Using configuration file: .\Data\Settings.ini Debuglevel (from command line): 11 Using SDL Video Driver "windib" OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Invalid joystick: 0 Using SDL Audio Driver "dsound" Output sample rate: 48000 Hz Output buffer size: 2048 samples Output channels: 2 OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat HardwareInput with ID 'JOY_START' not known HardwareInput with ID 'JOY_LEFT_STICK_Y-' not known HardwareInput with ID 'JOY_LEFT_STICK_Y+' not known HardwareInput with ID 'JOY_LEFT_STICK_X-' not known HardwareInput with ID 'JOY_LEFT_STICK_X+' not known HardwareInput with ID 'JOY_RIGHT_SHOULDER' not known CPU extensions: SSE2(enabled) AVX2(not supported) NEON(not supported) Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1280 x 960 -> 1024 x 768 -- 1.25 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: gui-icons.dat generateZipSet: Loaded pack file: gui-icons.dat Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Opening hashed: FreeSansBold.ttf Opening hashed: FreeSans.ttf Opening hashed: FreeMonoBold.ttf Opening hashed: SourceCodeVariable-Roman.ttf Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0e5191a0 to trash Adding Gui Object 0e526fb0 to trash Adding Gui Object 0e527eb8 to trash HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1280 x 960 -> 1024 x 768 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0e58b530 to trash Adding Gui Object 0e58ca80 to trash Adding Gui Object 0e58dfd0 to trash Delayed deletion of Gui Object 0e5191a0 Delayed deletion of Gui Object 0e526fb0 Delayed deletion of Gui Object 0e527eb8 Delayed deletion of Gui Object 0e58b530 Delayed deletion of Gui Object 0e58ca80 Delayed deletion of Gui Object 0e58dfd0 MetaEngine: M4 matched to Engine: Backward seeking in GZipReadStream detected User picked target 'burger' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger EN\' > 'f:burger.has': '10c8064e9c771072122f50737ac97245' 730771 Matched file: burger.has Found game: burger ((null) DOS/English) (0) ... new best match, removing all previous candidates MD5 Mismatch. Skipping (fc3f363b6153240a448bd3b7be9318da) (10c8064e9c771072122f50737ac97245) Skipping game: burger (Demo DOS/English) (4) Skipping game: burger (Non-Interactive Demo DOS/English) (5) Skipping game: riddle ((null) DOS/English) (6) Skipping game: riddle ((null) DOS/English) (7) Skipping game: riddle (Demo DOS/English) (11) Totally found 1 matches Running Orion Burger (DOS/English) burger.has: 10c8064e9c771072122f50737ac97245, 730771 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1280 x 960 -> 1024 x 768 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 103 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code 103wi05 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103wi05 -> from disk 103door FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103door -> from disk 103vent FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103vent -> from disk 103cr01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103cr01 -> from disk 103cr01s FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103cr01s -> from disk 103cr03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103cr03 -> from disk 103cr03s FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103cr03s -> from disk 103cr04 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103cr04 -> from disk 103cr04s FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103cr04s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:103_001.RAW -> from disk Off to the races -- 259 103cr01 103cr01s 103cr03 103cr03s selected button: 4 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:gamemenu -> from disk rtossing: gamemenu Refresh Shuttin' down the scene Unloading scene 103 rtossing: 103_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 103wi05 rtossing: 103door rtossing: 103vent rtossing: 103cr01 rtossing: 103cr01s rtossing: 103cr03 rtossing: 103cr03s rtossing: 103cr04 rtossing: 103cr04s rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Debugger started, type 'exit' to return to the game. Type 'help' to see a little list of commands and variables. ERROR: Unknown room number - 494! Read 10 history entries