#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
|
defect
|
normal
|
Port: Linux
|
|
#13905 |
MOHAWK: Little Monster at School errors on page 16
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#13911 |
Gracefully handle multiple controllers
|
|
feature request
|
normal
|
Common
|
|
#13919 |
MOHAWK: LB - Missing shortcuts
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#13937 |
SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#13938 |
RISCOS: Investigate support for building with EABI toolchains?
|
|
feature request
|
low
|
Port: RISC OS
|
|
#13939 |
MD5: ADL: Unknown game variant for hires2
|
|
defect
|
high
|
Engine: ADL
|
|
#13940 |
DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets
|
|
defect
|
normal
|
Engine: Director
|
|
#13941 |
AGS: Heroine's Quest font rendering issue
|
|
defect
|
normal
|
Engine: AGS
|
|
#13949 |
WME3D: Limbo of the Lost - sprite color and transparency issue
|
|
defect
|
low
|
Engine: Wintermute
|
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
|
|
defect
|
normal
|
Port: Android
|
|
#13959 |
SCUMM: MI1 (Floppy) Broken door sound effect
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#13960 |
BACKENDS: PS3 and physical CD issues
|
|
defect
|
normal
|
Port: PS3
|
|
#13968 |
AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators
|
|
defect
|
normal
|
Audio
|
|
#13970 |
SCUMM/HE: Tactics not flipping in Backyard Football
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
|
defect
|
low
|
Engine: AGS
|
|
#13992 |
FREESCAPE: implement CGA/ZX colors using TinyGL
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
|
#13993 |
TINYGL: glPolygonStipple is not implemented in TinyGL
|
|
feature request
|
normal
|
Graphics
|
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
|
feature request
|
normal
|
GUI
|
|
#14000 |
Add Build for Windows on ARM64
|
|
feature request
|
normal
|
Port: Win64
|
|
#14006 |
SCUMM: Glitches with the bus in ZAK
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#14011 |
ULTIMA8: Optional stacks automerging
|
|
feature request
|
normal
|
Engine: Ultima
|
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
|
defect
|
low
|
Engine: AGS
|
|
#14022 |
MTROPOLIS: Obsidian music, transitions, and exiting
|
|
defect
|
low
|
Engine: mTropolis
|
|
#14030 |
ULTIMA8: Changelings don't change
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14032 |
ULTIMA8: Death Speak does not immediately close gumps
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14034 |
ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14036 |
ULTIMA8: Avatar doesn't fall over when taking fall damage
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14044 |
ULTIMA8: Getting attacked while asleep not working properly
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14045 |
ULTIMA8: Item quantity slider not shown when moving out of backpack
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14047 |
FTA2: No skipping dialogs
|
|
defect
|
normal
|
Engine: SAGA2
|
|
#14048 |
SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos
|
|
defect
|
low
|
Engine: SCUMM
|
|
#14071 |
The ability to mass remove games
|
|
feature request
|
normal
|
GUI
|
|
#14073 |
FREESCAPE: several types of rendering artifacts are visible
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
|
#14074 |
MACOS: ScummVM Fails To Start
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#14075 |
AUDIO: Volume settings are not applied on startup
|
|
defect
|
normal
|
Audio
|
|
#14106 |
DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed
|
|
defect
|
normal
|
Engine: Director
|
|
#14110 |
ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer
|
|
defect
|
high
|
Port: Android
|
|
#14159 |
GRIM: MD5 dialog can’t be cancelled
|
|
defect
|
high
|
Engine: Grim
|
|
#14160 |
GRIM: Patched installers are required even with pre-patched installations
|
|
defect
|
low
|
Engine: Grim
|
|
#14161 |
ENGINES: Allow running multi-CD games directly from the original discs
|
|
feature request
|
low
|
Common
|
|
#14169 |
DRACI: Down Mouse not opening icon menu
|
|
defect
|
normal
|
Engine: Draci
|
|
#14171 |
PLUGINS: ELF loader doesn't support multiple segments
|
|
defect
|
normal
|
Ports
|
|
#14173 |
SCI: Support Cinepak dithering with QuickTime videos
|
|
feature request
|
normal
|
Engine: SCI
|
|
#14174 |
When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend
|
lephilousophe
|
defect
|
normal
|
Common
|
|
#14175 |
Support for Atari ST mono rendering
|
|
feature request
|
normal
|
Engine: SCUMM
|
|
#14256 |
GLK: SCOTT: Return to launcher sometimes freezes ScummVM
|
|
defect
|
normal
|
Engine: GLK: Scott
|
|
#14257 |
GLK: SCOTT: fatal() and GlkExit() do return
|
|
defect
|
normal
|
Engine: GLK: Scott
|
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
|
defect
|
low
|
Engine: AGS
|
|
#14262 |
OSXPPC: ScummVM fails to start without "millions of colors" setting
|
jamie-marchant
|
defect
|
normal
|
Port: Mac OS X
|
|
#14266 |
PUTTMOON: Add audio modding support for the MIDI versions of the tracks in Putt-Putt Goes to the Moon
|
|
feature request
|
normal
|
Engine: SCUMM
|
|
#14267 |
AUDIO: Possible optimisations for the software mixer
|
|
feature request
|
normal
|
Audio
|
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
|
defect
|
high
|
Engine: Tinsel
|
|
#14280 |
VIDEO: VideoDecoder::loadStream() may delete the stream on failure
|
|
defect
|
normal
|
Video
|
|
#14282 |
SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#14285 |
GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher"
|
sev-
|
defect
|
normal
|
Engine: GLK: Adrift
|
|
#14288 |
TEENAGENT: Teenagent Talkie Polish version doesn't work properly
|
|
defect
|
normal
|
Engine: TeenAgent
|
|
#14296 |
ACCESS: Amazon - add support for Super VGA
|
|
feature request
|
normal
|
Engine: Access
|
|
#14301 |
TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work
|
|
defect
|
low
|
Engine: Tetraedge
|
|
#14311 |
ULTIMA8: Disappearing Stepping Stone
|
|
defect
|
low
|
Engine: Ultima
|
|
#14314 |
ULTIMA8: Stacked sorcery reagents do not display number
|
|
feature request
|
low
|
Engine: Ultima
|
|
#14316 |
ULTIMA8: Enable cheater room teleport
|
|
feature request
|
low
|
Engine: Ultima
|
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
|
defect
|
normal
|
Engine: SAGA
|
|
#14325 |
GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire
|
|
defect
|
normal
|
Engine: GLK: Archetype
|
|
#14336 |
TETRAEDGE: Dialog text color not readable on TinyGL
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14340 |
TETRAEDGE: Add ScummVM option to hide hotspots
|
|
feature request
|
normal
|
Engine: Tetraedge
|
|
#14341 |
TETRAEDGE: Restore content cut from tetraedge Syberia 1
|
|
feature request
|
normal
|
Engine: Tetraedge
|
|
#14342 |
TETRAEDGE: Game started from fullscreen launcher is not in fullscreen
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14348 |
GFX: Flickering with enabled Gsync/VRR
|
|
defect
|
normal
|
Graphics
|
|
#14350 |
iOS Pencil Support
|
|
feature request
|
normal
|
Port: iOS
|
|
#14352 |
TETRAEDGE: No confirmation dialog when quitting from the main screen
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14357 |
TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts
|
|
defect
|
high
|
Engine: Tetraedge
|
|
#14359 |
BASE: Window resolution setting via command line is broken
|
|
defect
|
normal
|
Common
|
|
#14360 |
TETRAEDGE: German umlauts are not displayed
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14365 |
3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen
|
|
defect
|
normal
|
Port: 3DS
|
|
#14366 |
BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count
|
|
defect
|
normal
|
Port: Wii
|
|
#14370 |
GUI: Add scrollable support and a Copy to Clipboard button for the new Log view
|
|
feature request
|
normal
|
GUI
|
|
#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
|
defect
|
normal
|
--Other--
|
|
#14380 |
WEB: Adding SEO to scummvm.org pages
|
|
defect
|
normal
|
Web
|
|
#14388 |
SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding
|
|
defect
|
normal
|
Engine: SCI
|
|
#14390 |
BACKENDS: WII: Wii crashes on Daily Build
|
digitall
|
defect
|
normal
|
Port: Wii
|
|
#14391 |
PSP 2.7.0 black screen on startup
|
|
defect
|
normal
|
Port: PSP
|
|
#14397 |
LURE: Pathfinding Broken in Lure of the Temptress
|
|
defect
|
normal
|
Engine: Lure
|
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
|
defect
|
high
|
Engine: Mohawk
|
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
|
defect
|
high
|
Engine: Mohawk
|
|
#14407 |
3DS: make use of linear heap to make resource-intensive games playable
|
|
feature request
|
normal
|
Port: 3DS
|
|
#14417 |
GUI: Only default icons in grid view
|
|
defect
|
normal
|
GUI
|
|
#14420 |
TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14422 |
ANDROID: Support more virtual keyboard language layouts
|
|
feature request
|
normal
|
Port: Android
|
|
#14423 |
ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard
|
|
feature request
|
normal
|
Port: Android
|
|
#14424 |
SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#14430 |
DIRECTOR: AmandaStories (D3) not launching
|
|
defect
|
normal
|
Engine: Director
|
|
#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#14434 |
TETRAEDGE: Graphic glitch in Syberia 2
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14436 |
BACKENDS: LIBRETRO - Two gui issues
|
|
defect
|
normal
|
Ports
|
|
#14441 |
BACKENDS: Add abstraction for read/write locks
|
|
feature request
|
low
|
Ports
|
|
#14443 |
SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#14446 |
ANDROID: Add Chromecast support
|
|
feature request
|
normal
|
Port: Android
|
|
#14450 |
Mass add duplicates languages in myst 3 dvd
|
|
defect
|
normal
|
Engine: Myst3
|
|
#14452 |
TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus
|
|
defect
|
normal
|
Engine: Tetraedge
|
|