SDL: Version $Rev: 34 $ bootstrapping GAPI device SDL: Device is portrait, OS version 5.2 build 21048 SDL: orientation 0 (0) SDL: GAPI_RealizePalette NOT IMPLEMENTED SDL: Starting video access detection ---> SDL: System 480x800 SDL: Checking for GAPI SDL: GAPI OK, 240x320, H=2 V=480, 16bpp, landscape false SDL: Trying Ozone SDL: Running on Ozone SDL: Ozone 480x800 SDL: <----- Detection finished. Running on Ozone driver at 480x800 (real 480, 800), using ARM accelerated blitter SDL: Opening mode 320x240 SDL: Requested portrait mode SDL: Setting portrait mode SDL: getScreenWidth(this)=480 getScreenHeight(this)=800 SDL: padWidth=80 padHeight=280 SDL: rotation=NONE SDL: rotation=0 dstPixelstep=2 dstLinestep=960 startOffset=0 WARNING: Could not find theme 'scummmodern' falling back to builtin! SDL: GAPI_WinPAINT NOT IMPLEMENTED WARNING: Backward seeking in GZipReadStream detected! WARNING: Backward seeking in GZipReadStream detected! WARNING: Backward seeking in GZipReadStream detected! WARNING: Sound initialization failed. This may cause severe problems in some games.! SDL: Opening mode 640x480 SDL: Requested landscape mode SDL: Setting landscape mode SDL: getScreenWidth(this)=480 getScreenHeight(this)=800 SDL: padWidth=80 padHeight=0 SDL: rotation=LEFT SDL: rotation=1 dstPixelstep=-960 dstLinestep=2 startOffset=767040 SDL: Opening mode 640x480 SDL: Requested landscape mode SDL: Setting landscape mode SDL: getScreenWidth(this)=480 getScreenHeight(this)=800 SDL: padWidth=80 padHeight=0 SDL: rotation=LEFT SDL: rotation=1 dstPixelstep=-960 dstLinestep=2 startOffset=767040 WARNING: Backward seeking in GZipReadStream detected!