFG1: Running on ice till health points depletion won't kill hero. Engine: SCI defect new Nov 12, 2016
#9647 FW: Mouse requires long/multiple clicks to register Engine: Cine defect new Nov 24, 2016
#9653 FULLPIPE: Irregular crash when starting Engine: Fullpipe defect new Dec 4, 2016
#9654 FULLPIPE: Memory leak Engine: Fullpipe defect new Dec 4, 2016
#9659 BASEBALL: crashes on 'play ball' Engine: SCUMM defect new Dec 5, 2016
#9661 Insert ScummVM in Arc Browser Frontend --Unset-- defect new Dec 7, 2016
#9664 Conf parameter still creates files in %appdata% Tools defect new Dec 9, 2016
#9669 FULLPIPE: Scenes 31/32/34 - Inconsistent character state Engine: Fullpipe defect new Dec 11, 2016
#9671 FULLPIPE: Assorted graphical glitches Engine: Fullpipe defect new Dec 11, 2016
#9672 FULLPIPE: Several inventory items highlighted at the same time Engine: Fullpipe defect new Dec 11, 2016
#9673 FULLPIPE: Unable to move after loading a save from the title screen Engine: Fullpipe defect new Dec 11, 2016
#9681 SCI: MUMG256: Crash when clicking in the wrong place on the Sierra logo Engine: SCI defect new Jan 1, 2017
#9683 WME: Helga Deep in Trouble - Graphic mistake Engine: Wintermute defect new Jan 4, 2017
#9684 The Neverhood Lite Demo still not working Engine: Neverhood defect new Jan 6, 2017
#9686 Two lines in one particular method crash compiler (msvc14 , Release configuration) --Unset-- defect new Jan 7, 2017
#9687 SCI: MGDX: Missing MIDI playback Engine: SCI defect new Jan 10, 2017
#9688 SCI: Longbow: (Amiga) crash in the pub Engine: SCI defect new Jan 11, 2017
#9689 SCI: PQ4: Endgame is difficult to navigate due to lack of mouse capture Engine: SCI defect new Jan 12, 2017
#9691 SCI: Hoyle5 (Hoyle Solitaire): Crash when changing volume Engine: SCI defect new Jan 13, 2017
#9692 SCI: Hoyle5 (Hoyle Children's Collection): Hang when starting Checkers Engine: SCI defect new Jan 13, 2017
#9700 SCI: Audio settings sync is not quite right Engine: SCI defect csnover new Jan 17, 2017
#9701 WINDOWS: Flow of taking screenshots on Windows is broken --Other-- defect new Feb 4, 2017
#9704 WME: Reversion 1+2 Font issues with installed font Engine: Wintermute defect new Feb 11, 2017
#9707 PQ1AGI: Segfault during restore via GMM at cards game Engine: AGI defect m-kiewitz pending Feb 13, 2017
#9708 R2R: Return to Ringworld save game progress no longer works Engine: TsAGE defect new Feb 13, 2017
#9710 LOST IN TIME: Palette corruption Engine: Gob defect new Feb 25, 2017
#9712 IHNM: Error when using the give verb on an actor Engine: SAGA defect new Mar 5, 2017
#9713 FULLPIPE: Sprites/Animation broken --Unset-- defect new Mar 7, 2017
#9714 [GUI/WIN] Control tab is shown in GUI settings GUI defect new Mar 7, 2017
#9716 SCI - PQ2 DOS MD5 Engine: SCI defect new Mar 10, 2017
#9718 CLOUD: memory leak --Other-- defect new Mar 21, 2017
#9720 The Shine of a Star - Problems at shovel puzzle scene Engine: Wintermute defect new Mar 26, 2017
#9721 Android version crashes on laboratory bench with German version Engine: Sherlock defect new Mar 29, 2017
#9557 LOL: Unknown German Floppy version Engine: Kyra enhancement new Sep 13, 2016
#9576 SCI: Resource manager should stream audio Engine: SCI enhancement new Oct 1, 2016
#9580 SCI: GK2: Improve bad AV sync in GK2 1.0 VMDs Engine: SCI enhancement new Oct 1, 2016
#9649 Support for Prisoner of Ice by Infogrames --Unset-- enhancement new Dec 2, 2016
#9677 SCI: GK2: Subtitle patch doesn't work Engine: SCI enhancement new Dec 20, 2016
#9678 WME: Reversion - The Meeting (Checksum) Engine: Wintermute enhancement rootfather new Dec 28, 2016
#9679 WME: Reversion - The Escape (Checksum) Engine: Wintermute enhancement rootfather new Dec 28, 2016
#9693 SCI: Hoyle5 (Hoyle Children's Collection): Disable unavailable games from being selectable in main menu Engine: SCI enhancement new Jan 13, 2017
#9699 LOL: Unknown Spanish Floppy version --Unset-- enhancement new Jan 16, 2017
#9719 Crashes and no sound in fullscreen mode --Other-- enhancement new Mar 22, 2017
#9680 WME: Bickadoodle - Screenshot Screenshots patch new Dec 31, 2016
#9694 WME: Five Lethal Demons - Screenshot Screenshots patch new Jan 13, 2017
#9695 WME: Helga Deep in Trouble - Screenshot Screenshots patch new Jan 13, 2017
#9703 WME: Dead City - Screenshot Screenshots patch new Feb 11, 2017
#1410 MI2: Two soundtracks playing at once Engine: SCUMM defect new Jan 25, 2004
#1946 ADLIB: Adlib Emulation doesn't Respect Volume Settings defect new Mar 9, 2005
#2377 MI VGA: Guybrush doesn't appear immediately at the 1st beach Engine: SCUMM defect new Nov 24, 2005
#2477 MANIACNES: Walking and talking doesn't display properly Engine: SCUMM defect new Jan 28, 2006
#2536 MANIACNES: Minor newgame sound glitch Engine: SCUMM defect new Mar 16, 2006
#2538 MANIACNES: Sound glitches Engine: SCUMM defect new Mar 16, 2006
#2693 SCUMM: Potential savegame incompatibility Engine: SCUMM defect new Jun 18, 2006
#3110 ZAK: Time bug in airplane Engine: SCUMM defect new Mar 8, 2007
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