(gdb) run burger-fr Program received signal SIGSEGV, Segmentation fault. 0x104f19a4 in M4::ws_PreProcessPcode (PC=0xbfffd650, myAnim8=0x112ab7a0) at engines/m4/wscript/ws_cruncher.cpp:496 496 opCode = FROM_LE_32(*myPC++); (gdb) bt #0 0x104f19a4 in M4::ws_PreProcessPcode (PC=0xbfffd650, myAnim8=0x112ab7a0) at engines/m4/wscript/ws_cruncher.cpp:496 #1 0x1043ec78 in M4::StepAt (pcOffset=0xbfffd688, m=0x112ab730) at engines/m4/wscript/ws_machine.cpp:885 #2 0x1043f02c in M4::IntoTheState (m=0x112ab730) at engines/m4/wscript/ws_machine.cpp:975 #3 0x1043ed98 in M4::StepAt (pcOffset=0xbfffd70c, m=0x112ab730) at engines/m4/wscript/ws_machine.cpp:904 #4 0x1043ee8c in M4::ws_StepWhile (m=0x112ab730, pcOffset=192, pcCount=48) at engines/m4/wscript/ws_machine.cpp:932 #5 0x104f5b54 in M4::ws_CrunchEOSreqs () at engines/m4/wscript/ws_cruncher.cpp:1566 #6 0x1043e498 in M4::cycleEngines (cleanBackground=0x112a881c, depth_table=0x113a1c9c, screenCodes=0x112a8964, myPalette=0x113a4c7c "", ICT=0x11346700 "\234\350\350\346\341\342\342\335\335\335\335\332\332\327\327\317\317\317\317ϼ", '\274' , "\234\333\333\346\334\334\334\335\335\332\332\332\324\323\317\317\317\317ϼ", '\274' , "\225\340\333\333\333\334\334\334\335\335\332\332\324\324\323\317\317\317\317ϼ", '\274' , "\225\333\333\333\333\333\334\334\334\335\332\324\324\324\323\317\317Ͻ", '\274' , "\225\333\333\333\333\333\334\334\334\335\324\324\324\324\323\312\312ʽ", '\274' , "\225\225\233\333\333\333\333\304\304\304\304\324\324\324\324\312\312\312ʽ", '\274' , "\225\225\225\233\233\233\233\310\304\304", ..., updateVideo=true) at engines/m4/wscript/ws_machine.cpp:670 #7 0x1040db7c in M4::Sections::pal_game_task (this=0x113b5948) at engines/m4/core/rooms.cpp:387 #8 0x10417940 in M4::krn_pal_game_task () at engines/m4/graphics/krn_pal.cpp:50 #9 0x1040d3b4 in M4::Sections::game_control_cycle (this=0x113b5948) at engines/m4/core/rooms.cpp:270 #10 0x1040cc74 in M4::Sections::m4RunScene (this=0x113b5948) at engines/m4/core/rooms.cpp:177 #11 0x103f4e40 in M4::M4Engine::m4_inflight (this=0x113b58e8) at engines/m4/m4.cpp:134 #12 0x103f4c38 in M4::M4Engine::run (this=0x113b58e8) at engines/m4/m4.cpp:107 #13 0x10020ce0 in runGame (plugin=0x1113e7b0, enginePlugin=0x11140158, system=..., debugLevels=...) at base/main.cpp:326 #14 0x10022e90 in scummvm_main (argc=2, argv=0xbffff434) at base/main.cpp:806 #15 0x1001d97c in main (argc=2, argv=0xbffff434) at backends/platform/sdl/posix/posix-main.cpp:44 (gdb) bt full #0 0x104f19a4 in M4::ws_PreProcessPcode (PC=0xbfffd650, myAnim8=0x112ab7a0) at engines/m4/wscript/ws_cruncher.cpp:496 myInstruction = 272687388 myFormat = 289102152 myData = -1073752560 myPC = 0xe53af668 opCode = 3221214752 word2 = 3221214768 #1 0x1043ec78 in M4::StepAt (pcOffset=0xbfffd688, m=0x112ab730) at engines/m4/wscript/ws_machine.cpp:885 keepProcessing = false myInstruction = 288012192 myAnim8 = 0x112ab7a0 machID = 4 myPC = 0xe53af664 oldPC = 0xe53af664 machInstr = 0x113af664 #2 0x1043f02c in M4::IntoTheState (m=0x112ab730) at engines/m4/wscript/ws_machine.cpp:975 myInstruction = -1 stateTable = 0x113af65c machID = 4 recurseLevel = 1 pcOffset = -738197504 #3 0x1043ed98 in M4::StepAt (pcOffset=0xbfffd70c, m=0x112ab730) at engines/m4/wscript/ws_machine.cpp:904 keepProcessing = false myInstruction = 2 myAnim8 = 0x112ab7a0 machID = 4 myPC = 0x113af724 oldPC = 0x113af720 machInstr = 0x113af664 #4 0x1043ee8c in M4::ws_StepWhile (m=0x112ab730, pcOffset=192, pcCount=48) at engines/m4/wscript/ws_machine.cpp:932 myInstruction = 5 oldPC = 160 machID = 4 recurseLevel = 1 #5 0x104f5b54 in M4::ws_CrunchEOSreqs () at engines/m4/wscript/ws_cruncher.cpp:1566 pcOffset = 160 pcCount = 48 myXM = 0x112ab730 tempEOSreq = 0x113ab599 #6 0x1043e498 in M4::cycleEngines (cleanBackground=0x112a881c, depth_table=0x113a1c9c, screenCodes=0x112a8964, myPalette=0x113a4c7c "", ICT=0x11346700 "\234\350\350\346\341\342\342\335\335\335\335\332\332\327\327\317\317\317\317ϼ", '\274' , "\234\333\333\346\334\334\334\335\335\332\332\332\324\323\317\317\317\317ϼ", '\274' , "\225\340\333\333\333\334\334\334\335\335\332\332\324\324\323\317\317\317\317ϼ", '\274' , "\225\333\333\333\333\333\334\334\334\335\332\324\324\324\323\317\317Ͻ", '\274' , "\225\333\333\333\333\333\334\334\334\335\324\324\324\324\323\312\312ʽ", '\274' , "\225\225\233\333\333\333\333\304\304\304\304\324\324\324\324\312\312\312ʽ", '\274' , "\225\225\225\233\233\233\233\310\304\304", ..., updateVideo=true) at engines/m4/wscript/ws_machine.cpp:670 clockTime = 408 #7 0x1040db7c in M4::Sections::pal_game_task (this=0x113b5948) at engines/m4/core/rooms.cpp:387 status = 1 updateVideo = true delta = 0 line = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffd7a4 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } game_buff_ptr = 0x113a594b #8 0x10417940 in M4::krn_pal_game_task () at engines/m4/graphics/krn_pal.cpp:50 No locals. #9 0x1040d3b4 in M4::Sections::game_control_cycle (this=0x113b5948) at engines/m4/core/rooms.cpp:270 screen = 0x113a594b status = 1 #10 0x1040cc74 in M4::Sections::m4RunScene (this=0x113b5948) at engines/m4/core/rooms.cpp:177 No locals. #11 0x103f4e40 in M4::M4Engine::m4_inflight (this=0x113b58e8) at engines/m4/m4.cpp:134 No locals. #12 0x103f4c38 in M4::M4Engine::run (this=0x113b58e8) at engines/m4/m4.cpp:107 vars = 0x113a15f0 #13 0x10020ce0 in runGame (plugin=0x1113e7b0, enginePlugin=0x11140158, system=..., debugLevels=...) at base/main.cpp:326 __PRETTY_FUNCTION__ = "Common::Error runGame(const Plugin*, const Plugin*, OSystem&, const Common::String&)" dir = { = {_vptr.ArchiveMember = 0x10fc3fdc }, _realNode = {, Common::impl::no_base > >> = { >> = {}, }, _pointer = 0x111dc1f0, _tracker = 0x111dbb48}} target = {> = {static npos = , static _builtinCapacity = 24, _size = 9, _str = 0xbfffdeb8 "burger-fr", {_storage = "burger-fr", '\000' , _extern = { _refCount = 0x62757267, _capacity = 1701981542}}}, } err = {_code = Common::kNoError, _desc = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffdedc "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }} engine = 0x113b58e8 metaEngineDetection = @0x1119b6f0: { = { _vptr.PluginObject = 0x10d1deb0 }, } tokenizer = {_str = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffdf00 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, _delimiters = {> = { static npos = , static _builtinCapacity = 24, _size = 2, _str = 0xbfffdf20 " ,", { _storage = " ,\000\000\000\000\000\000\000\000\000\000\277\377\335\320\000\000\000\004\277\377\336X", _extern = {_refCount = 0x202c0000, _capacity = 0}}}, }, _tokenBegin = 0, _tokenEnd = 0} metaEngine = @0x111400a8: { = { _vptr.PluginObject = 0x10de9aa4 }, } caption = {> = {static npos = , static _builtinCapacity = 24, _size = 25, _str = 0x1119aae0 "Orion Burger (DOS/French)", { _storage = "\021\030RH\000\000\000 \000\000\000\000\021\035\253\370\000\000\000\f\277\377\337`", _extern = { _refCount = 0x11185248, _capacity = 32}}}, } previousLanguage = {> = {static npos = , static _builtinCapacity = 24, _size = 2, _str = 0xbfffdf68 "en", {_storage = "en", '\000' , _extern = { _refCount = 0x656e0000, _capacity = 0}}}, } gameKeymaps = {_capacity = 1, _size = 1, _storage = 0x1113d0b8} keymapper = 0x113bae98 result = {_code = Common::kNoError, _desc = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0x0, { _storage = "\000\000\000\000\267\377\346\300\267\377\360\030\277\377\356\234\021!,\200\277\377߰", _extern = {_refCount = 0x0, _capacity = 3087001280}}}, }} ttsMan = 0xf526960 <_IO_2_1_stdout_> #14 0x10022e90 in scummvm_main (argc=2, argv=0xbffff434) at base/main.cpp:806 ttsMan = 0x1119f380 result = {_code = Common::kMetaEnginePluginNotFound, _desc = {> = { static npos = , static _builtinCapacity = 24, _size = 3221221020, _str = 0x6e6f7420 , { _storage = "supported\000\000\000\267\377\303\020\017\361\341\263\000\000\000\b", _extern = { _refCount = 0x73757070, _capacity = 1869771877}}}, }} chainedGame = {> = {static npos = , static _builtinCapacity = 24, _size = 3221221760, _str = 0x10015a88 "\177\312\363xH", { _storage = "\021\025\022H\000\000\000\004\277\377\361\200\017k\032\030\021\023pȿ\377", , _extern = {_refCount = 0x11151248, _capacity = 4}}}, } saveSlot = -1073746144 plugin = 0x1113e7b0 enginePlugin = 0x11140158 specialDebug = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffeaac "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } command = {> = {static npos = , static _builtinCapacity = 24, _size = 9, _str = 0xbfffeacc "burger-fr", {_storage = "burger-fr", '\000' , _extern = { _refCount = 0x62757267, _capacity = 1701981542}}}, } __PRETTY_FUNCTION__ = "int scummvm_main(int, const char* const*)" system = @0x111512e0: { = {}, _vptr.OSystem = 0x10d36744 , _audiocdManager = 0x113bf2e0, _eventManager = 0x113bae08, _timerManager = 0x113c3210, _savefileManager = 0x1119f830, _textToSpeechManager = 0x1119f380, _fsFactory = 0x111370c8, _dlcStore = 0x0, _clipboard = {> = {static npos = , static _builtinCapacity = 30, _size = 0, _str = 0x11151308 U"", {_storage = U'\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, _dummyUnused = false, _backendInitialized = true} settings = {_nodePool = {> = { = {_chunkSize = 64, _pages = {_capacity = 0, _size = 0, _storage = 0x0}, _next = 0xbfffeafc, _chunksPerPage = 8}, _storage = "\277\377\353<\r\250\070p\021\030\t\020\000\000\000\000\377\377\377\377\000\000\000\000\000\000\000\000\r\250: \000\000\000\000\000\000\000\000\202\000\004$", '\000' , "\277\377\353|\000\000\000\000\000\000\000\000\002\340\000\004\000\000\000\002\017$n\261\000\000\000\000\017\031l\250\267\377`\000\267\377\343(\021\030\t\020\017R_\364\277\377\353p\277\377\353\340\017Me\234\000\000\000\000\277\377\353\274\021\027m\214\021\027m\220\021\027m\210\277\377\355\340\277\377\353p\000\000\000\000\r\250\070p\000\000\000\000\277\377\354 \000\000\000\000\002\340\000\004\000\000\000 \000\000\000\000\021\025\304\344\017R_\364\277\377\353\374\277\377\353\340"...}, }, _defaultVal = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffed84 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, _storage = 0x111852b0, _mask = 15, _size = 0, _deleted = 0, _hash = {}, _equal = {}} executable = {> = {static npos = , static _builtinCapacity = 24, _size = 7, _str = 0xbfffedb8 "scummvm", {_storage = "scummvm", '\000' , _extern = { _refCount = 0x7363756d, _capacity = 1836477696}}}, } additionalArgs = {_capacity = 0, _size = 0, _storage = 0x0} initConfigFilename = {static _shownSeparatorCollisionWarning = false, static SEPARATOR = 47 '/', static ESCAPE = 124 '|', static ESCAPED_ESCAPE = 124 '|', static ESCAPED_SEPARATOR = 92 '\\', _str = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffede4 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, static kNoSeparator = 0 '\000', static kNativeSeparator = 47 '/'} configLoadStatus = true tokenizer = {_str = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffee04 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }, _delimiters = {> = { static npos = , static _builtinCapacity = 24, _size = 2, _str = 0xbfffee24 " ,", { _storage = " ,", '\000' , _extern = {_refCount = 0x202c0000, _capacity = 0}}}, }, _tokenBegin = 0, _tokenEnd = 0} res = {_code = Common::kNoError, _desc = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffee50 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, }} gfxModeSetting = {> = {static npos = , static _builtinCapacity = 24, _size = 0, _str = 0xbfffee70 "", {_storage = '\000' , _extern = {_refCount = 0x0, _capacity = 0}}}, } #15 0x1001d97c in main (argc=2, argv=0xbffff434) at backends/platform/sdl/posix/posix-main.cpp:44 __PRETTY_FUNCTION__ = "int main(int, char**)" res = 257056756