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Results (801 - 900 of 1116)

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Ticket Summary Owner Type Priority Component Version
#13278 SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound AndywinXp defect normal Engine: SCUMM
#11227 SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly defect normal Engine: SCUMM
#15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented defect normal Engine: SCUMM
#12984 SCUMM: LOOM: Mac version font centering is inaccurate defect normal Engine: SCUMM
#14443 SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background defect normal Engine: SCUMM
#13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin defect low Engine: SCUMM
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows defect normal Engine: SCUMM
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors defect normal Engine: SCUMM
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled defect normal Engine: SCUMM
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly defect normal Engine: SCUMM
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall defect normal Engine: SCUMM
#11971 SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered defect normal Engine: SCUMM
#14501 SCUMM: MANIAC: Support for the V1 built in demo. feature request normal Engine: SCUMM
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) defect normal Engine: SCUMM
#13959 SCUMM: MI1 (Floppy) Broken door sound effect defect normal Engine: SCUMM
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior feature request normal Engine: SCUMM
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up defect low Engine: SCUMM
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes defect normal Engine: SCUMM
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop defect normal Engine: SCUMM
#13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition defect normal Engine: SCUMM
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence defect low Engine: SCUMM
#2536 SCUMM: MM (NES) - Minor newgame sound glitch defect normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches defect normal Engine: SCUMM
#13107 SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters defect normal Engine: SCUMM
#12554 SCUMM: MM Amiga: Volume not changeable defect low Engine: SCUMM
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected feature request normal Engine: SCUMM
#13221 SCUMM: Monkey Island 2 Segfault (Midi related) defect normal Engine: SCUMM
#13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't defect normal Audio: MT32
#12277 SCUMM: Music-behavior in cutscenes during alarm in NES-version defect normal Engine: SCUMM
#13618 SCUMM: No start splash screen nor LFG-logo on NES MANIAC feature request low Engine: SCUMM
#13425 SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene defect normal Engine: SCUMM
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) AndywinXp defect normal Engine: SCUMM
#13420 SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo defect normal Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility defect normal Engine: SCUMM
#14738 SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version defect normal Engine: SCUMM
#13737 SCUMM: Re-enable lines in DOTT feature request normal Engine: SCUMM
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max feature request normal Engine: SCUMM
#14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom defect normal Engine: SCUMM
#12996 SCUMM: Restore unused item animation frames? feature request normal Engine: SCUMM
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party defect normal Engine: SCUMM
#13261 SCUMM: Scrolling scenes show at a larger width than on DOS defect normal Engine: SCUMM
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions defect low Engine: SCUMM
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans feature request normal Engine: SCUMM
#10530 SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending defect normal Engine: SCUMM
#9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music defect normal Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane defect normal Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 defect low Engine: SCUMM
#13901 SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game. defect normal Audio
#9203 SDL: Avoiding pathological screen updates patch normal --Other--
#13464 SDL: In-game menu for 3D games shows no cursor on some systems defect normal Graphics
#13456 SDL: No Mouse or Keyboard with SDL 2.20 defect normal Common
#13461 SDL: Stretched in full screen defect normal Graphics
#13160 SHERLOCK: Glitch when loading savegame defect normal Engine: Sherlock
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling defect normal Engine: Sherlock
#9596 SHERLOCK: Music / Speech volume is not adjustable defect normal Engine: Sherlock
#10348 SHERLOCK: Music setting by in-game option is not respected defect normal Engine: Sherlock
#13358 SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain defect normal Engine: Sherlock
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used defect normal Engine: Sherlock
#13357 SHERLOCK: ROSETATTOO: Music notes sometimes left hanging defect normal Engine: Sherlock
#14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state defect normal Engine: Sherlock
#7012 SHERLOCK: volume settings don't work dreammaster defect normal Engine: Sherlock
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" joostp defect low Engine: Sky
#9872 SKY: BASS - Save game MetaInfo is missing defect low Engine: Sky
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time defect low Engine: Sky
#13711 SLUDGE: NSC Crashes in opening credits defect normal Engine: SLUDGE
#11876 STARK/TLJ: Camera pans too fast defect normal Engine: Stark
#11880 STARK: April floating on the raft is not in sync with background sea defect normal Engine: Stark
#11863 STARK: April looking in the wrong direction at mole people village defect normal Engine: Stark
#11868 STARK: April marked as usable object defect normal Engine: Stark
#12966 STARK: April spins around on right side of Mercury Theatre entrance scene defect low Engine: Stark
#11864 STARK: April standing over void at Roper Klacks castle defect normal Engine: Stark
#13793 STARK: Background image overlapping text and icons defect normal Engine: Stark
#11869 STARK: Clothes line dissapears if you try to add it to the clamp defect normal Engine: Stark
#12973 STARK: Dialogue line cut in half, stops reproducing defect low Engine: Stark
#13449 STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed defect normal Engine: Stark
#11867 STARK: Incorrect scene transition at Roper Klacks castle defect normal Engine: Stark
#11889 STARK: No dedicated "listKnowledges" command defect low Engine: Stark
#14462 STARK: Only actors are visible in OpenGL 1.3 rendering mode dwatteau defect high Engine: Stark
#14586 STARK: Sound buggy on Linux defect normal Engine: Stark
#13450 STARK: Videos and graphics don't match in tone, making transitions a tad jarring defect normal Engine: Stark
#11885 STARK: chapter 4 - Strange creature wont talk defect normal Engine: Stark
#11890 STARK: listLocations debug command should print actual location numbers, not file paths defect low Engine: Stark
#12713 STARTREK enable alternative path for voc files feature request normal Engine: Startrek
#6674 SWORD1: Minor graphical glitch when knocked down by Goat defect low Engine: Sword1
#15092 SWORD1: Persistent Audio Issues Across Multiple Scenes AndywinXp defect normal Audio
#14542 SWORD1: Subtitle-only languages cannot be selected in 2.7.0 defect normal Engine: Sword1
#14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) defect normal Engine: Sword1
#15089 SWORD1: Unknown game variant defect normal Engine: Sword1
#14600 SWORD1: intro.dxa not supported for non-english versions defect normal Engine: Sword1
#11724 SWORD25: Slow video and out of synch audio on old Android devices defect low Engine: Sword25
#6804 SWORD25: add option to choose language speech feature request normal Engine: Sword25
#13504 SWORD25: wrong shading in library defect normal Engine: Sword25
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) defect normal Engine: Sword2
#12007 SWORD2DEMO: Missing songs in Spanish Windows demo? defect low Engine: Sword2
#11520 ScummGlk has no text configuration options feature request normal Engine: GLK
#13239 ScummVM Classic Theme: Translation into other languages. feature request normal GUI: Translations
#14915 ScummVM Tools: Mohawk Bitmaps feature request normal Engine: Mohawk
#13200 Separate Full Screen setting for GUI and Games feature request normal GUI
#14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) feature request normal Engine: SCUMM
#14175 Support for Atari ST mono rendering feature request normal Engine: SCUMM
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