Debuglevel (from command line): 8 Using SDL Video Driver "windows" OpenGL: GL context initialized OpenGL version: 4.5.0 - Build 24.20.100.6194 OpenGL vendor: Intel OpenGL renderer: Intel(R) HD Graphics 630 OpenGL: version 4.5 OpenGL: GLSL version string: 4.50 - Build 24.20.100.6194 OpenGL: GLSL version: 450 OpenGL: Max texture size: 16384 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 16 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Invalid joystick: 0 creating SurfaceSDL graphics manager creating OpenGL graphics manager creating SurfaceSDL graphics manager Using SDL Audio Driver "wasapi" SDL mixer sound format: 33056 differs from desired: 32784 Output sample rate: 44100 Hz Output buffer size: 1024 samples Output channels: 2 HardwareInput with ID 'JOY_START' not known HardwareInput with ID 'JOY_LEFT_STICK_Y-' not known HardwareInput with ID 'JOY_LEFT_STICK_Y+' not known HardwareInput with ID 'JOY_LEFT_STICK_X-' not known HardwareInput with ID 'JOY_LEFT_STICK_X+' not known HardwareInput with ID 'JOY_RIGHT_SHOULDER' not known CPU extensions: SSE2(enabled) AVX2(not supported) NEON(not supported) Setting 960 x 720 -> 960 x 720 -- 1 Opening hashed: gui-icons.dat generateZipSet: Loaded pack file: gui-icons.dat Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Loading theme SCUMMREMASTERED.ZIP Opening hashed: THEMERC Opening hashed: FreeSansBold.ttf Opening hashed: FreeSans.ttf Opening hashed: FreeSans.ttf Opening hashed: SourceCodeVariable-Roman.ttf Finished loading theme SCUMMREMASTERED.ZIP Adding Gui Object 000001a064ea67f0 to trash Adding Gui Object 000001a0617b7810 to trash Adding Gui Object 000001a061a20770 to trash HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known Setting 960 x 720 -> 960 x 720 -- 1 Loading theme SCUMMREMASTERED.ZIP Opening hashed: THEMERC Finished loading theme SCUMMREMASTERED.ZIP Adding Gui Object 000001a064dfe3e0 to trash Adding Gui Object 000001a064e037b0 to trash Adding Gui Object 000001a064e053c0 to trash Delayed deletion of Gui Object 000001a064ea67f0 Delayed deletion of Gui Object 000001a0617b7810 Delayed deletion of Gui Object 000001a061a20770 Delayed deletion of Gui Object 000001a064dfe3e0 Delayed deletion of Gui Object 000001a064e037b0 Delayed deletion of Gui Object 000001a064e053c0 User picked target 'loom-fm' (engine ID 'scumm', game ID 'loom')... Using gameid loom, variant FM-TOWNS, extra SCUMM version 3, HE version 0 Using MD5 'c5d10e190d4b4d59114b824f2fdbd00e' HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known File::open: opening 'loom_fm_1.0_rus.exe' failed File::open: opening 'lokalizator.big' failed Detected drive F:\ as a CD drive Detected drive G:\ as a CD drive Opening CD drive F:\ WARNING: Failed to open drive F:\, error 5! Setting 960 x 720 -> 960 x 720 -- 1 Loading theme SCUMMREMASTERED.ZIP Opening hashed: THEMERC Finished loading theme SCUMMREMASTERED.ZIP Setting 960 x 720 -> 960 x 720 -- 1 Loading theme SCUMMREMASTERED.ZIP Opening hashed: THEMERC Finished loading theme SCUMMREMASTERED.ZIP allocResTypeData(Buffer,....,10,0) FSDirectory::createReadStreamForMember('00.LFL') -> 'A:\LOOMENG\00.LFL' allocResTypeData(Costume,TSOC,200,1) allocResTypeData(Room,MOOR,100,1) allocResTypeData(RoomImage,MIMR,100,1) allocResTypeData(RoomScripts,CSMR,100,1) allocResTypeData(Sound,NUOS,200,2) allocResTypeData(Script,PRCS,200,1) allocResTypeData(Charset,RAHC,9,1) allocResTypeData(ObjectName,....,50,0) allocResTypeData(Inventory,....,80,0) allocResTypeData(Temp,....,10,0) allocResTypeData(ScaleTable,....,5,0) allocResTypeData(ActorName,....,13,0) allocResTypeData(Verb,....,100,0) allocResTypeData(String,....,50,0) allocResTypeData(FlObject,....,50,0) allocResTypeData(Matrix,....,10,0) allocResTypeData(Image,ZIWA,0,1) allocResTypeData(Talkie,EKLT,0,1) FSDirectory::createReadStreamForMember('01.LFL') -> 'A:\LOOMENG\01.LFL' FSDirectory::createReadStreamForMember('99.LFL') -> 'A:\LOOMENG\99.LFL' Opening hashed: 99.LFL FSDirectory::createReadStreamForMember('01.LFL') -> 'A:\LOOMENG\01.LFL' o5_getRandomNr(): 148 (min: 0, max: 255) FSDirectory::createReadStreamForMember('70.LFL') -> 'A:\LOOMENG\70.LFL' FSDirectory::createReadStreamForMember('02.LFL') -> 'A:\LOOMENG\02.LFL' FSDirectory::createReadStreamForMember('04.LFL') -> 'A:\LOOMENG\04.LFL' FSDirectory::createReadStreamForMember('03.LFL') -> 'A:\LOOMENG\03.LFL' FSDirectory::createReadStreamForMember('64.LFL') -> 'A:\LOOMENG\64.LFL' FSDirectory::createReadStreamForMember('53.LFL') -> 'A:\LOOMENG\53.LFL' FSDirectory::createReadStreamForMember('02.LFL') -> 'A:\LOOMENG\02.LFL' FSDirectory::createReadStreamForMember('01.LFL') -> 'A:\LOOMENG\01.LFL' FSDirectory::createReadStreamForMember('02.LFL') -> 'A:\LOOMENG\02.LFL' FSDirectory::createReadStreamForMember('53.LFL') -> 'A:\LOOMENG\53.LFL' FSDirectory::createReadStreamForMember('02.LFL') -> 'A:\LOOMENG\02.LFL' FSDirectory::createReadStreamForMember('53.LFL') -> 'A:\LOOMENG\53.LFL' FSDirectory::createReadStreamForMember('02.LFL') -> 'A:\LOOMENG\02.LFL' o5_getRandomNr(): 209 (min: 0, max: 255) o5_getRandomNr(): 1 (min: 0, max: 2) o5_getRandomNr(): 2 (min: 0, max: 2) o5_getRandomNr(): 2 (min: 0, max: 2) o5_getRandomNr(): 1 (min: 0, max: 2) o5_getRandomNr(): 2 (min: 0, max: 2) o5_getRandomNr(): 2 (min: 0, max: 2) o5_getRandomNr(): 0 (min: 0, max: 2) o5_getRandomNr(): 1 (min: 0, max: 2) o5_getRandomNr(): 0 (min: 0, max: 2) o5_getRandomNr(): 2 (min: 0, max: 2) o5_getRandomNr(): 1 (min: 0, max: 2) o5_getRandomNr(): 2 (min: 0, max: 2) o5_getRandomNr(): 1 (min: 0, max: 2) o5_getRandomNr(): 1 (min: 0, max: 2) File::open: opening 'track2.flac' failed File::open: opening 'track2.fla' failed File::open: opening 'track2.ogg' failed File::open: opening 'track2.mp3' failed File::open: opening 'track2.m4a' failed File::open: opening 'track2.wav' failed SeekableAudioStream::openStreamFile: Could not open compressed AudioFile track2 FSDirectory::createReadStreamForMember('track02.flac') -> 'A:\LOOMENG\track02.flac' Opening hashed: track02.flac FSDirectory::createReadStreamForMember('01.LFL') -> 'A:\LOOMENG\01.LFL' o5_getRandomNr(): 4 (min: 0, max: 9) o5_getRandomNr(): 4 (min: 0, max: 4) o5_getRandomNr(): 1 (min: 0, max: 2) o5_getRandomNr(): 55 (min: 0, max: 60) o5_getRandomNr(): 0 (min: 0, max: 4) o5_getRandomNr(): 2 (min: 0, max: 2) (2:6:0x2F): Trying to draw below screen boundaries! Debugger started, type 'exit' to return to the game. Type 'help' to see a little list of commands and variables. ERROR: (2:6:0x2F): Trying to draw below screen boundaries!