Hi Guys,

I've learned how to keep the header intact while processing the sound files and I have done as much as the limits allow. The limit of 8-bit sound means that some soft hissing is inevitable and present but the remastered files sound noticably better compared to the original files. Most notaby the speech files have had terrible hiss in them and I could not enjoy the voiceover with that. Using these files instead is much more favorable and the hiss level is tolerable. You may do whatever you see fit with the asset, it would be nice to see them available for download among the game files if you enjoy this version.

Kind regards,

Miroslav Jezik

2016-03-18 16:22 GMT+01:00 Miracle Flame <miracleflame@users.sf.net>:

Oh.. that could explain the high-pitched milisecond at the beginning of
each file. Thanks for the info. I am going to figure out how to put the
original header back after re-processing the audio data. Once all game
Audio is rematered and working in whole game I'll get back to you. I
believe this ticket may be considered closed.

2016-03-18 15:27 GMT+01:00 Johannes Schickel lordhoto@users.sf.net:

Sadly they are not simple RAW data. There is a header at the start of
these files which describe the samples included in the V## files (how many
samples exists, their offset and size). Your processing step probably
destroys that data.

See engines/dreamweb/sound.cpp lines 244-273 which loads the V## files.

Status: open
Group: Dreamweb
Created: Fri Mar 18, 2016 01:19 PM UTC by Miracle Flame
Last Updated: Fri Mar 18, 2016 01:26 PM UTC
Owner: nobody

Hi,

I It is well known that Dreamweb audio is terribly hissy. I am aiming to
re-process all audio files to create remastered audio of the game without
so much hissing. The audio files are already re-processed but ScummVM won't
launch it... All files Dreamweb.v need to stay unaltered otherwise I am
getting errors similar to the next:

WARNING: DreamWeb engine failed to instantiate engine: Game data not found
(target 'dreamweb-cd-us', path 'D:!Games\dreamweb-cd-us-1.1\')!
User picked target 'dreamweb-cd-us' (gameid 'dreamweb')...
Looking for a plugin supporting this gameid... DreamWeb engine
Starting 'DreamWeb'
Common::Array: failure to allocate 1325416448 bytes!

However all voiceover files located in \Speech\ subdirectory are accepted
if I choose to replace those only. And they are playing nicely inside the
game. The filter and processing methods used are identical as for
dreamweb.v files containing sound effects and musical score which are not
accepted by launcher. I believe those would play nicely as well and the
tolerance is just a matter of the launcher.

Would it be possible to make the launcher accept altered dreamweb.v files?
If so I would gladly provide the Remastered Audio files to free download
section of the game on your site... after my thorough testing of course...


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[bugs:#7080] Dreamweb not tolerating filtered sound files

Status: open
Group: Dreamweb
Created: Fri Mar 18, 2016 01:19 PM UTC by Miracle Flame
Last Updated: Fri Mar 18, 2016 01:26 PM UTC
Owner: nobody

Hi,

I It is well known that Dreamweb audio is terribly hissy. I am aiming to re-process all audio files to create remastered audio of the game without so much hissing. The audio files are already re-processed but ScummVM won't launch it... All files Dreamweb.v need to stay unaltered otherwise I am getting errors similar to the next:

WARNING: DreamWeb engine failed to instantiate engine: Game data not found (target 'dreamweb-cd-us', path 'D:!Games\dreamweb-cd-us-1.1\')!
User picked target 'dreamweb-cd-us' (gameid 'dreamweb')...
Looking for a plugin supporting this gameid... DreamWeb engine
Starting 'DreamWeb'
Common::Array: failure to allocate 1325416448 bytes!

However all voiceover files located in \Speech\ subdirectory are accepted if I choose to replace those only. And they are playing nicely inside the game. The filter and processing methods used are identical as for dreamweb.v files containing sound effects and musical score which are not accepted by launcher. I believe those would play nicely as well and the tolerance is just a matter of the launcher.

Would it be possible to make the launcher accept altered dreamweb.v files? If so I would gladly provide the Remastered Audio files to free download section of the game on your site... after my thorough testing of course...


Sent from sourceforge.net because you indicated interest in https://sourceforge.net/p/scummvm/bugs/7080/

To unsubscribe from further messages, please visit https://sourceforge.net/auth/subscriptions/