#11786 |
EMI: Guybrush rotates weirdly when talking to the catapult operator
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Escape from Monkey Island
|
#11785 |
EMI: When future guybrush comes through the locked gate he flickers
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Escape from Monkey Island
|
#11783 |
EMI: When exiting the file retrieval system controls, Guybrush's line is below the action verbs
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Escape from Monkey Island
|
#11782 |
EMI: The ankle bracelet is visible through the palace'o prostheses counter
|
new
|
defect
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Escape from Monkey Island
|
#11760 |
BACKENDS: Dreamcast - Image not centered on screen in Mohawk games
|
new
|
defect
|
normal
|
Port: Dreamcast
|
3 years
|
3 years
|
Myst
|
#11724 |
SWORD25: Slow video and out of synch audio on old Android devices
|
new
|
defect
|
low
|
Engine: Sword25
|
4 years
|
3 years
|
Broken Sword 2.5
|
#11729 |
GLK: Wrong colors and missing color changes
|
new
|
defect
|
normal
|
Engine: GLK
|
4 years
|
3 years
|
|
#11688 |
AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest
|
new
|
defect
|
normal
|
Engine: AGOS
|
4 years
|
3 years
|
The Feeble Files
|
#11707 |
AGOS: Feeble - Background color change
|
new
|
defect
|
normal
|
Engine: AGOS
|
4 years
|
3 years
|
The Feeble Files
|
#11677 |
PRINCE: Text missing when using examine (english translation)
|
new
|
defect
|
normal
|
Engine: Prince
|
4 years
|
4 years
|
|
#11675 |
PRINCE: Overlapping text (English translation)
|
new
|
defect
|
normal
|
Engine: Prince
|
4 years
|
4 years
|
|
#6236 |
TOLTECS: Actor "vanishes" and won't be displayed any more
|
new
|
defect
|
normal
|
Engine: Toltecs
|
11 years
|
4 years
|
3 Skulls of the Toltecs
|
#11643 |
Blazing Dragons: Thumbwrestling too easy
|
new
|
feature request
|
normal
|
Engine: Dragons
|
4 years
|
4 years
|
Blazing Dragons
|
#11637 |
GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting.
|
new
|
defect
|
low
|
GUI
|
4 years
|
4 years
|
|
#5730 |
AGI: Winnie: Color flood fill issue
|
new
|
defect
|
normal
|
Engine: AGI
|
13 years
|
4 years
|
PreAGI
|
#6243 |
AGOS: The Feeble Files PL - wrong file used
|
new
|
defect
|
normal
|
Engine: AGOS
|
11 years
|
4 years
|
The Feeble Files
|
#6533 |
WME: Ghost in the Sheet - Freeze of final cutscenes
|
new
|
defect
|
normal
|
Engine: Wintermute
|
10 years
|
4 years
|
Wintermute
|
#11199 |
BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting
|
new
|
defect
|
normal
|
Ports
|
4 years
|
4 years
|
|
#11365 |
BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Laura Bow 2: The Dagger of Amon-Ra
|
#11525 |
BACKENDS: PSP VITA - Discworld II crash in university garden
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Discworld II
|
#6013 |
TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions
|
new
|
defect
|
normal
|
Engine: Tinsel
|
12 years
|
4 years
|
Discworld
|
#5667 |
HUGO: Whodunit? - Priority glitches in Main Hall
|
new
|
defect
|
normal
|
Engine: Hugo
|
13 years
|
4 years
|
Hugo
|
#11533 |
BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic)
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Starship Titanic
|
#11521 |
GLK: ZCode - loses scrollback from time to time
|
new
|
defect
|
normal
|
Engine: GLK: ZCode
|
4 years
|
4 years
|
|
#11519 |
GLK: text is low resolution on macOS retina display
|
new
|
defect
|
normal
|
Engine: GLK
|
4 years
|
4 years
|
|
#11518 |
GLK: ZCode - status line has no left margin
|
new
|
defect
|
normal
|
Engine: GLK: ZCode
|
4 years
|
4 years
|
|
#11517 |
GLK: ZCode - Layout errors in Z8 Anchorhead
|
new
|
defect
|
normal
|
Engine: GLK: ZCode
|
4 years
|
4 years
|
|
#11513 |
AGI: SQ2 (AppleIIGS) - frame/audio sync issues
|
new
|
defect
|
normal
|
Engine: AGI
|
4 years
|
4 years
|
Space Quest 2
|
#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
defect
|
normal
|
Engine: Gob
|
4 years
|
4 years
|
Goblins 3
|
#11427 |
BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder
|
new
|
defect
|
normal
|
Port: Mac OS X
|
4 years
|
4 years
|
|
#11419 |
SCI: QfG3 - losing local money with the money exchanger
|
new
|
defect
|
normal
|
Engine: SCI
|
4 years
|
4 years
|
Quest for Glory 3
|
#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
defect
|
normal
|
Ports
|
4 years
|
4 years
|
|
#11374 |
BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet
|
new
|
defect
|
normal
|
Port: Mac OS X
|
4 years
|
4 years
|
|
#11358 |
BACKENDS: 3DS - Blurry text in KQ6
|
new
|
defect
|
normal
|
Ports
|
4 years
|
4 years
|
King's Quest 6
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
defect
|
normal
|
Engine: SCI
|
4 years
|
4 years
|
Castle of Dr. Brain
|
#9710 |
GOB: LIT - Palette corruption
|
new
|
defect
|
normal
|
Engine: Gob
|
7 years
|
4 years
|
Lost in Time
|
#9697 |
BACKENDS: RPi3 - mouse / desktop capture issue
|
new
|
defect
|
low
|
Ports
|
7 years
|
4 years
|
|
#9629 |
AGOS: StS - Hebrew version ignores subtitle speed setting
|
new
|
defect
|
normal
|
Engine: AGOS
|
7 years
|
4 years
|
Simon the Sorcerer 1
|
#7182 |
LURE: DOS/ITALIAN - stuck characters
|
new
|
defect
|
normal
|
Engine: Lure
|
8 years
|
4 years
|
Lure of the Temptress
|
#7049 |
AGI: KQ2 - Bell Sound for PC Speaker Is Off
|
new
|
defect
|
normal
|
Engine: AGI
|
8 years
|
4 years
|
King's Quest 2
|
#7048 |
MADE: RTZ - Second menu on rotten meat for vultures.
|
new
|
defect
|
normal
|
Engine: MADE
|
8 years
|
4 years
|
Return to Zork
|
#6949 |
TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché
|
new
|
defect
|
normal
|
Engine: Touche
|
8 years
|
4 years
|
Touché: The Adventures of the Fifth Musketeer
|
#6945 |
BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded
|
new
|
defect
|
normal
|
Port: Android
|
8 years
|
4 years
|
Monkey Island 1
|
#4620 |
GOB: Goblins Quest 3 - Duplicate main character sprite
|
new
|
defect
|
normal
|
Engine: Gob
|
15 years
|
4 years
|
Goblins 3
|
#6809 |
BASE: FSNode's getParent()->getName() is inconsistent.
|
new
|
defect
|
normal
|
--Other--
|
9 years
|
4 years
|
|
#6685 |
GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click
|
new
|
defect
|
normal
|
Engine: Gob
|
10 years
|
4 years
|
Goblins 3
|
#6673 |
BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler
|
new
|
defect
|
normal
|
Port: IRIX
|
10 years
|
4 years
|
|
#6633 |
TSAGE: Ringworld2 - Cursor doesn't always update properly
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6628 |
TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6627 |
TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6617 |
TSAGE: Ringworld2 - Pathfinding glitch when using the flute
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6609 |
GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus
|
new
|
defect
|
normal
|
Engine: Gob
|
10 years
|
4 years
|
Goblins 3
|
#6518 |
TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6502 |
TSAGE: Ringworld2 - Graphics glitches when going to Ringworld
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6495 |
TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6467 |
TSAGE: Ringworld2 - Digitized percussion sounds slightly off
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6466 |
TSAGE: Ringworld2 - In-game menu different from the original
|
new
|
defect
|
normal
|
Engine: TsAGE
|
10 years
|
4 years
|
Return to Ringworld
|
#6380 |
MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French
|
new
|
defect
|
normal
|
Engine: Mohawk
|
11 years
|
4 years
|
|
#6331 |
GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard
|
new
|
defect
|
normal
|
Engine: Gob
|
11 years
|
4 years
|
Goblins 3
|
#6330 |
GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard
|
new
|
defect
|
normal
|
Engine: Gob
|
11 years
|
4 years
|
Goblins 3
|
#6329 |
GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles
|
new
|
defect
|
normal
|
Engine: Gob
|
11 years
|
4 years
|
Goblins 3
|
#6271 |
TINSEL: DW1 - Can't take custard book
|
new
|
defect
|
normal
|
Engine: Tinsel
|
11 years
|
4 years
|
Discworld
|
#6266 |
MOHAWK: LB - Extended Characters in Living Books Outline File
|
new
|
defect
|
normal
|
Engine: Mohawk
|
11 years
|
4 years
|
|
#6018 |
BACKENDS: Touchscreen Tablets - Fullscreen mode unusable
|
new
|
defect
|
normal
|
Ports
|
12 years
|
4 years
|
|
#5950 |
BACKENDS: iOS - Airplay Mirroring not working correctly
|
new
|
defect
|
normal
|
Port: iOS
|
12 years
|
4 years
|
|
#5901 |
GOB: Woodruff - Priest doesn't prevent you from taking the disk
|
new
|
defect
|
normal
|
Engine: Gob
|
12 years
|
4 years
|
Woodruff
|
#5866 |
PARALLACTION: Nippon - Credits are drawn behind wall
|
new
|
defect
|
low
|
Engine: Parallaction
|
12 years
|
4 years
|
Nippon Safes
|
#4821 |
PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't
|
new
|
defect
|
normal
|
Engine: Parallaction
|
14 years
|
4 years
|
Nippon Safes
|
#5828 |
SAGA: IHNM - Character selection animations often miss a frame
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
I Have No Mouth
|
#5760 |
GOB: Goblins Quest 3 - Cannot move Blount in the Brain level
|
new
|
defect
|
normal
|
Engine: Gob
|
13 years
|
4 years
|
Goblins 3
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
Inherit the Earth
|
#5732 |
BACKENDS: Dreamcast - Toonstruck (demo) launch error
|
new
|
defect
|
normal
|
Port: Dreamcast
|
13 years
|
4 years
|
Toonstruck
|
#5724 |
MOHAWK: LB - Unaccounted for game: arg
|
new
|
defect
|
normal
|
Engine: Mohawk
|
13 years
|
4 years
|
|
#5638 |
SAGA: IHNM - Animations speed/sequence is off
|
new
|
defect
|
normal
|
Engine: SAGA
|
13 years
|
4 years
|
I Have No Mouth
|
#5413 |
GOB: Woodruff - Possible lockup in the prison tower
|
new
|
defect
|
normal
|
Engine: Gob
|
13 years
|
4 years
|
Woodruff
|
#5409 |
GOB: Woodruff - Annoying scrolling behaviour in windowed mode
|
new
|
defect
|
normal
|
Engine: Gob
|
13 years
|
4 years
|
Woodruff
|
#5406 |
GOB: Woodruff - Menu Graphics Glitch In High Morals Club
|
new
|
defect
|
normal
|
Engine: Gob
|
13 years
|
4 years
|
Woodruff
|
#5381 |
GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics"
|
new
|
defect
|
low
|
Engine: Gob
|
14 years
|
4 years
|
Goblins 3
|
#5380 |
GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play
|
new
|
defect
|
low
|
Engine: Gob
|
14 years
|
4 years
|
Goblins 3
|
#5320 |
BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases
|
new
|
defect
|
normal
|
Port: Mac OS X
|
14 years
|
4 years
|
Monkey Island 1
|
#4935 |
AGOS: Elvira2 - Gameplay issue / Fighting bugs
|
new
|
defect
|
normal
|
Engine: AGOS
|
14 years
|
4 years
|
Elvira 2
|
#4926 |
TOOLS: descumm "} else {" blocks
|
new
|
defect
|
normal
|
Tools
|
14 years
|
4 years
|
Monkey Island 1
|
#4775 |
GOB: Gobliins 2 - Machine hotspot disappears in armor room
|
new
|
defect
|
normal
|
Engine: Gob
|
14 years
|
4 years
|
Gobliins 2
|
#4649 |
GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared
|
new
|
defect
|
normal
|
Engine: Gob
|
14 years
|
4 years
|
Goblins 3
|
#4647 |
GOB: Goblins Quest 3 - Ooya can walk in the air
|
new
|
defect
|
normal
|
Engine: Gob
|
14 years
|
4 years
|
Goblins 3
|
#4618 |
GOB: Goblins Quest 3 - Actor animation is stuck or something
|
new
|
defect
|
normal
|
Engine: Gob
|
15 years
|
4 years
|
Goblins 3
|
#4535 |
SCUMM: MI (Amiga) - Voodoo lady palette glitches
|
new
|
defect
|
normal
|
Engine: SCUMM
|
15 years
|
4 years
|
Monkey Island 1
|
#4499 |
SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes
|
new
|
defect
|
normal
|
Engine: SCUMM
|
15 years
|
4 years
|
Monkey Island 2
|
#4480 |
SAGA: ITE - Graphics glitches in rat cave
|
new
|
defect
|
normal
|
Engine: SAGA
|
15 years
|
4 years
|
Inherit the Earth
|
#4078 |
AGOS: StS2 - Cat disappears and doesn't reappear
|
new
|
defect
|
normal
|
Engine: AGOS
|
15 years
|
4 years
|
Simon the Sorcerer 2
|
#3838 |
GOB: LIT - palette issue with sprites
|
new
|
defect
|
low
|
Engine: Gob
|
16 years
|
4 years
|
Lost in Time
|
#3494 |
SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000
|
new
|
defect
|
low
|
Engine: SCUMM
|
16 years
|
4 years
|
Zak McKracken
|
#3070 |
SCUMM: MM (NES) - Actor drawing glitch: standing next to fence
|
new
|
defect
|
low
|
Engine: SCUMM
|
17 years
|
4 years
|
Maniac Mansion
|
#2226 |
SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)"
|
new
|
defect
|
low
|
Engine: Sky
|
18 years
|
4 years
|
Beneath a Steel Sky
|
#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
|
new
|
defect
|
low
|
Engine: SCUMM
|
19 years
|
4 years
|
|
#11201 |
BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
|
#10957 |
TINSEL: DW1 - Psy office event not triggered
|
new
|
defect
|
low
|
Engine: Tinsel
|
5 years
|
4 years
|
Discworld
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
defect
|
low
|
Engine: SCI
|
5 years
|
4 years
|
Quest for Glory 3
|
#10821 |
ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x')
|
new
|
defect
|
normal
|
Engine: ZVision
|
5 years
|
4 years
|
Zork Grand Inquisitor
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
defect
|
low
|
Engine: SCI
|
5 years
|
4 years
|
Quest for Glory 4
|