#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
defect
|
normal
|
Port: Win64
|
7 weeks
|
7 weeks
|
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
new
|
feature request
|
normal
|
Engine: Kyra
|
4 months
|
7 weeks
|
Kyrandia 1
|
#14454 |
AGI: Winnie the Pooh unable to parse wind sound (sound 10)
|
new
|
defect
|
normal
|
Engine: AGI
|
12 months
|
7 weeks
|
|
#14992 |
Application window GUI not resized on Linux
|
new
|
defect
|
normal
|
Port: Linux
|
2 months
|
7 weeks
|
|
#13495 |
TEENAGENT: Spanish patch support
|
new
|
feature request
|
normal
|
Engine: TeenAgent
|
2 years
|
7 weeks
|
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
defect
|
normal
|
GUI
|
2 months
|
7 weeks
|
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
defect
|
normal
|
Engine: SCUMM
|
2 months
|
7 weeks
|
Backyard Football
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
7 weeks
|
Grim Fandango
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
defect
|
normal
|
Port: Win32
|
3 months
|
7 weeks
|
|
#7793 |
AGI: Better mapping for mouse buttons
|
new
|
feature request
|
normal
|
Engine: AGI
|
14 years
|
7 weeks
|
|
#10409 |
AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load
|
new
|
defect
|
normal
|
Engine: AGI
|
6 years
|
7 weeks
|
Space Quest 1
|
#15007 |
Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
|
new
|
patch
|
normal
|
Engine: Cruise
|
7 weeks
|
7 weeks
|
Cruise for a Corpse
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
defect
|
normal
|
Common
|
3 months
|
7 weeks
|
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
defect
|
normal
|
Engine: AGS
|
7 months
|
2 months
|
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
defect
|
normal
|
Engine: SCI
|
3 months
|
2 months
|
Phantasmagoria 1
|
#14865 |
SWORD1: Unknown French variant (2.7.1 and 2.8.0)
|
new
|
defect
|
normal
|
Engine: Sword1
|
3 months
|
2 months
|
Broken Sword 1
|
#14793 |
AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL
|
new
|
defect
|
normal
|
Audio
|
4 months
|
2 months
|
Day of the Tentacle
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
defect
|
normal
|
Engine: Director
|
4 months
|
2 months
|
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
new
|
defect
|
high
|
Engine: Grim
|
12 months
|
2 months
|
Grim Fandango
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
feature request
|
normal
|
Graphics
|
2 months
|
2 months
|
|
#11647 |
ULTIMA: some Nuvie settings do not carry over to ScummVM
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 years
|
2 months
|
Ultima VI: The False Prophet
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
defect
|
normal
|
Engine: SCUMM
|
4 months
|
2 months
|
Monkey Island 3
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
3 months
|
2 months
|
Syberia 2
|
#14907 |
SCI: KQ7: Crash on reaching chapter 4
|
new
|
defect
|
normal
|
Engine: SCI
|
3 months
|
3 months
|
King's Quest 7
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
defect
|
low
|
Engine: AGS
|
3 months
|
3 months
|
|
#13940 |
DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets
|
new
|
defect
|
normal
|
Engine: Director
|
17 months
|
3 months
|
Spaceship Warlock
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
defect
|
normal
|
Engine: M4
|
4 months
|
3 months
|
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
new
|
feature request
|
normal
|
Engine: Mohawk
|
3 months
|
3 months
|
|
#14912 |
SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset
|
new
|
defect
|
low
|
Engine: SCI
|
3 months
|
3 months
|
Quest for Glory 4
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
defect
|
low
|
Engine: SCI
|
3 months
|
3 months
|
Quest for Glory 4
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
defect
|
normal
|
Engine: SCI
|
3 months
|
3 months
|
Quest for Glory 4
|
#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
3 months
|
Indiana Jones 3
|
#9872 |
SKY: BASS - Save game MetaInfo is missing
|
new
|
defect
|
low
|
Engine: Sky
|
7 years
|
3 months
|
Beneath a Steel Sky
|
#14893 |
AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)
|
new
|
feature request
|
normal
|
Engine: AGS
|
3 months
|
3 months
|
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
defect
|
normal
|
Common
|
3 months
|
3 months
|
|
#14863 |
PRIVATE: use original cursors from the exe
|
new
|
feature request
|
high
|
Engine: Private
|
3 months
|
3 months
|
Private Eye
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
defect
|
normal
|
Engine: AGS
|
3 months
|
3 months
|
|
#14890 |
ANDROID: Monkey Island 3 doesn't work anymore
|
new
|
defect
|
normal
|
Port: Android
|
3 months
|
3 months
|
Monkey Island 3
|
#14889 |
Broken Sword 1 Subtitles AddOn
|
new
|
patch
|
normal
|
Engine: Sword1
|
3 months
|
3 months
|
Broken Sword 1
|
#14888 |
AGOS: Simon 1 german, can not be added to gamelist
|
new
|
defect
|
normal
|
Engine: AGOS
|
3 months
|
3 months
|
Simon the Sorcerer 1
|
#14824 |
ANDROID: STARK: Crash when launching The Longest Journey on Android 13
|
new
|
defect
|
normal
|
Engine: Stark
|
4 months
|
3 months
|
The Longest Journey
|
#13276 |
AGS: Cannot open files with non-ASCII characters in their name
|
new
|
defect
|
normal
|
Engine: AGS
|
2 years
|
3 months
|
|
#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
|
new
|
defect
|
normal
|
Port: Android
|
3 months
|
3 months
|
|
#14262 |
OSXPPC: ScummVM fails to start without "millions of colors" setting
|
new
|
defect
|
normal
|
Port: Mac OS X
|
14 months
|
3 months
|
|
#14880 |
Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games)
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
3 months
|
3 months
|
|
#14854 |
MD5: DIRECTOR: New application "Magician's Secrets"
|
new
|
defect
|
normal
|
Engine: Director
|
3 months
|
3 months
|
|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
#14859 |
GLK: Glulxe - Crash when saving in Counterfeit Monkey
|
new
|
defect
|
normal
|
Engine: GLK: Glulxe
|
3 months
|
3 months
|
GLK GLULXE Game
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
defect
|
low
|
Engine: SCI
|
4 months
|
3 months
|
Space Quest 1
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
3 months
|
Conquests of Camelot
|
#14811 |
SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate
|
new
|
defect
|
low
|
Engine: SCI
|
4 months
|
3 months
|
Conquests of Camelot
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
3 months
|
Conquests of Camelot
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
new
|
defect
|
normal
|
Engine: SCI
|
8 months
|
3 months
|
Leisure Suit Larry 6
|
#14807 |
TWINE: TV screen in Principal Island house plays a second wrong video
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
3 months
|
Little Big Adventure
|
#14867 |
ULTIMA8: NPCs keep moving during conversation
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
#14866 |
ULTIMA8: Gumps aren't closed during Ancient Ones sequence
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
#14860 |
SCUMM: Remove continuity error in toupee scene in SAMNMAX
|
pending
|
feature request
|
normal
|
Engine: SCUMM
|
3 months
|
3 months
|
Sam and Max
|
#14829 |
ULTIMA8: Difficulty using stairs in Daemon's Crag houses
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 months
|
3 months
|
Ultima VIII: Pagan
|
#14782 |
Freescape games need a specific iOS control config as default
|
new
|
defect
|
normal
|
Port: iOS
|
4 months
|
3 months
|
Driller
|
#14314 |
ULTIMA8: Stacked sorcery reagents do not display number
|
new
|
feature request
|
low
|
Engine: Ultima
|
14 months
|
3 months
|
Ultima VIII: Pagan
|
#14751 |
Peggy's Party Special Edition
|
new
|
feature request
|
high
|
Engine: Director
|
4 months
|
3 months
|
|
#14862 |
SWORD2: Unknown Game Variant
|
pending
|
defect
|
high
|
Engine: Sword2
|
3 months
|
3 months
|
Broken Sword 2
|
#14857 |
GOB: Version from main menu shows nothing for GOG version
|
new
|
defect
|
low
|
Engine: Gob
|
3 months
|
3 months
|
Goblins 3
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
new
|
feature request
|
normal
|
Engine: Kyra
|
3 months
|
3 months
|
Lands of Lore
|
#14846 |
ULTIMA8: No landing sound when finishing a jump
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 months
|
3 months
|
Ultima VIII: Pagan
|
#14850 |
ULTIMA8: Player appears to a blocker for items thrown from the ground
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
#14849 |
ULTIMA8: Victory fanfare music cut off when switching out of combat mode
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
#14843 |
MacResManager: don't look for files outside game folder
|
new
|
defect
|
normal
|
Common
|
4 months
|
4 months
|
|
#14842 |
ULTIMA8: Paperdoll gump does not remember postion
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 months
|
4 months
|
Ultima VIII: Pagan
|
#14841 |
ULTIMA8: Missing blood spray on player damage
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 months
|
4 months
|
Ultima VIII: Pagan
|
#14840 |
ULTIMA8: Mordea needs animation reset before cutscene
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 months
|
4 months
|
Ultima VIII: Pagan
|
#14839 |
ULTIMA8: Bad render order on barrel at docks
|
new
|
defect
|
normal
|
Engine: Ultima
|
4 months
|
4 months
|
Ultima VIII: Pagan
|
#14756 |
DIRECTOR: Two cursors in The Dark Eye
|
new
|
defect
|
normal
|
Engine: Director
|
4 months
|
4 months
|
|
#14830 |
DIRECTOR: The Dark Eye - wrong palette on Credits
|
new
|
defect
|
low
|
Engine: Director
|
4 months
|
4 months
|
|
#13279 |
ULTIMA: Skull of Quakes doesn't reveal entrance
|
new
|
defect
|
low
|
Engine: Ultima
|
2 years
|
4 months
|
Ultima VIII: Pagan
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
defect
|
normal
|
Engine: Hypno
|
9 months
|
4 months
|
Marvel Comics Spider-Man: The Sinister Six
|
#14828 |
HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks
|
new
|
defect
|
high
|
Engine: Hypno
|
4 months
|
4 months
|
Wetlands
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
4 months
|
4 months
|
Syberia 1
|
#11516 |
GLK: Glulxe - crash when loading Counterfeit Monkey
|
new
|
defect
|
normal
|
Engine: GLK: Glulxe
|
4 years
|
4 months
|
|
#14316 |
ULTIMA8: Enable cheater room teleport
|
new
|
feature request
|
low
|
Engine: Ultima
|
14 months
|
4 months
|
Ultima VIII: Pagan
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
defect
|
normal
|
Port: Android
|
4 months
|
4 months
|
|
#12790 |
ULTIMA8: crash after intro when u8save.000 is missing
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
4 months
|
Ultima VIII: Pagan
|
#14704 |
IOS: On Screen control can obstruct the global settings
|
new
|
defect
|
normal
|
Port: iOS
|
5 months
|
4 months
|
|
#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
new
|
defect
|
normal
|
--Other--
|
13 months
|
4 months
|
|
#14819 |
DIRECTOR: Backpacker unknown game variant for director
|
pending
|
feature request
|
normal
|
Engine: Director
|
4 months
|
4 months
|
|
#14818 |
WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini
|
new
|
defect
|
normal
|
Port: Win64
|
4 months
|
4 months
|
|
#14789 |
Win64 - ini file got reset shortly after using v2.8.0
|
new
|
defect
|
normal
|
Port: Win64
|
4 months
|
4 months
|
|
#3401 |
GOB3: double sprite glitch in the queen level
|
new
|
defect
|
high
|
Engine: Gob
|
17 years
|
4 months
|
Goblins 3
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
defect
|
normal
|
Engine: Pink
|
4 months
|
4 months
|
Pink Panther: Passport to Peril
|
#14816 |
Cleanup feature
|
new
|
feature request
|
normal
|
Common
|
4 months
|
4 months
|
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
defect
|
normal
|
Engine: Sword2
|
4 months
|
4 months
|
Broken Sword 2
|
#14760 |
Crash at Eye of the Beholder 2 Launch
|
new
|
defect
|
normal
|
Engine: Kyra
|
4 months
|
4 months
|
Eye of the Beholder 2
|
#13675 |
TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball
|
new
|
defect
|
normal
|
Engine: TwinE
|
22 months
|
4 months
|
Little Big Adventure
|
#14805 |
TWINE: black screen after snow lift cutscene
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
4 months
|
Little Big Adventure
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
defect
|
normal
|
Engine: TwinE
|
4 months
|
4 months
|
Little Big Adventure
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
4 months
|
Conquests of the Longbow
|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
defect
|
normal
|
Engine: Gob
|
9 months
|
4 months
|
Gobliiins
|
#14633 |
AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds
|
new
|
defect
|
high
|
Engine: AGS
|
7 months
|
4 months
|
|
#7554 |
GOB: Gob2 (Mac): Add support for Mac music
|
new
|
feature request
|
normal
|
Engine: Gob
|
17 years
|
4 months
|
Gobliins 2
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
4 months
|
Conquests of the Longbow
|