Running ScummVM configure... Looking for C++ compiler... g++ Checking for compiler version... 4.4.5, ok Checking for whether -Wglobal-constructors work... no Checking endianness... little Type with 1 byte... char Type with 2 bytes... short Type with 4 bytes... int Compiling for x86... no Checking hosttype... linux-gnu Alignment required... no Checking whether to have a verbose build... no Checking whether building plugins was requested... no Checking for Ogg Vorbis... yes Checking for Tremor... no (Ogg Vorbis/Tremor support is mutually exclusive) Checking for FLAC >= 1.0.1... no Checking for MAD... no Checking for ALSA >= 0.9... yes Checking for PNG >= 1.2.8... yes Checking for libtheoradec >= 1.0... yes Checking for SEQ MIDI... yes Checking for TiMidity... yes Checking for zlib... yes Checking for libmpeg2 >= 0.3.2... no Checking for libfluidsynth... no Checking for readline... skipping (text console disabled) Checking for OpenGL... yes Building translation support... yes (with runtime language detection) Backend... sdl, 16bit color, HQ scalers Looking for sdl-config... /usr/bin/sdl-config Engines (builtin): SCUMM [v0-v6 games] [v7 & v8 games] MADE Mohawk Broken Sword Broken Sword II Broken Sword 2.5 Tinsel Engines Skipped: SCUMM [HE71+ games] AGI AGOS [AGOS 2 games] Cinematique evo 1 Cinematique evo 2 Dragon History Drascula: The Vampire Strikes Back Gobli*ns Groovie [Groovie 2 games] Hugo Trilogy Legend of Kyrandia [Lands of Lore] The Last Express Lure of the Temptress M4/MADS Parallaction Flight of the Amazon Queen SAGA SCI [SCI32 games] Beneath a Steel Sky Teen Agent TestBed: the Testing framework Toonstruck Touche: The Adventures of the Fifth Musketeer Bud Tucker in Double Trouble Creating config.h Creating config.mk