WARNING: Could not open audio device: No available audio device! User picked target 'maniac-2gs-1' (gameid 'maniac')... Looking for a plugin supporting this gameid... Scumm Engine Starting 'Maniac Mansion' Your game version appears to be unknown. If this is *NOT* a fan-modified version (in particular, not a fan-made translation), please, report the following data to the ScummVM team along with name of the game you tried to add and its version/language/etc.: SCUMM gameid 'maniac', file '00.LFL', MD5 '2d624d1b214f7faf0094daea65c6d1a6' WARNING: Sound initialization failed. This may cause severe problems in some games.! WARNING: Sound mixer initialization failed! WARNING: MIDI driver depends on sound mixer, switching to null MIDI driver ! Apple II V1 game detected scummvm: engines/scumm/object.cpp:1254: const byte* Scumm::ScummEngine::getObjectImage(const byte*, int): Assertion `ptr' failed. Program received signal SIGABRT, Aborted. [Switching to Thread 805436064 (LWP 2053)] 0x0fa8f4b0 in raise () from //lib/libc.so.6 (gdb) bt #0 0x0fa8f4b0 in raise () from //lib/libc.so.6 #1 0x0fa90db0 in abort () from //lib/libc.so.6 #2 0x0fa87f68 in __assert_fail () from //lib/libc.so.6 #3 0x1013e7a4 in Scumm::ScummEngine::getObjectImage(unsigned char const*, int) (this=0x10acd0c0, ptr=0x0, state=8) at engines/scumm/object.cpp:1254 #4 0x1013f5c0 in Scumm::ScummEngine::drawObject(int, int) (this=0x10acd0c0, obj=5, arg=0) at engines/scumm/object.cpp:587 #5 0x1013f9cc in Scumm::ScummEngine::drawRoomObject(int, int) ( this=0x10acd0c0, i=5, arg=0) at engines/scumm/object.cpp:524 #6 0x1013fcec in Scumm::ScummEngine::drawRoomObjects(int) (this=0x10acd0c0, arg=0) at engines/scumm/object.cpp:553 #7 0x1010cc18 in Scumm::ScummEngine::redrawBGAreas() (this=0x10acd0c0) at engines/scumm/gfx.cpp:906 #8 0x10036724 in Scumm::ScummEngine::scummLoop_handleDrawing() ( this=0x10acd0c0) at engines/scumm/scumm.cpp:2064 #9 0x10040f1c in Scumm::ScummEngine::scummLoop(int) (this=0x10acd0c0, delta=4) at engines/scumm/scumm.cpp:1920 #10 0x10036128 in Scumm::ScummEngine::go() (this=0x10acd0c0) at engines/scumm/scumm.cpp:1751 #11 0x100107fc in runGame (plugin=0x10a46fc8, system=@0x10a44210, edebuglevels=@0x7fcab96c) at base/main.cpp:214 #12 0x10010e18 in scummvm_main (argc=1, argv=0x7fcabcb4) at base/main.cpp:313 #13 0x1000cda8 in main (argc=1, argv=0x7fcabcb4) at backends/platform/sdl/main.cpp:108