User picked target 'adibou2-demo-win-fr' (engine ID 'gob', game ID 'adibou2')... Running Adibou 2 (ADIBOU 2 Demo/Windows/French) intro.stk: 0f197c6b8f1cef3fb4aa37438a52e031, 954276 bytes. WARNING: File "APPLIS.BOU" not found! WARNING: File "ENVIR.BOU" not found! WARNING: File "RESEAU.BOU" not found! WARNING: File "RAM.BOU" not found! WARNING: File "RAM16.BOU" not found! WARNING: File "DEBUGA.BOU" not found! WARNING: File "CHEAT.BOU" not found! WARNING: Could not load app progress ("DATA\GSA02_01.INF" (19180, 4, 0))! WARNING: Could not load app progress ("DATA\GSA03_01.INF" (19180, 4, 0))! Program received signal SIGSEGV, Segmentation fault. 0x112c40c0 in Gob::Goblin_v7::setGoblinState (this=0x16d75328, obj=0x16da942a, animState=5791) at engines/gob/goblin_v7.cpp:79 79 if (animVariablesForState[0] == 0) { (gdb) p animVariablesForState $1 = (int16 *) 0x17a996a4 (gdb) p *animVariablesForState Cannot access memory at address 0x17a996a4 (gdb) bt #0 0x112c40c0 in Gob::Goblin_v7::setGoblinState (this=0x16d75328, obj=0x16da942a, animState=5791) at engines/gob/goblin_v7.cpp:79 #1 0x113026ec in Gob::Inter_v7::o7_setGoblinState (this=0x16d038d8) at engines/gob/inter_v7.cpp:324 #2 0x1130bd0c in Common::Functor0Mem::operator() (this=0x16bbaa28) at ./common/func.h:397 #3 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=85 'U') at engines/gob/inter.cpp:80 #4 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 #5 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 #6 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 #7 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #8 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #9 0x112d260c in Gob::Inter_v1::o1_callSub (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:730 #10 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16db8468, v1=...) at ./common/func.h:460 #11 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=0 '\000', params=...) at engines/gob/inter.cpp:91 #12 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=0) at engines/gob/inter.cpp:323 #13 0x112d3668 in Gob::Inter_v1::o1_if (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:929 #14 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16c8a860, v1=...) at ./common/func.h:460 #15 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=8 '\b', params=...) at engines/gob/inter.cpp:91 #16 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #17 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #18 0x112d260c in Gob::Inter_v1::o1_callSub (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:730 #19 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16db8468, v1=...) at ./common/func.h:460 #20 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=0 '\000', params=...) at engines/gob/inter.cpp:91 #21 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #22 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #23 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=-1) at engines/gob/game.cpp:616 #24 0x113a79d0 in Gob::Game::totSub (this=0x169ff298, flags=2 '\002', totFile=...) at engines/gob/game.cpp:900 #25 0x112fdc80 in Gob::Inter_v6::o6_totSub (this=0x16d038d8) at engines/gob/inter_v6.cpp:90 #26 0x112fff00 in Common::Functor0Mem::operator() (this=0x16bbab78) at ./common/func.h:397 #27 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=64 '@') at engines/gob/inter.cpp:80 #28 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 #29 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 #30 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 #31 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #32 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #33 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=-1) at engines/gob/game.cpp:616 #34 0x113a79d0 in Gob::Game::totSub (this=0x169ff298, flags=2 '\002', totFile=...) at engines/gob/game.cpp:900 #35 0x112fdc80 in Gob::Inter_v6::o6_totSub (this=0x16d038d8) at engines/gob/inter_v6.cpp:90 #36 0x112fff00 in Common::Functor0Mem::operator() (this=0x16bbab78) at ./common/func.h:397 #37 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=64 '@') at engines/gob/inter.cpp:80 #38 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 #39 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 #40 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 #41 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #42 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #43 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=-1) at engines/gob/game.cpp:616 #44 0x113a79d0 in Gob::Game::totSub (this=0x169ff298, flags=2 '\002', totFile=...) at engines/gob/game.cpp:900 #45 0x112fdc80 in Gob::Inter_v6::o6_totSub (this=0x16d038d8) at engines/gob/inter_v6.cpp:90 #46 0x112fff00 in Common::Functor0Mem::operator() (this=0x16bbab78) at ./common/func.h:397 #47 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=64 '@') at engines/gob/inter.cpp:80 #48 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 #49 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 #50 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 #51 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #52 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #53 0x112d260c in Gob::Inter_v1::o1_callSub (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:730 #54 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16db8468, v1=...) at ./common/func.h:460 #55 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=0 '\000', params=...) at engines/gob/inter.cpp:91 #56 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=0) at engines/gob/inter.cpp:323 #57 0x112d3668 in Gob::Inter_v1::o1_if (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:929 #58 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16c8a860, v1=...) at ./common/func.h:460 #59 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=8 '\b', params=...) at engines/gob/inter.cpp:91 #60 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #61 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #62 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=-1) at engines/gob/game.cpp:616 #63 0x113a79d0 in Gob::Game::totSub (this=0x169ff298, flags=2 '\002', totFile=...) at engines/gob/game.cpp:900 #64 0x112fdc80 in Gob::Inter_v6::o6_totSub (this=0x16d038d8) at engines/gob/inter_v6.cpp:90 #65 0x112fff00 in Common::Functor0Mem::operator() (this=0x16bbab78) at ./common/func.h:397 #66 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=64 '@') at engines/gob/inter.cpp:80 #67 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 #68 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 #69 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 #70 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=1) at engines/gob/inter.cpp:323 #71 0x112d2be4 in Gob::Inter_v1::o1_repeatUntil (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:799 #72 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16c82770, v1=...) at ./common/func.h:460 #73 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=6 '\006', params=...) at engines/gob/inter.cpp:91 #74 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #75 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #76 0x112d260c in Gob::Inter_v1::o1_callSub (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:730 #77 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16db8468, v1=...) at ./common/func.h:460 #78 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=0 '\000', params=...) at engines/gob/inter.cpp:91 #79 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=0) at engines/gob/inter.cpp:323 #80 0x112d3668 in Gob::Inter_v1::o1_if (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:929 #81 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16c8a860, v1=...) at ./common/func.h:460 #82 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=8 '\b', params=...) at engines/gob/inter.cpp:91 #83 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 #84 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 #85 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=0) at engines/gob/game.cpp:616 #86 0x113a7688 in Gob::Game::start (this=0x169ff298) at engines/gob/game.cpp:848 #87 0x113bf84c in Gob::Init::initGame (this=0x169f9fc0) at engines/gob/init.cpp:209 #88 0x112c74f8 in Gob::Init_v7::initGame (this=0x169f9fc0) at engines/gob/init_v7.cpp:65 #89 0x112b5edc in Gob::GobEngine::run (this=0x16d5fd18) at engines/gob/gob.cpp:386 #90 0x1004129c in runGame (enginePlugin=0x16c87f80, system=..., game=..., meDescriptor=0x16d751d0) at base/main.cpp:311 #91 0x10043518 in scummvm_main (argc=1, argv=0xbffff444) at base/main.cpp:796 #92 0x1003e290 in main (argc=1, argv=0xbffff444) at backends/platform/sdl/posix/posix-main.cpp:44 (gdb) bt full #0 0x112c40c0 in Gob::Goblin_v7::setGoblinState (this=0x16d75328, obj=0x16da942a, animState=5791) at engines/gob/goblin_v7.cpp:79 animVariablesForState = 0x17a996a4 str = "plop\000b\000\000\000\000::operator() (this=0x16bbaa28) at ./common/func.h:397 No locals. #3 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=85 'U') at engines/gob/inter.cpp:80 No locals. #4 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 cmd = 85 'U' #5 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 No locals. #6 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 n = 30 #7 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 1 '\001', counter = 1 '\001', retFlag = 2, doReturn = false} cmd = 14 '\016' cmd2 = 1 '\001' startaddr = 15446 #8 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #9 0x112d260c in Gob::Inter_v1::o1_callSub (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:730 offset = 15442 #10 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16db8468, v1=...) at ./common/func.h:460 No locals. #11 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=0 '\000', params=...) at engines/gob/inter.cpp:91 n = 0 #12 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=0) at engines/gob/inter.cpp:323 params = {cmdCount = 6 '\006', counter = 5 '\005', retFlag = 0, doReturn = false} cmd = 0 '\000' cmd2 = 0 '\000' startaddr = 55156 #13 0x112d3668 in Gob::Inter_v1::o1_if (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:929 cmd = 0 '\000' boolRes = true pos = 55145 #14 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16c8a860, v1=...) at ./common/func.h:460 No locals. #15 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=8 '\b', params=...) at engines/gob/inter.cpp:91 n = 8 #16 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 5 '\005', counter = 2 '\002', retFlag = 2, doReturn = false} cmd = 8 '\b' cmd2 = 0 '\000' startaddr = 55142 #17 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #18 0x112d260c in Gob::Inter_v1::o1_callSub (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:730 offset = 45347 #19 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16db8468, v1=...) at ./common/func.h:460 No locals. #20 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=0 '\000', params=...) at engines/gob/inter.cpp:91 n = 0 #21 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 5 '\005', counter = 1 '\001', retFlag = 2, doReturn = false} cmd = 0 '\000' cmd2 = 0 '\000' startaddr = 139 #22 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #23 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=-1) at engines/gob/game.cpp:616 oldNestLevel = 0xbfffb168 oldBreakFrom = 0xbfffb166 oldCaptureCounter = 0xbfffb164 captureCounter = 0 breakFrom = -1 nestLevel = 0 oldTotFile = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffad74 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } #24 0x113a79d0 in Gob::Game::totSub (this=0x169ff298, flags=2 '\002', totFile=...) at engines/gob/game.cpp:900 curBackupPos = 3 '\003' #25 0x112fdc80 in Gob::Inter_v6::o6_totSub (this=0x16d038d8) at engines/gob/inter_v6.cpp:90 length = 6 '\006' totFile = {> = {static npos = , static _builtinCapacity = 24, _size = 6, _str = 0xbfffae14 "ADIBOU", { _storage = "ADIBOU", '\000' , _extern = {_refCount = 0x41444942, _capacity = 1330970624}}}, } flags = 2 '\002' #26 0x112fff00 in Common::Functor0Mem::operator() (this=0x16bbab78) at ./common/func.h:397 No locals. #27 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=64 '@') at engines/gob/inter.cpp:80 No locals. #28 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 cmd = 64 '@' #29 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 No locals. #30 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 n = 30 #31 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 1 '\001', counter = 1 '\001', retFlag = 2, doReturn = false} cmd = 14 '\016' cmd2 = 1 '\001' startaddr = 132 #32 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #33 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=-1) at engines/gob/game.cpp:616 oldNestLevel = 0xbfffb568 oldBreakFrom = 0xbfffb566 oldCaptureCounter = 0xbfffb564 captureCounter = 0 breakFrom = -1 nestLevel = 0 oldTotFile = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffb174 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } #34 0x113a79d0 in Gob::Game::totSub (this=0x169ff298, flags=2 '\002', totFile=...) at engines/gob/game.cpp:900 curBackupPos = 2 '\002' #35 0x112fdc80 in Gob::Inter_v6::o6_totSub (this=0x16d038d8) at engines/gob/inter_v6.cpp:90 length = 5 '\005' totFile = {> = {static npos = , static _builtinCapacity = 24, _size = 5, _str = 0xbfffb214 "TCONT", { _storage = "TCONT", '\000' , _extern = {_refCount = 0x54434f4e, _capacity = 1409286144}}}, } flags = 2 '\002' #36 0x112fff00 in Common::Functor0Mem::operator() (this=0x16bbab78) at ./common/func.h:397 No locals. #37 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=64 '@') at engines/gob/inter.cpp:80 No locals. #38 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 cmd = 64 '@' #39 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 No locals. #40 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 n = 30 #41 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 1 '\001', counter = 1 '\001', retFlag = 2, doReturn = false} cmd = 14 '\016' cmd2 = 1 '\001' startaddr = 132 #42 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #43 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=-1) at engines/gob/game.cpp:616 oldNestLevel = 0xbfffbfa8 oldBreakFrom = 0xbfffbfa6 oldCaptureCounter = 0xbfffbfa4 captureCounter = 0 breakFrom = -1 nestLevel = 0 oldTotFile = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffb574 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } #44 0x113a79d0 in Gob::Game::totSub (this=0x169ff298, flags=2 '\002', totFile=...) at engines/gob/game.cpp:900 curBackupPos = 1 '\001' #45 0x112fdc80 in Gob::Inter_v6::o6_totSub (this=0x16d038d8) at engines/gob/inter_v6.cpp:90 length = 7 '\a' totFile = {> = {static npos = , static _builtinCapacity = 24, _size = 7, _str = 0xbfffb614 "TREGLES", { _storage = "TREGLES", '\000' , _extern = {_refCount = 0x54524547, _capacity = 1279611648}}}, } flags = 2 '\002' #46 0x112fff00 in Common::Functor0Mem::operator() (this=0x16bbab78) at ./common/func.h:397 No locals. #47 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=64 '@') at engines/gob/inter.cpp:80 No locals. #48 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 cmd = 64 '@' #49 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 No locals. #50 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 n = 30 #51 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 1 '\001', counter = 1 '\001', retFlag = 2, doReturn = false} cmd = 14 '\016' cmd2 = 1 '\001' startaddr = 310 #52 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #53 0x112d260c in Gob::Inter_v1::o1_callSub (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:730 offset = 306 #54 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16db8468, v1=...) at ./common/func.h:460 No locals. #55 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=0 '\000', params=...) at engines/gob/inter.cpp:91 n = 0 #56 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=0) at engines/gob/inter.cpp:323 params = {cmdCount = 2 '\002', counter = 2 '\002', retFlag = 0, doReturn = false} cmd = 0 '\000' cmd2 = 0 '\000' startaddr = 276 #57 0x112d3668 in Gob::Inter_v1::o1_if (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:929 cmd = 12 '\f' boolRes = true pos = 256 #58 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16c8a860, v1=...) at ./common/func.h:460 No locals. #59 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=8 '\b', params=...) at engines/gob/inter.cpp:91 n = 8 #60 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 5 '\005', counter = 4 '\004', retFlag = 2, doReturn = false} cmd = 8 '\b' cmd2 = 0 '\000' startaddr = 132 #61 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #62 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=-1) at engines/gob/game.cpp:616 oldNestLevel = 0xbfffcc68 oldBreakFrom = 0xbfffcc66 oldCaptureCounter = 0xbfffcc64 captureCounter = 0 breakFrom = -1 nestLevel = 0 oldTotFile = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffbfb4 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } #63 0x113a79d0 in Gob::Game::totSub (this=0x169ff298, flags=2 '\002', totFile=...) at engines/gob/game.cpp:900 curBackupPos = 0 '\000' #64 0x112fdc80 in Gob::Inter_v6::o6_totSub (this=0x16d038d8) at engines/gob/inter_v6.cpp:90 length = 6 '\006' totFile = {> = {static npos = , static _builtinCapacity = 24, _size = 6, _str = 0xbfffc054 "INTRO2", { _storage = "INTRO2", '\000' , _extern = {_refCount = 0x494e5452, _capacity = 1328676864}}}, } flags = 2 '\002' #65 0x112fff00 in Common::Functor0Mem::operator() (this=0x16bbab78) at ./common/func.h:397 No locals. #66 0x112c7bcc in Gob::Inter::executeOpcodeDraw (this=0x16d038d8, i=64 '@') at engines/gob/inter.cpp:80 No locals. #67 0x112d5b00 in Gob::Inter_v1::o1_drawOperations (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:1420 cmd = 64 '@' #68 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16ca2188, v1=...) at ./common/func.h:460 No locals. #69 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=1 '\001', j=14 '\016', params=...) at engines/gob/inter.cpp:91 n = 30 #70 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=1) at engines/gob/inter.cpp:323 params = {cmdCount = 9 '\t', counter = 3 '\003', retFlag = 1, doReturn = false} cmd = 14 '\016' cmd2 = 1 '\001' startaddr = 1481 #71 0x112d2be4 in Gob::Inter_v1::o1_repeatUntil (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:799 size = 259 flag = 23 blockPos = 1477 #72 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16c82770, v1=...) at ./common/func.h:460 No locals. #73 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=6 '\006', params=...) at engines/gob/inter.cpp:91 n = 6 #74 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 4 '\004', counter = 4 '\004', retFlag = 2, doReturn = false} cmd = 6 '\006' cmd2 = 0 '\000' startaddr = 1455 #75 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #76 0x112d260c in Gob::Inter_v1::o1_callSub (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:730 offset = 1451 #77 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16db8468, v1=...) at ./common/func.h:460 No locals. #78 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=0 '\000', params=...) at engines/gob/inter.cpp:91 n = 0 #79 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=0) at engines/gob/inter.cpp:323 params = {cmdCount = 3 '\003', counter = 2 '\002', retFlag = 0, doReturn = false} cmd = 0 '\000' cmd2 = 0 '\000' startaddr = 322 #80 0x112d3668 in Gob::Inter_v1::o1_if (this=0x16d038d8, params=...) at engines/gob/inter_v1.cpp:929 cmd = 0 '\000' boolRes = true pos = 297 #81 0x112dfb80 in Common::Functor1Mem::operator() (this=0x16c8a860, v1=...) at ./common/func.h:460 No locals. #82 0x112c7e04 in Gob::Inter::executeOpcodeFunc (this=0x16d038d8, i=0 '\000', j=8 '\b', params=...) at engines/gob/inter.cpp:91 n = 8 #83 0x112c91bc in Gob::Inter::funcBlock (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:323 params = {cmdCount = 14 '\016', counter = 12 '\f', retFlag = 2, doReturn = false} cmd = 8 '\b' cmd2 = 0 '\000' startaddr = 132 #84 0x112c93a0 in Gob::Inter::callSub (this=0x16d038d8, retFlag=2) at engines/gob/inter.cpp:352 block = 1 '\001' #85 0x113a6154 in Gob::Game::playTot (this=0x169ff298, function=0) at engines/gob/game.cpp:616 oldNestLevel = 0x0 oldBreakFrom = 0x0 oldCaptureCounter = 0x0 captureCounter = 0 breakFrom = -1 nestLevel = 1 oldTotFile = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffcc74 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } #86 0x113a7688 in Gob::Game::start (this=0x169ff298) at engines/gob/game.cpp:848 No locals. #87 0x113bf84c in Gob::Init::initGame (this=0x169f9fc0) at engines/gob/init.cpp:209 infFile = 0x16b7dec0 #88 0x112c74f8 in Gob::Init_v7::initGame (this=0x169f9fc0) at engines/gob/init_v7.cpp:65 gameDataDir = { = {_vptr.ArchiveMember = 0x15d68fec }, _realNode = {, Common::impl::no_base > >> = { >> = {}, }, _pointer = 0x169fb1f0, _tracker = 0x169cdc88}} subdirs = {> = {_capacity = 0, _size = 0, _storage = 0x0}, } #89 0x112b5edc in Gob::GobEngine::run (this=0x16d5fd18) at engines/gob/gob.cpp:386 err = {_code = Common::kNoError, _desc = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffd4ac "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }} #90 0x1004129c in runGame (enginePlugin=0x16c87f80, system=..., game=..., meDescriptor=0x16d751d0) at base/main.cpp:311 __PRETTY_FUNCTION__ = "Common::Error runGame(const Plugin*, OSystem&, const DetectedGame&, const void*)" dir = { = {_vptr.ArchiveMember = 0x15d68fec }, _realNode = {, Common::impl::no_base > >> = { >> = {}, }, _pointer = 0x16dad838, _tracker = 0x169f1370}} target = {> = {static npos = , static _builtinCapacity = 24, _size = 19, _str = 0xbfffda14 "adibou2-demo-win-fr", {_storage = "adibou2-demo-win-fr\000\000\000\000", _extern = {_refCount = 0x61646962, _capacity = 1869951533}}}, } err = {_code = Common::kNoError, _desc = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffda38 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }} engine = 0x16d5fd18 metaEngine = @0x16b39e78: { = {_vptr.PluginObject = 0x154611fc }, } caption = {> = {static npos = , static _builtinCapacity = 24, _size = 39, _str = 0x16a74018 "Adibou 2 (ADIBOU 2 Demo/Windows/French)", {_storage = "\026\240и\000\000\000@\024\257H\204\277\377ڈ\026\237\251ȿ\377ڀ", _extern = {_refCount = 0x16a0d0b8, _capacity = 64}}}, } previousLanguage = {> = {static npos = , static _builtinCapacity = 24, _size = 2, _str = 0xbfffda7c "en", { _storage = "en\000P\277\377\332\360\024\034\265\334\000\000\000\001\000\000\000\000\026\312\023P", _extern = {_refCount = 0x656e0050, _capacity = 3221215984}}}, } gameKeymaps = {_capacity = 1, _size = 1, _storage = 0x16c96a48} keymapper = 0x16cca018 result = {_code = 1147094597, _desc = {> = {static npos = , static _builtinCapacity = 24, _size = 603980324, _str = 0x0, {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }} ttsMan = 0x0 #91 0x10043518 in scummvm_main (argc=1, argv=0xbffff444) at base/main.cpp:796 ttsMan = 0x16aae890 chainedGame = {> = {static npos = , static _builtinCapacity = 24, _size = 3, _str = 0xbffff17c "gob", { _storage = "gob", '\000' , _extern = {_refCount = 0x676f6200, _capacity = 0}}}, } saveSlot = -1 game = {engineId = {> = {static npos = , static _builtinCapacity = 24, _size = 3, _str = 0xbfffe9f8 "gob", { _storage = "gob\000\020\005\365\004\026\310f\320\026\237\"\250\377\377\377\377\026\310", , _extern = { _refCount = 0x676f6200, _capacity = 268825860}}}, }, hasUnknownFiles = false, isSelected = false, matchedFiles = { _nodePool = {> = { = {_chunkSize = 80, _pages = {_capacity = 0, _size = 0, _storage = 0x0}, _next = 0xbfffea80, _chunksPerPage = 8}, _storage = "\000\000\000\000\000\016\217\244\000\000\000 \026\310oH\026\317mh\000\000\000\060", '\000' , "\026\235qt\000\000\000\t\277\377\352hintro.stk\000D1\000t.itk\000\030\026\237\235\340\277\377\352з\375p\200", '\000' , "\002\000\000\000O\000\000\000\000\026\235o\240\017\035\376\261\r\232\v\220", '\000' , "\277\377\353 \277\377\353P\277\377\353\\\026\235qt\026\235qt\267\377\360\030Z\356A&\000\000\000\000\026\235o\240\000\000\000\002\000\000\000\000\000\000\000\000"...}, }, _defaultVal = {size = -1, md5 = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffed60 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, md5prop = kMD5Head}, _storage = 0x16b23740, _mask = 15, _size = 1, _deleted = 0, _hash = {}, _equal = {}}, canBeAdded = true, gameId = {> = {static npos = , static _builtinCapacity = 24, _size = 7, _str = 0xbfffeda4 "adibou2", { _storage = "adibou2", '\000' , _extern = {_refCount = 0x61646962, _capacity = 1869951488}}}, }, preferredTarget = {> = {static npos = , static _builtinCapacity = 24, _size = 19, _str = 0xbfffedc4 "adibou2-demo-win-fr", {_storage = "adibou2-demo-win-fr\000\000\000\000", _extern = {_refCount = 0x61646962, _capacity = 1869951533}}}, }, description = {> = {static npos = , static _builtinCapacity = 24, _size = 39, _str = 0x16c9c3f8 "Adibou 2 (ADIBOU 2 Demo/Windows/French)", { _storage = "\000\000\000\000\000\000\000@", '\000' , _extern = {_refCount = 0x0, _capacity = 64}}}, }, language = Common::FR_FRA, platform = Common::kPlatformWindows, path = {static _shownSeparatorCollisionWarning = false, static SEPARATOR = 47 '/', static ESCAPE = 124 '|', static ESCAPED_ESCAPE = 124 '|', static ESCAPED_SEPARATOR = 92 '\\', _str = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffee08 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, static kNoSeparator = 0 '\000', static kNativeSeparator = 47 '/'}, shortPath = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffee28 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, extra = {> = {static npos = , static _builtinCapacity = 24, _size = 13, _str = 0xbfffee48 "ADIBOU 2 Demo", {_storage = "ADIBOU 2 Demo\000\000\000\000\000\000\000\000\000\000", _extern = {_refCount = 0x41444942, _capacity = 1330978866}}}, }, gameSupportLevel = kStableGame, _extraConfigEntries = { _nodePool = {> = { = {_chunkSize = 64, _pages = {_capacity = 0, _size = 0, _storage = 0x0}, _next = 0xbfffee7c, _chunksPerPage = 8}, _storage = "\277\377\356\274\026\235\264\270(\000D$\000\000\000\000\000\000\000\000\277\377\356\240\000\000\000\000\017K\357\364\026\235\264\270\277\377\356\300\000\000\000\001\000\000\000\000\267\377\346\300\000\000\000\r\000\000\000\000\017K\357\364\277\377\356\374\277\377\360\000\017\066\275\210\000\000\000\001\020\000\000\000\000\000\000\000\000\000\020\000\000\000\000\000\000\000\000\000\277\377\357p\267\375p\200", '\000' , "\001\000\000\001i\000\000\000\000\277\377\357<\017\361\341\263\017\361\331x\017\361\317(\000\000\000\001\277\377\357 \026\233 \210\017K\357\364\"\000\004$\277\377\357@\000\000\000\000\000\000\000\000\267\377\346\300\000\000\000\016\277\377\360\240\017v_\364\277\377\357|\277\377\360\200"...}, }, _defaultVal = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbffff104 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, _storage = 0x16bb61a0, _mask = 15, _size = 0, _deleted = 0, _hash = {}, _equal = {}}, _guiOptions = {> = { static npos = , static _builtinCapacity = 24, _size = 24, _str = 0x16b27870 "launchNoLoad lang_French", { _storage = "\000\000\000\000\000\000\000\060", '\000' , _extern = {_refCount = 0x0, _capacity = 48}}}, }} enginePlugin = 0x16c87f80 plugin = 0x16a85758 meDescriptor = 0x16d751d0 result = {_code = Common::kNoError, _desc = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbffff15c "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }} specialDebug = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffe600 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } command = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffe620 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } __PRETTY_FUNCTION__ = "int scummvm_main(int, const char* const*)" system = @0x169a72fc: { = {}, _vptr.OSystem = 0x1502736c , _audiocdManager = 0x16cd14d0, _eventManager = 0x16cc9f88, _timerManager = 0x16cd2348, _savefileManager = 0x16a7ef48, _textToSpeechManager = 0x16aae890, _fsFactory = 0x1698d0d8, _dlcStore = 0x0, _clipboard = {> = { static npos = , static _builtinCapacity = 30, _size = 0, _str = 0x169a7324 U"", {_storage = U'\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, _dummyUnused = false, _backendInitialized = true} settings = {_nodePool = {> = { = {_chunkSize = 64, _pages = {_capacity = 0, _size = 0, _storage = 0x0}, _next = 0xbfffe650, _chunksPerPage = 8}, _storage = "\277\377\346\220", '\000' , "\277\377\346\320", '\000' , "\277\377\347\020", '\000' , "\277\377\347P", '\000' ...}, }, _defaultVal = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffe8d8 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, _storage = 0x169db940, _mask = 15, _size = 0, _deleted = 0, _hash = {}, _equal = {}} executable = {> = {static npos = , static _builtinCapacity = 24, _size = 7, _str = 0xbfffe90c "scummvm", { _storage = "scummvm", '\000' , _extern = {_refCount = 0x7363756d, _capacity = 1836477696}}}, } additionalArgs = {_capacity = 0, _size = 0, _storage = 0x0} initConfigFilename = {static _shownSeparatorCollisionWarning = false, static SEPARATOR = 47 '/', static ESCAPE = 124 '|', static ESCAPED_ESCAPE = 124 '|', static ESCAPED_SEPARATOR = 92 '\\', _str = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffe938 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, static kNoSeparator = 0 '\000', static kNativeSeparator = 47 '/'} configLoadStatus = true tokenizer = {_str = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffe958 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, _delimiters = {> = {static npos = , static _builtinCapacity = 24, _size = 2, _str = 0xbfffe978 " ,", { _storage = " ,", '\000' , _extern = {_refCount = 0x202c0000, _capacity = 0}}}, }, _tokenBegin = 0, _tokenEnd = 0} res = {_code = Common::kNoError, _desc = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffe9a4 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }} gfxModeSetting = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffe9c4 "", { _storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } #92 0x1003e290 in main (argc=1, argv=0xbffff444) at backends/platform/sdl/posix/posix-main.cpp:44