Starting program: /home/tsomi/git/scummvm/scummvm -d3 [New thread 166945] [New thread 471096] Thread 1 received signal SIGSEGV, Segmentation fault. 0x0c498364 in Fullpipe::Bitmap::putDibRB (this=0x90192100, pixels=0x9c6fa800 "", palette=...) at engines/fullpipe/gfx.cpp:816 816 while ((pixel = *srcPtr++) != 0) { #0 0x0c498364 in Fullpipe::Bitmap::putDibRB (this=0x90192100, pixels=0x9c6fa800 "", palette=...) at engines/fullpipe/gfx.cpp:816 #1 0x0c497164 in Fullpipe::Bitmap::decode (this=0x90192100, pixels=0x9c6fa800 "", palette=...) at engines/fullpipe/gfx.cpp:751 #2 0x0c496e58 in Fullpipe::Picture::getDibInfo (this=0x8f7d06b0) at engines/fullpipe/gfx.cpp:532 #3 0x0c496bdc in Fullpipe::Picture::init (this=0x8f7d06b0) at engines/fullpipe/gfx.cpp:500 #4 0x0c4f5498 in Fullpipe::Statics::init (this=0x8f7d06b0) at engines/fullpipe/statics.cpp:1387 #5 0x0c49733c in Fullpipe::Picture::draw (this=0x8f7d06b0, x=287, y=258, style=0, angle=0) at engines/fullpipe/gfx.cpp:555 #6 0x0c4f1030 in Fullpipe::StaticANIObject::draw (this=0x9e9dfb00) at engines/fullpipe/statics.cpp:609 #7 0x0c4dd400 in Fullpipe::Scene::draw (this=0xc15e8000) at engines/fullpipe/scene.cpp:526 #8 0x0c4ec88c in Fullpipe::GameLoader::writeSavegame (this=0xc797ce00, sc=0xc15e8000, fname=0xc83d8d1 "savetmp.sav", description=...) at engines/fullpipe/statesaver.cpp:154 #9 0x0c4b27e4 in Fullpipe::MessageQueue::messageQueueCallback1 ( this=0xa9be7380, par=16) at engines/fullpipe/messages.cpp:385 #10 0x0c4b250c in Fullpipe::MessageQueue::sendNextCommand (this=0xa9be7380) at engines/fullpipe/messages.cpp:447 #11 0x0c4b1e30 in Fullpipe::MessageQueue::chain (this=0xa9be7380, ani=0x0) at engines/fullpipe/messages.cpp:355 #12 0x0c48e238 in Fullpipe::GameLoader::gotoScene (this=0xc797ce00, sceneId=3896, entranceId=680) at engines/fullpipe/gameloader.cpp:238 #13 0x0c4ea830 in Fullpipe::FullpipeEngine::loadGam (this=0x8e626380, fname=0xc8398cd "fullpipe.gam", scene=0) at engines/fullpipe/stateloader.cpp:339 #14 0x0c487ac4 in Fullpipe::FullpipeEngine::run (this=0x8e626380) at engines/fullpipe/fullpipe.cpp:285 #15 0x0c46b0c0 in runGame (plugin=0xbe9c24b0, system=..., edebuglevels=...) at base/main.cpp:292 #16 0x0c4696a8 in scummvm_main (argc=2, argv=0xfffc3454) at base/main.cpp:561 #17 0x0c467260 in main (argc=2, argv=0xfffc3454) at backends/platform/sdl/posix/posix-main.cpp:45 #0 0x0c498364 in Fullpipe::Bitmap::putDibRB (this=0x90192100, pixels=0x9c6fa800 "", palette=...) at engines/fullpipe/gfx.cpp:816 curDestPtr = 0xa5c4c43c endy = 41 x = 122973 start1 = 122750 fillLen = -122712 pixel = 57311 y = 34 srcPtr2 = 0x9c6fab8a srcPtr = 0x9c6fb002 startx = 0 starty = 0 breakup = false #1 0x0c497164 in Fullpipe::Bitmap::decode (this=0x90192100, pixels=0x9c6fa800 "", palette=...) at engines/fullpipe/gfx.cpp:751 No locals. #2 0x0c496e58 in Fullpipe::Picture::getDibInfo (this=0x8f7d06b0) at engines/fullpipe/gfx.cpp:532 off = 928 s = 0xcb827540 #3 0x0c496bdc in Fullpipe::Picture::init (this=0x8f7d06b0) at engines/fullpipe/gfx.cpp:500 No locals. #4 0x0c4f5498 in Fullpipe::Statics::init (this=0x8f7d06b0) at engines/fullpipe/statics.cpp:1387 No locals. #5 0x0c49733c in Fullpipe::Picture::draw (this=0x8f7d06b0, x=287, y=258, style=0, angle=0) at engines/fullpipe/gfx.cpp:555 x1 = 287 y1 = 258 pal = 0xc8e5600 <__guard_local> #6 0x0c4f1030 in Fullpipe::StaticANIObject::draw (this=0x9e9dfb00) at engines/fullpipe/statics.cpp:609 point = {x = 18, y = 21} angle = 0 #7 0x0c4dd400 in Fullpipe::Scene::draw (this=0xc15e8000) at engines/fullpipe/scene.cpp:526 i = 0 priority = -1 #8 0x0c4ec88c in Fullpipe::GameLoader::writeSavegame (this=0xc797ce00, sc=0xc15e8000, fname=0xc83d8d1 "savetmp.sav", description=...) at engines/fullpipe/statesaver.cpp:154 v = 0x91398500 header = {version = 48, magic = "FullPipe Savegame", '\000' , updateCounter = 0, unkField = 1, encSize = 15898} stream = { = { = { = { _vptr$Stream = 0xc8e7094 }, }, }, _capacity = 17408, _size = 16698, _ptr = 0xcba1513a '\333' ..., _data = 0xcba11000 "\377", _pos = 16698, _disposeMemory = DisposeAfterUse::YES} archive = 0xacdc4c00 nxt = 0x91398700 prv = 0x91398580 par = 0x9db1af80 saveFile = 0x9b07c070 headerPos = 16746 header2 = {id = "SVMCR", version = 2 '\002', saveName = { static npos = 4294967295, static _builtinCapacity = 24, _size = 0, _str = 0xfffc1cf8 "", { _storage = "\000\000\000\005\265\256\233v\265\260/|\265\256E\002\265\260\060\354\000\000\000", _extern = {_refCount = 0x5, _capacity = 3048119158}}}, description = { static npos = 4294967295, static _builtinCapacity = 24, _size = 0, _str = 0xfffc1d18 "", { _storage = "\000q\214\370\000\000\000\000C0\000\000\001\030\317\200A\360\000\000\000\000\000", _extern = {_refCount = 0x718cf8, _capacity = 0}}}, date = 34080740, time = 283, playtime = 10, thumbnail = 0xb5ae9b3f} curTime = {tm_sec = 7, tm_min = 27, tm_hour = 1, tm_mday = 2, tm_mon = 7, tm_year = 120, tm_wday = 0} desc = {static npos = 4294967295, static _builtinCapacity = 24, _size = 0, _str = 0xfffc1cd0 "", { _storage = "\000\374\034\360\fx\245\310\377\374\035\220\377\374\034\340\246\253\222\240\246\253\222\240", _extern = {_refCount = 0xfc1cf0, _capacity = 209233352}}} #9 0x0c4b27e4 in Fullpipe::MessageQueue::messageQueueCallback1 ( this=0xa9be7380, par=16) at engines/fullpipe/messages.cpp:385 No locals. #10 0x0c4b250c in Fullpipe::MessageQueue::sendNextCommand (this=0xa9be7380) at engines/fullpipe/messages.cpp:447 ex = 0x4cee667 #11 0x0c4b1e30 in Fullpipe::MessageQueue::chain (this=0xa9be7380, ani=0x0) at engines/fullpipe/messages.cpp:355 No locals. #12 0x0c48e238 in Fullpipe::GameLoader::gotoScene (this=0xc797ce00, sceneId=3896, entranceId=680) at engines/fullpipe/gameloader.cpp:238 mq = 0xa9be7380 stobj = 0xb6c66d00 st = 0xae5ab148 sc2idx = 43 entranceIdx = 0 sg = 0x9136c000 mq1 = 0x9136cc00 #13 0x0c4ea830 in Fullpipe::FullpipeEngine::loadGam (this=0x8e626380, fname=0xc8398cd "fullpipe.gam", scene=0) at engines/fullpipe/stateloader.cpp:339 pic = 0x96ce2380 #14 0x0c487ac4 in Fullpipe::FullpipeEngine::run (this=0x8e626380) at engines/fullpipe/fullpipe.cpp:285 format = {bytesPerPixel = 4 '\004', rLoss = 0 '\000', gLoss = 0 '\000', bLoss = 0 '\000', aLoss = 0 '\000', rShift = 24 '\030', gShift = 16 '\020', bShift = 8 '\b', aShift = 0 '\000'} scene = 0 time1 = 0 #15 0x0c46b0c0 in runGame (plugin=0xbe9c24b0, system=..., edebuglevels=...) at base/main.cpp:292 dir = { = { _vptr$ArchiveMember = 0xc8f2ae4 }, _realNode = {, Common::impl::no_base > >> = { >> = {}, }, _refCount = 0x9d485e20, _deletion = 0x9d485250, _pointer = 0xb16c8680}} target = {static npos = 4294967295, static _builtinCapacity = 24, _size = 16, _str = 0xfffc29a8 "fullpipe-demo-de", { _storage = "fullpipe-demo-de\000\333\333\333\333\333\333\333", _extern = {_refCount = 0x66756c6c, _capacity = 1885958245}}} err = {_code = Common::kNoError, _desc = {static npos = 4294967295, static _builtinCapacity = 24, _size = 8, _str = 0xfffc2984 "No error", { _storage = "No error\000\374)\220\377\374)\260\fH\030`\377\374)\340", _extern = {_refCount = 0x4e6f2065, _capacity = 1920102258}}}} engine = 0x8e626380 metaEngine = @0xa11a2c00: { = { _vptr$PluginObject = 0xc8e5bc0 }, } caption = {static npos = 4294967295, static _builtinCapacity = 24, _size = 26, _str = 0xabda7540 "Full Pipe (Windows/German)", { _storage = "\304Z\317\220\000\000\000 \377\374(\320\000\000\000\000\000\000\000\005\265\256\233?", _extern = {_refCount = 0xc45acf90, _capacity = 32}}} tokenizer = {_str = {static npos = 4294967295, static _builtinCapacity = 24, _size = 0, _str = 0xfffc26a0 "", { _storage = "\000\217\313t\377\374\063\240\377\374\063\300\fFsP\f\217\311t\250y\371\340", _extern = {_refCount = 0x8fcb74, _capacity = 4294718368}}}, _delimiters = { static npos = 4294967295, static _builtinCapacity = 24, _size = 2, _str = 0xfffc26c0 " ,", { _storage = " ,\000|\265\256E\002\265\260\060\354", '\000' , "\001", _extern = {_refCount = 0x202c007c, _capacity = 3048097026}}}, _tokenBegin = 0, _tokenEnd = 0} previousLanguage = {static npos = 4294967295, static _builtinCapacity = 24, _size = 1, _str = 0xfffc2640 "C", { _storage = "C\000\000\000\004\316\346g\f\217\314`\377\374&P\377\374&p\fxP\330", _extern = {_refCount = 0x43000000, _capacity = 80668263}}} gameKeymaps = {_capacity = 1, _size = 1, _storage = 0xab0a8a40} keymapper = 0x8d9aa800 result = {_code = Common::kNoError, _desc = {static npos = 4294967295, static _builtinCapacity = 24, _size = 534587329, _str = 0xb5b091f8 "", { _storage = "\377\374%\200\377\374%\240\265\250\030<\377\374\064`\000\000\000\021\234\227\320", _extern = {_refCount = 0xfffc2580, _capacity = 4294714784}}}} #16 0x0c4696a8 in scummvm_main (argc=2, argv=0xfffc3454) at base/main.cpp:561 result = {_code = 1127219200, _desc = {static npos = 4294967295, static _builtinCapacity = 24, _size = 2147483648, _str = 0x3df00000 , { _storage = "\000\000\000\000\377\374,\340\200\000\000\000\000\000\000\005\265\256\233?\265\260/|", _extern = {_refCount = 0x0, _capacity = 4294716640}}}} chainedGame = {static npos = 4294967295, static _builtinCapacity = 24, _size = 3048222588, _str = 0xb5ae4502 "", { _storage = "\253\332\177@\000\000\000\000\000\000\000e\000\000\000e\000\000\000\000\000\000\000", _extern = {_refCount = 0xabda7f40, _capacity = 0}}} saveSlot = 20 plugin = 0xbe9c24b0 specialDebug = {static npos = 4294967295, static _builtinCapacity = 24, _size = 0, _str = 0xfffc3398 "", { _storage = "\000\217\313t\377\374\063\240\377\374\063\300\fFsP\f\217\311t\250y\371\340", _extern = {_refCount = 0x8fcb74, _capacity = 4294718368}}} command = {static npos = 4294967295, static _builtinCapacity = 24, _size = 0, _str = 0xfffc3378 "", { _storage = "\000\217\311\244\377\374\063\200\377\374\063\240\fF\v\030\304Z\315@\250y\373\020", _extern = {_refCount = 0x8fc9a4, _capacity = 4294718336}}} system = @0xbc3a3400: { = {}, _vptr$OSystem = 0xc8e583c , _audiocdManager = 0xa09d1440, _eventManager = 0xb87dd880, _timerManager = 0xbfd1aa00, _savefileManager = 0xc13c2400, _fsFactory = 0xa879f9e0, _clipboard = {static npos = 4294967295, static _builtinCapacity = 24, _size = 0, _str = 0xbc3a3420 "", { _storage = '\000' , _extern = { _refCount = 0x0, _capacity = 0}}}, _dummyUnused = false, _backendInitialized = true} settings = { _nodePool = {> = { = {_chunkSize = 64, _pages = {_capacity = 0, _size = 0, _storage = 0x0}, _next = 0xfffc30b8, _chunksPerPage = 8}, _storage = "\377\374\060\370\377\374\060\300\063\000\000\000\200\000\000\000=\360\000\000\000\000\000\000C0\000\000\200\000\000\000\000\000\000\n\377\374\060\340debuglevel\000\000\000\000\000\000\231\200\np\000\000\000#\377\374\061\070\000\000\000\000C0\000\000\037\335'\301\265\260\221\370\377\374\061\020\377\374\061`\265\250\024\f\000\000\000\000\000\000\000\000?\305UUUUU>", '\000' , "\037\335'\301\377\374\061x\377\374\062x\377\374\061P\000\000\000\001\231\t\360\f\377\374\061P\377\374\061\320\267\262\342\030\000\000\000\005\265\256\233v\265\260/|\265\256E\002\264\344\234`", '\000' , "\377\374\061\270\000\000\000\000"...}, }, _defaultVal = { static npos = 4294967295, static _builtinCapacity = 24, _size = 0, _str = 0xfffc3340 "", { _storage = "\000\000\000\000\004\316\346g\f\217\313\000\377\374\063P\377\374\063\200\fFaD", _extern = {_refCount = 0x0, _capacity = 80668263}}}, _storage = 0xc45ac580, _mask = 15, _size = 0, _deleted = 1, _hash = {}, _equal = {}} res = {_code = Common::kNoError, _desc = {static npos = 4294967295, static _builtinCapacity = 24, _size = 8, _str = 0xfffc2da4 "No error", { _storage = "No error\000rror\000\000\000\000\000\000\000\000\000\000", _extern = {_refCount = 0x4e6f2065, _capacity = 1920102258}}}} #17 0x0c467260 in main (argc=2, argv=0xfffc3454) at backends/platform/sdl/posix/posix-main.cpp:45 res = 210749792