#14357 |
TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts
|
new
|
defect
|
high
|
Engine: Tetraedge
|
13 months
|
4 months
|
Syberia 1
|
#14749 |
TETRAEDGE: Use BlitImages in the TinyGL renderer
|
new
|
defect
|
high
|
Engine: Tetraedge
|
4 months
|
4 months
|
|
#14452 |
TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
12 months
|
4 months
|
Syberia 1
|
#14623 |
BACKENDS: iOS: Games and config being lost
|
new
|
defect
|
normal
|
Port: iOS
|
7 months
|
4 months
|
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
defect
|
normal
|
Engine: AGS
|
4 months
|
4 months
|
|
#14730 |
AGS: Whispers of a Machine crashes on Day 3
|
pending
|
defect
|
normal
|
Engine: AGS
|
5 months
|
4 months
|
|
#13572 |
SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition
|
new
|
defect
|
normal
|
Engine: SCUMM
|
22 months
|
4 months
|
Monkey Island 2
|
#14735 |
GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched.
|
pending
|
defect
|
normal
|
Engine: Gob
|
5 months
|
4 months
|
Gobliins 2
|
#12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
3 years
|
4 months
|
Indiana Jones 4
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
defect
|
high
|
Engine: Buried
|
6 months
|
5 months
|
Journeyman Project 2: Buried in Time
|
#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
new
|
defect
|
high
|
Ports
|
9 months
|
5 months
|
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
5 months
|
|
#13457 |
GOB: Unknown game variant for gob (Playtoons: Far West, German big box)
|
new
|
defect
|
normal
|
Engine: Gob
|
2 years
|
5 months
|
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
defect
|
high
|
Engine: MADE
|
20 months
|
5 months
|
Leather Goddesses of Phobos 2
|
#14722 |
XEEN: Fix inconsistencies with WoX Cloudside locations
|
new
|
feature request
|
normal
|
Engine: MM: Xeen
|
5 months
|
5 months
|
Might and Magic: World of Xeen
|
#14715 |
TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one)
|
new
|
feature request
|
normal
|
Engine: Tinsel
|
5 months
|
5 months
|
Discworld
|
#14668 |
GUI: Allow removing games before accepting Mass Add
|
pending
|
feature request
|
normal
|
GUI
|
6 months
|
5 months
|
|
#10546 |
BACKENDS: Android - Destruction Derby not completable in Full Throttle
|
new
|
defect
|
normal
|
Port: Android
|
6 years
|
5 months
|
Full Throttle
|
#14635 |
MD5: GLK: ADRIFT - Unknown (crashing/erroring) game variants
|
new
|
defect
|
high
|
Engine: GLK: Adrift
|
7 months
|
5 months
|
|
#14697 |
Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)
|
pending
|
patch
|
high
|
Engine: Wintermute
|
5 months
|
5 months
|
Wintermute
|
#14693 |
Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN)
|
pending
|
patch
|
high
|
Engine: Wintermute
|
5 months
|
5 months
|
Wintermute
|
#11479 |
NEVERHOOD: Game crashes at certain scene
|
pending
|
defect
|
normal
|
Engine: Neverhood
|
4 years
|
5 months
|
The Neverhood
|
#13422 |
Bug tracker's main page has obsolete instructions and link
|
new
|
defect
|
normal
|
Web
|
2 years
|
5 months
|
|
#14694 |
Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9
|
new
|
defect
|
low
|
Engine: SCI
|
5 months
|
5 months
|
Quest for Glory 4
|
#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
defect
|
normal
|
Engine: SCUMM
|
3 years
|
5 months
|
Loom
|
#13771 |
French translation variant for asylum
|
new
|
patch
|
high
|
Engine: Asylum
|
21 months
|
5 months
|
Sanitarium
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
new
|
defect
|
high
|
Engine: Tinsel
|
14 months
|
5 months
|
Discworld II
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
defect
|
high
|
Engine: Mohawk
|
12 months
|
5 months
|
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
defect
|
high
|
Engine: Mohawk
|
12 months
|
5 months
|
|
#13939 |
MD5: ADL: Unknown game variant for hires2
|
new
|
defect
|
high
|
Engine: ADL
|
17 months
|
5 months
|
|
#14709 |
GUI: Please add a feature to filter by language to the mass add widget.
|
new
|
feature request
|
normal
|
GUI
|
5 months
|
5 months
|
|
#14071 |
The ability to mass remove games
|
new
|
feature request
|
normal
|
GUI
|
15 months
|
5 months
|
|
#13941 |
AGS: Heroine's Quest font rendering issue
|
new
|
defect
|
normal
|
Engine: AGS
|
17 months
|
5 months
|
|
#10940 |
AGOS: StS1 - savegame causes hang after first interaction (quick save/load)
|
new
|
defect
|
normal
|
Engine: AGOS
|
5 years
|
5 months
|
Simon the Sorcerer 1
|
#10698 |
BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen
|
new
|
defect
|
normal
|
Port: Linux
|
6 years
|
5 months
|
|
#9683 |
WME: Helga Deep in Trouble - Graphic mistake
|
new
|
defect
|
normal
|
Engine: Wintermute
|
7 years
|
5 months
|
Wintermute
|
#13128 |
GRIM: Grim Fandango Remastered - Steam MD5
|
new
|
feature request
|
high
|
Engine: Grim
|
2 years
|
5 months
|
Grim Fandango
|
#9720 |
WME: The Shine of a Star - Problems at shovel puzzle scene
|
new
|
defect
|
high
|
Engine: Wintermute
|
7 years
|
5 months
|
Wintermute
|
#12395 |
BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 years
|
5 months
|
|
#12774 |
Better notes about residualvm merge
|
new
|
feature request
|
normal
|
Web
|
3 years
|
5 months
|
|
#14445 |
GRAPHICS: libTAS crashes SCI with fullscreen video
|
new
|
defect
|
normal
|
Graphics
|
12 months
|
5 months
|
Phantasmagoria 1
|
#13221 |
SCUMM: Monkey Island 2 Segfault (Midi related)
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 years
|
5 months
|
Monkey Island 2
|
#13459 |
EMI: Crashes during cutscenes with subtitles on
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
5 months
|
Escape from Monkey Island
|
#13467 |
Built in Point & Click Support for GRIM Games
|
new
|
feature request
|
normal
|
Engine: Grim
|
2 years
|
5 months
|
Escape from Monkey Island
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
defect
|
normal
|
Engine: Bladerunner
|
4 years
|
5 months
|
Blade Runner
|
#11203 |
BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
5 years
|
5 months
|
|
#14430 |
DIRECTOR: AmandaStories (D3) not launching
|
new
|
defect
|
normal
|
Engine: Director
|
12 months
|
5 months
|
|
#14692 |
Android: Discworld volume settings don't affect sound, except mute all.
|
new
|
defect
|
normal
|
Engine: Tinsel
|
5 months
|
5 months
|
Discworld
|
#13768 |
STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression)
|
pending
|
defect
|
normal
|
Engine: Stark
|
21 months
|
5 months
|
The Longest Journey
|
#14160 |
GRIM: Patched installers are required even with pre-patched installations
|
new
|
defect
|
low
|
Engine: Grim
|
14 months
|
5 months
|
|
#14159 |
GRIM: MD5 dialog can’t be cancelled
|
new
|
defect
|
high
|
Engine: Grim
|
14 months
|
5 months
|
|
#14590 |
Korean translate for sword2
|
new
|
patch
|
high
|
Engine: Sword2
|
8 months
|
5 months
|
Broken Sword 2
|
#12899 |
DIRECTOR: Unknown game: Mumidalen DK
|
new
|
defect
|
normal
|
Engine: Director
|
3 years
|
5 months
|
|
#14695 |
ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime
|
new
|
feature request
|
normal
|
Port: Android
|
5 months
|
5 months
|
|
#14515 |
GUI: "Ask for confirmation on exit" option applies only to games
|
new
|
feature request
|
normal
|
GUI
|
10 months
|
5 months
|
|
#14645 |
CGE2: Sfinx crashes when talking to the tailor after the concert
|
new
|
defect
|
high
|
Engine: CGE2
|
7 months
|
5 months
|
Sfinx
|
#14641 |
BACKENDS: PS3: ScummVM 2.7.1 crashes the entire OS
|
new
|
defect
|
high
|
Port: PS3
|
7 months
|
5 months
|
|
#14446 |
ANDROID: Add Chromecast support
|
new
|
feature request
|
normal
|
Port: Android
|
12 months
|
5 months
|
|
#14280 |
VIDEO: VideoDecoder::loadStream() may delete the stream on failure
|
new
|
defect
|
normal
|
Video
|
14 months
|
5 months
|
|
#14110 |
ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer
|
new
|
defect
|
high
|
Port: Android
|
15 months
|
5 months
|
The Longest Journey
|
#13594 |
CHEWY: Dialog canceled by subtitles
|
pending
|
defect
|
high
|
Engine: Chewy
|
22 months
|
5 months
|
Chewy: ESC from F5
|
#13442 |
PARALLACTION: Nippon - Donna vanishing when in disguise
|
new
|
defect
|
normal
|
Engine: Parallaction
|
2 years
|
5 months
|
Nippon Safes
|
#11483 |
ZVISION: ZGI: Music broke
|
new
|
defect
|
high
|
Engine: ZVision
|
4 years
|
5 months
|
Zork Grand Inquisitor
|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
|
new
|
defect
|
normal
|
Engine: Tinsel
|
5 months
|
5 months
|
Discworld
|
#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
|
new
|
defect
|
normal
|
Engine: Tinsel
|
5 months
|
5 months
|
Discworld
|
#11633 |
ULTIMA: iOS needs better mouse control
|
new
|
defect
|
normal
|
Port: iOS
|
4 years
|
5 months
|
Ultima VIII: Pagan
|
#10530 |
SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending
|
new
|
defect
|
normal
|
Engine: SCUMM
|
6 years
|
5 months
|
Zak McKracken
|
#11227 |
SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly
|
new
|
defect
|
normal
|
Engine: SCUMM
|
4 years
|
5 months
|
Indiana Jones 3
|
#14691 |
WIN32: Google Cloud fails to sync on current master
|
new
|
defect
|
normal
|
Cloud
|
5 months
|
5 months
|
|
#14690 |
WIN32: Cloud sync broken due to revocation server being unreachable
|
pending
|
defect
|
normal
|
Cloud
|
5 months
|
5 months
|
|
#12846 |
BACKENDS: Screenshot can contain OSD message from previous screenshot
|
new
|
defect
|
normal
|
Graphics
|
3 years
|
5 months
|
|
#14608 |
SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE.
|
new
|
defect
|
normal
|
Engine: SCUMM
|
8 months
|
5 months
|
Zak McKracken
|
#14594 |
TONY: Tony Tough issues/crash on MacOS
|
new
|
defect
|
normal
|
Engine: Tony
|
8 months
|
5 months
|
Tony Tough
|
#14684 |
DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong.
|
new
|
defect
|
normal
|
Documentation
|
6 months
|
5 months
|
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
defect
|
normal
|
Engine: SCI
|
4 years
|
5 months
|
Leisure Suit Larry 7
|
#14678 |
CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar
|
new
|
defect
|
normal
|
Engine: CGE2
|
6 months
|
5 months
|
Sfinx
|
#14629 |
CGE: Soltys freezes when pressing F1 in the intro
|
new
|
defect
|
low
|
Engine: CGE
|
7 months
|
5 months
|
Soltys
|
#7705 |
BACKENDS: Dreamcast - Simon Puzzle Pack crashes
|
new
|
defect
|
normal
|
Engine: AGOS
|
15 years
|
5 months
|
Simon the Sorcerer Puzzle Pack
|
#14609 |
Build Error surface_neon.o => value '18446744073709551615' is outside the range of underlying type 'uint32'
|
new
|
defect
|
normal
|
Engine: AGS
|
7 months
|
6 months
|
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
defect
|
low
|
Engine: AGS
|
2 years
|
6 months
|
|
#13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
|
new
|
defect
|
normal
|
Engine: AGS
|
2 years
|
6 months
|
|
#14675 |
ALSA MIDI devices only use show/use the first available port
|
new
|
patch
|
normal
|
Audio
|
6 months
|
6 months
|
|
#14669 |
TWINE: Multiple track issues
|
new
|
defect
|
normal
|
Engine: TwinE
|
6 months
|
6 months
|
Little Big Adventure
|
#14311 |
ULTIMA8: Disappearing Stepping Stone
|
new
|
defect
|
low
|
Engine: Ultima
|
13 months
|
6 months
|
Ultima VIII: Pagan
|
#14519 |
Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow
|
new
|
defect
|
normal
|
Graphics
|
10 months
|
6 months
|
Conquests of the Longbow
|
#11955 |
ULTIMA: falling down is not happening
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
6 months
|
Ultima VIII: Pagan
|
#13386 |
Add a "clear" command to the general debugger
|
new
|
feature request
|
normal
|
Tools
|
2 years
|
7 months
|
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
defect
|
low
|
Engine: SCI
|
7 years
|
7 months
|
Police Quest 4
|
#13731 |
TWINE: The movement of the meca penguin is different from dos version
|
new
|
defect
|
normal
|
Engine: TwinE
|
21 months
|
7 months
|
Little Big Adventure
|
#14631 |
ANDROID: I need a storage function that can be backed up in an Android environment
|
new
|
feature request
|
normal
|
Port: Android
|
7 months
|
7 months
|
|
#14628 |
FREESCAPE: certain UI elements are not implemented yet in Dark Side
|
new
|
defect
|
normal
|
Engine: Freescape
|
7 months
|
7 months
|
Dark Side
|
#13954 |
FREESCAPE: certain UI elements are not implemented yet in Driller
|
pending
|
defect
|
normal
|
Engine: Freescape
|
17 months
|
7 months
|
Driller
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
new
|
defect
|
low
|
Engine: AGS
|
14 months
|
7 months
|
|
#13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
defect
|
normal
|
Engine: Director
|
18 months
|
7 months
|
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
defect
|
normal
|
Engine: SCUMM
|
10 months
|
7 months
|
Fatty Bear's Birthday Surprise
|
#13532 |
SCUMM/HE: Flashing line at bottom of screen in Freddi 3
|
new
|
defect
|
normal
|
Engine: SCUMM
|
23 months
|
8 months
|
Freddi Fish 3
|
#14600 |
SWORD1: intro.dxa not supported for non-english versions
|
new
|
defect
|
normal
|
Engine: Sword1
|
8 months
|
8 months
|
Broken Sword 1
|
#14598 |
DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola)
|
new
|
defect
|
normal
|
Engine: Director
|
8 months
|
8 months
|
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
new
|
defect
|
normal
|
Engine: SCI
|
8 months
|
8 months
|
Leisure Suit Larry 6
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
new
|
defect
|
normal
|
Engine: SCI
|
8 months
|
8 months
|
Leisure Suit Larry 6
|