Using configuration file: .\Data\Settings.ini Debuglevel (from command line): 11 Using SDL Video Driver "windib" OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Invalid joystick: 0 Using SDL Audio Driver "dsound" Output sample rate: 48000 Hz Output buffer size: 2048 samples Output channels: 2 OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat HardwareInput with ID 'JOY_START' not known HardwareInput with ID 'JOY_LEFT_STICK_Y-' not known HardwareInput with ID 'JOY_LEFT_STICK_Y+' not known HardwareInput with ID 'JOY_LEFT_STICK_X-' not known HardwareInput with ID 'JOY_LEFT_STICK_X+' not known HardwareInput with ID 'JOY_RIGHT_SHOULDER' not known CPU extensions: SSE2(enabled) AVX2(not supported) NEON(not supported) Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1280 x 960 -> 1024 x 768 -- 1.25 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: gui-icons.dat generateZipSet: Loaded pack file: gui-icons.dat Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Opening hashed: FreeSansBold.ttf Opening hashed: FreeSans.ttf Opening hashed: FreeMonoBold.ttf Opening hashed: SourceCodeVariable-Roman.ttf Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0e526620 to trash Adding Gui Object 1c2d3480 to trash Adding Gui Object 1c2d4388 to trash HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1280 x 960 -> 1024 x 768 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0e5add20 to trash Adding Gui Object 0e5aec28 to trash Adding Gui Object 0e5b0178 to trash Delayed deletion of Gui Object 0e526620 Delayed deletion of Gui Object 1c2d3480 Delayed deletion of Gui Object 1c2d4388 Delayed deletion of Gui Object 0e5add20 Delayed deletion of Gui Object 0e5aec28 Delayed deletion of Gui Object 0e5b0178 MetaEngine: M4 matched to Engine: Backward seeking in GZipReadStream detected User picked target 'burger' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger EN\' > 'f:burger.has': '10c8064e9c771072122f50737ac97245' 730771 Matched file: burger.has Found game: burger ((null) DOS/English) (0) ... new best match, removing all previous candidates MD5 Mismatch. Skipping (fc3f363b6153240a448bd3b7be9318da) (10c8064e9c771072122f50737ac97245) Skipping game: burger (Demo DOS/English) (4) Skipping game: burger (Non-Interactive Demo DOS/English) (5) Skipping game: riddle ((null) DOS/English) (6) Skipping game: riddle ((null) DOS/English) (7) Skipping game: riddle (Demo DOS/English) (11) Totally found 1 matches Running Orion Burger (DOS/English) burger.has: 10c8064e9c771072122f50737ac97245, 730771 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1280 x 960 -> 1024 x 768 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 104 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104_001.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104W101.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104W100A.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104W100B.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104W100C.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104W100D.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104W100E.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104W100F.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104W100G.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104s100a.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104s100b.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104s100c.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104s100d.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104s100e.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104s101.RAW -> from disk 104dr02 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104dr02 -> from disk 104dr02 Off to the races -- 234 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 player: walk to (210, 247), facing: 2 walked 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 parsing1 player: enter DOORS ...parsed parsed0 104dr02 104dr02 104dr02 104dr02 rtossing: 104s100a.RAW FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:104_006.RAW -> from disk 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 rtossing: 104_006.RAW Shuttin' down the scene Unloading scene 104 rtossing: 104_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 104dr02 rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 105 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has Loading walker sprites rgetting:WILBUR01 -> from memory rgetting:WILBUR02 -> from memory rgetting:WILBUR03 -> from memory rgetting:WILBUR04 -> from memory rgetting:WILBUR05 -> from memory rgetting:WILBUR07 -> from memory rgetting:WILBUR08 -> from memory rgetting:WILBUR09 -> from memory rgetting:WILBUR01_SHADOW -> from memory rgetting:WILBUR02_SHADOW -> from memory rgetting:WILBUR03_SHADOW -> from memory rgetting:WILBUR04_SHADOW -> from memory rgetting:WILBUR05_SHADOW -> from memory Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:105_001.RAW -> from disk 105do01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:105do01 -> from disk 105ag12 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:105ag12 -> from disk 105ag12s FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:105ag12s -> from disk Off to the races -- 480 105ag12 105ag12s conv_load conv load: conv13 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has conv parse row player: CONV13 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:13p0201.RAW -> from disk ...parsed conv parse finish 105ag12 105ag12s 105ag12 105ag12s 105ag12 105ag12s rtossing: 13p0201.RAW 105ag12 105ag12s 105ag12 105ag12s 105ag12 105ag12s 105ag12 105ag12s Shuttin' down the scene Unloading scene 105 rtossing: 105_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 105do01 rtossing: 105ag12 rtossing: 105ag12s rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory fonts be gone! rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 999intr multiple rtoss: walker script Replaced the duplicated plugin: 'm4' OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1280 x 960 -> 1024 x 768 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 1c2d0720 to trash Adding Gui Object 1c1e16e8 to trash Adding Gui Object 0e5dbc58 to trash Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1280 x 960 -> 1024 x 768 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 1c7e2fa0 to trash Adding Gui Object 1c7938b0 to trash Adding Gui Object 1c332008 to trash Delayed deletion of Gui Object 1c2d0720 Delayed deletion of Gui Object 1c1e16e8 Delayed deletion of Gui Object 0e5dbc58 Delayed deletion of Gui Object 1c7e2fa0 Delayed deletion of Gui Object 1c7938b0 Delayed deletion of Gui Object 1c332008