#13181 |
GLK: ADRIFT: ADRIFT Battle System is not fully supported
|
new
|
defect
|
normal
|
Engine: GLK: Adrift
|
2 years
|
13 months
|
|
#14282 |
SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state
|
new
|
defect
|
normal
|
Engine: Sherlock
|
14 months
|
13 months
|
Sherlock Holmes: Case of the Serrated Scalpel
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
|
new
|
defect
|
normal
|
Port: Android
|
17 months
|
13 months
|
|
#14073 |
FREESCAPE: several types of rendering artifacts are visible
|
new
|
defect
|
normal
|
Engine: Freescape
|
15 months
|
13 months
|
|
#13956 |
FREESCAPE: intro title sequences are not completely implemented in Driller
|
pending
|
defect
|
normal
|
Engine: Freescape
|
17 months
|
13 months
|
Driller
|
#14336 |
TETRAEDGE: Dialog text color not readable on TinyGL
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
13 months
|
13 months
|
Syberia 1
|
#14325 |
GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire
|
new
|
defect
|
normal
|
Engine: GLK: Archetype
|
13 months
|
13 months
|
|
#14296 |
ACCESS: Amazon - add support for Super VGA
|
new
|
feature request
|
normal
|
Engine: Access
|
14 months
|
14 months
|
Amazon: Guardians of Eden
|
#14257 |
GLK: SCOTT: fatal() and GlkExit() do return
|
new
|
defect
|
normal
|
Engine: GLK: Scott
|
14 months
|
14 months
|
|
#14266 |
PUTTMOON: Add audio modding support for the MIDI versions of the tracks in Putt-Putt Goes to the Moon
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
14 months
|
14 months
|
Putt-Putt Goes to the Moon
|
#14009 |
SCUMM: Potential script errors at Lou's Loans in ZAK
|
pending
|
feature request
|
low
|
Engine: SCUMM
|
16 months
|
14 months
|
Zak McKracken
|
#13773 |
HYPNO: Some sound/music is missing in Soldier Boyz
|
new
|
defect
|
normal
|
Engine: Hypno
|
21 months
|
14 months
|
Soldier Boyz
|
#14000 |
Add Build for Windows on ARM64
|
new
|
feature request
|
normal
|
Port: Win64
|
16 months
|
14 months
|
|
#11715 |
AUDIO: Games crash on launch with FluidSynth and no soundfont
|
new
|
defect
|
normal
|
Audio
|
4 years
|
14 months
|
|
#14256 |
GLK: SCOTT: Return to launcher sometimes freezes ScummVM
|
new
|
defect
|
normal
|
Engine: GLK: Scott
|
14 months
|
14 months
|
|
#14175 |
Support for Atari ST mono rendering
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
14 months
|
14 months
|
|
#14173 |
SCI: Support Cinepak dithering with QuickTime videos
|
new
|
feature request
|
normal
|
Engine: SCI
|
14 months
|
14 months
|
|
#14171 |
PLUGINS: ELF loader doesn't support multiple segments
|
new
|
defect
|
normal
|
Ports
|
14 months
|
14 months
|
|
#14169 |
DRACI: Down Mouse not opening icon menu
|
new
|
defect
|
normal
|
Engine: Draci
|
14 months
|
14 months
|
Dragon History
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
new
|
defect
|
normal
|
Engine: Hugo
|
12 years
|
14 months
|
Hugo
|
#11529 |
CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
|
new
|
defect
|
normal
|
Engine: Cruise
|
4 years
|
14 months
|
Cruise for a Corpse
|
#12074 |
TWINE: rendering of the holomap is broken
|
pending
|
defect
|
normal
|
Engine: TwinE
|
3 years
|
14 months
|
Little Big Adventure
|
#13992 |
FREESCAPE: implement CGA/ZX colors using TinyGL
|
new
|
defect
|
normal
|
Engine: Freescape
|
16 months
|
14 months
|
|
#7103 |
GUI: GMM Options dialog doesn't adapt to changing resolutions
|
new
|
defect
|
normal
|
GUI
|
8 years
|
15 months
|
|
#14074 |
MACOS: ScummVM Fails To Start
|
new
|
defect
|
normal
|
Port: Mac OS X
|
15 months
|
15 months
|
|
#14075 |
AUDIO: Volume settings are not applied on startup
|
new
|
defect
|
normal
|
Audio
|
15 months
|
15 months
|
|
#6453 |
WME: Rosemary - Text glitch
|
new
|
defect
|
normal
|
Engine: Wintermute
|
10 years
|
15 months
|
Wintermute
|
#14006 |
SCUMM: Glitches with the bus in ZAK
|
new
|
defect
|
normal
|
Engine: SCUMM
|
16 months
|
15 months
|
Zak McKracken
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
|
new
|
defect
|
low
|
Engine: SCUMM
|
2 years
|
15 months
|
Loom
|
#13616 |
SCUMM: MANIAC (Original bug): walking on background in entrance hall
|
new
|
defect
|
normal
|
Engine: SCUMM
|
22 months
|
15 months
|
Maniac Mansion
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
15 months
|
Loom
|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
|
new
|
feature request
|
normal
|
Port: Win64
|
7 years
|
15 months
|
|
#11644 |
DRAGONS: Splash screen font background too visible
|
new
|
defect
|
normal
|
Engine: Dragons
|
4 years
|
15 months
|
Blazing Dragons
|
#3757 |
AGOS: StS1 - Bad sync in Italian CD version
|
new
|
defect
|
low
|
Engine: AGOS
|
16 years
|
15 months
|
Simon the Sorcerer 1
|
#14048 |
SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos
|
new
|
defect
|
low
|
Engine: SCUMM
|
15 months
|
15 months
|
The Dig
|
#13855 |
XEEN: Support General Midi in Xeen games
|
new
|
feature request
|
normal
|
Engine: MM: Xeen
|
19 months
|
15 months
|
|
#14047 |
FTA2: No skipping dialogs
|
new
|
defect
|
normal
|
Engine: SAGA2
|
15 months
|
15 months
|
Faery Tale Adventure II
|
#11645 |
GUI: "New save" button still enabled when all save locations are used
|
new
|
defect
|
low
|
GUI
|
4 years
|
15 months
|
|
#13278 |
SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
15 months
|
Indiana Jones 3
|
#13298 |
DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director)
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
15 months
|
|
#13766 |
DIRECTOR: Unknown game variant for director (Leonardo the Inventor)
|
new
|
defect
|
normal
|
Engine: Director
|
21 months
|
15 months
|
|
#10929 |
BACKENDS: Android (ARM) - Discworld 1 crash in cutscene
|
new
|
defect
|
normal
|
Port: Android
|
5 years
|
16 months
|
Discworld
|
#13465 |
QUEEN: Support fanmade Amiga CD releases
|
new
|
feature request
|
normal
|
Engine: Queen
|
2 years
|
16 months
|
Flight of the Amazon Queen
|
#12297 |
GLK: HUGO: compatibility issue with games using sound and/or music
|
new
|
defect
|
normal
|
Engine: GLK: Hugo
|
3 years
|
16 months
|
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
new
|
feature request
|
normal
|
GUI
|
16 months
|
16 months
|
|
#13993 |
TINYGL: glPolygonStipple is not implemented in TinyGL
|
new
|
feature request
|
normal
|
Graphics
|
16 months
|
16 months
|
|
#13793 |
STARK: Background image overlapping text and icons
|
new
|
defect
|
normal
|
Engine: Stark
|
20 months
|
16 months
|
The Longest Journey
|
#13970 |
SCUMM/HE: Tactics not flipping in Backyard Football
|
new
|
defect
|
normal
|
Engine: SCUMM
|
16 months
|
16 months
|
Backyard Football
|
#12839 |
DIRECTOR: Implement "return to launcher" feature for Director games
|
new
|
feature request
|
normal
|
Engine: Director
|
3 years
|
16 months
|
|
#13968 |
AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators
|
new
|
defect
|
normal
|
Audio
|
16 months
|
16 months
|
Laura Bow 2: The Dagger of Amon-Ra
|
#13957 |
FREESCAPE: Demo mode does not match the original implementation in Driller
|
pending
|
defect
|
normal
|
Engine: Freescape
|
17 months
|
16 months
|
Driller
|
#13942 |
FREESCAPE: Add "Virtual Worlds" Atari ST support
|
pending
|
feature request
|
normal
|
Engine: Freescape
|
17 months
|
16 months
|
Driller
|
#13016 |
AGS: text appears in german Gemini Rue version that shouldn't be there
|
new
|
defect
|
low
|
Engine: AGS
|
3 years
|
16 months
|
|
#11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
new
|
defect
|
normal
|
Engine: MADE
|
4 years
|
17 months
|
Return to Zork
|
#13959 |
SCUMM: MI1 (Floppy) Broken door sound effect
|
new
|
defect
|
normal
|
Engine: SCUMM
|
17 months
|
17 months
|
Monkey Island 1
|
#6409 |
AGOS: Elvira 2 Power Points stop regenerating in Studio 3
|
new
|
defect
|
normal
|
Engine: AGOS
|
11 years
|
17 months
|
Elvira 2
|
#6431 |
MADE: RTZ demo freezes
|
new
|
defect
|
normal
|
Engine: MADE
|
10 years
|
17 months
|
Return to Zork
|
#13949 |
WME3D: Limbo of the Lost - sprite color and transparency issue
|
new
|
defect
|
low
|
Engine: Wintermute
|
17 months
|
17 months
|
|
#13814 |
BACKENDS: PSP: Common::array allocation error on PSP
|
new
|
defect
|
normal
|
Port: PSP
|
20 months
|
17 months
|
Broken Sword 1
|
#13521 |
CHEWY: Drone selection menu very hard to control
|
new
|
defect
|
normal
|
Engine: Chewy
|
23 months
|
17 months
|
Chewy: ESC from F5
|
#13039 |
MYST3: Unknown game variant for myst3
|
new
|
defect
|
normal
|
Engine: Myst3
|
2 years
|
17 months
|
Myst 3: Exile
|
#13938 |
RISCOS: Investigate support for building with EABI toolchains?
|
new
|
feature request
|
low
|
Port: RISC OS
|
17 months
|
17 months
|
|
#13582 |
BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens
|
new
|
defect
|
normal
|
Port: NDS
|
22 months
|
17 months
|
|
#13480 |
AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2)
|
new
|
feature request
|
normal
|
Engine: AGS
|
2 years
|
17 months
|
|
#13843 |
MI1 EGA: No sound effects when using Roland MT-32 Emulation
|
new
|
defect
|
normal
|
Audio
|
19 months
|
18 months
|
Monkey Island 1
|
#13919 |
MOHAWK: LB - Missing shortcuts
|
new
|
defect
|
normal
|
Engine: Mohawk
|
18 months
|
18 months
|
|
#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
3 years
|
18 months
|
Monkey Island 1
|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
8 years
|
18 months
|
Day of the Tentacle
|
#13911 |
Gracefully handle multiple controllers
|
new
|
feature request
|
normal
|
Common
|
18 months
|
18 months
|
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
defect
|
normal
|
Port: Linux
|
18 months
|
18 months
|
Discworld
|
#13901 |
SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game.
|
new
|
defect
|
normal
|
Audio
|
18 months
|
18 months
|
Monkey Island 1
|
#13905 |
MOHAWK: Little Monster at School errors on page 16
|
new
|
defect
|
normal
|
Engine: Mohawk
|
18 months
|
18 months
|
|
#13870 |
GRIM: Can't load saved game
|
new
|
defect
|
normal
|
Engine: Grim
|
19 months
|
18 months
|
Grim Fandango
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
new
|
defect
|
normal
|
Engine: Grim
|
23 months
|
18 months
|
Grim Fandango
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
new
|
defect
|
normal
|
Engine: SAGA
|
14 years
|
18 months
|
Inherit the Earth
|
#13325 |
DIRECTOR: Explore Space - Mars (D5) not starting
|
new
|
defect
|
normal
|
Engine: Director
|
2 years
|
18 months
|
|
#13741 |
[Homepage] Please add a sub-URL, called "/statistics" and/or "/stats"
|
new
|
feature request
|
low
|
Web
|
21 months
|
18 months
|
|
#13565 |
DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading
|
new
|
defect
|
normal
|
Engine: Director
|
23 months
|
19 months
|
|
#13560 |
DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working
|
new
|
defect
|
normal
|
Engine: Director
|
23 months
|
19 months
|
|
#12832 |
DIRECTOR: Missing music cue in Spaceship Warlock intro
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
19 months
|
Spaceship Warlock
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
defect
|
normal
|
Engine: SAGA
|
19 months
|
19 months
|
Inherit the Earth
|
#13833 |
DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message
|
new
|
defect
|
normal
|
Engine: Director
|
20 months
|
19 months
|
|
#13876 |
ULTIMA8: smart navigation make avatar run in circles
|
new
|
defect
|
normal
|
Engine: Ultima
|
19 months
|
19 months
|
Ultima VIII: Pagan
|
#2536 |
SCUMM: MM (NES) - Minor newgame sound glitch
|
new
|
defect
|
normal
|
Engine: SCUMM
|
18 years
|
19 months
|
Maniac Mansion
|
#6150 |
SCUMM/HE: Blue's Clues 123 Time Graphic Glitches
|
new
|
defect
|
normal
|
Engine: SCUMM
|
12 years
|
19 months
|
Blue's 123 Time Activities
|
#6149 |
SCUMM/HE: Blue's Clues Art Time is not completable
|
new
|
defect
|
normal
|
Engine: SCUMM
|
12 years
|
19 months
|
Blue's Art Time Activities
|
#5884 |
SCUMM/HE: Blue's Clues Art Time Glitches
|
new
|
defect
|
normal
|
Engine: SCUMM
|
13 years
|
19 months
|
Blue's Art Time Activities
|
#13864 |
SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations
|
new
|
defect
|
normal
|
Engine: SCUMM
|
19 months
|
19 months
|
Blue's Treasure Hunt
|
#13863 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program
|
new
|
defect
|
normal
|
Engine: SCUMM
|
19 months
|
19 months
|
Blue's Treasure Hunt
|
#13862 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly
|
new
|
defect
|
normal
|
Engine: SCUMM
|
19 months
|
19 months
|
Blue's Treasure Hunt
|
#13861 |
SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs
|
new
|
defect
|
normal
|
Engine: SCUMM
|
19 months
|
19 months
|
Blue's Treasure Hunt
|
#13851 |
ULTIMA8: Middle click navigation isn't very smart
|
new
|
defect
|
normal
|
Engine: Ultima
|
19 months
|
19 months
|
Ultima VIII: Pagan
|
#13839 |
TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)
|
new
|
defect
|
normal
|
Engine: Toltecs
|
20 months
|
19 months
|
3 Skulls of the Toltecs
|
#13840 |
GameID's should be unique per game version + color bitness
|
new
|
defect
|
normal
|
--Other--
|
20 months
|
19 months
|
|
#13792 |
DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member
|
new
|
defect
|
normal
|
Engine: Director
|
20 months
|
19 months
|
|
#7782 |
GUI: Game Sortation: Folders / Subfolders
|
new
|
feature request
|
normal
|
GUI
|
14 years
|
20 months
|
|
#13618 |
SCUMM: No start splash screen nor LFG-logo on NES MANIAC
|
new
|
feature request
|
low
|
Engine: SCUMM
|
22 months
|
20 months
|
Maniac Mansion
|
#13826 |
SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise
|
new
|
defect
|
normal
|
Engine: SCI
|
20 months
|
20 months
|
Quest for Glory 4
|
#13825 |
SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate
|
new
|
defect
|
normal
|
Engine: SCI
|
20 months
|
20 months
|
Quest for Glory 4
|
#13824 |
SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened
|
new
|
defect
|
normal
|
Engine: SCI
|
20 months
|
20 months
|
Quest for Glory 4
|