#11549 |
TONY: Undetected German "Shoe Box" Version
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feature request
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normal
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Engine: Tony
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#14594 |
TONY: Tony Tough issues/crash on MacOS
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defect
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normal
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Engine: Tony
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#6293 |
TOON: Mouse isn't deactivated after being picked up
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sylvaintv
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defect
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normal
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Engine: Toon
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#6867 |
TOON: Missing Flux animation when asking him to open cupboard
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defect
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normal
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Engine: Toon
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#6869 |
TOON: Wrong talk animation after Jim's gym demonstration
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defect
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normal
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Engine: Toon
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#7003 |
TOON: Flux Glitch (Lab)
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defect
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normal
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Engine: Toon
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#12929 |
TOON: Idle animations do not loop
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defect
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low
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Engine: Toon
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#13250 |
TOON: Toonstruck hangs when entering air vent through staircase and bathroom
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defect
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normal
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Engine: Toon
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#13287 |
TOON: Toonstruck is added twice by the launcher with mass add
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defect
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normal
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Engine: Toon
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#13502 |
TOON: Demo is missing a short animation from first screen
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defect
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normal
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Engine: Toon
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#13544 |
TOON: Flux does not stop dancing when used on Cabinet
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defect
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normal
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Engine: Toon
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#6632 |
TOUCHE / IOS: Several Animations are missing
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defect
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normal
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Engine: Touche
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#6949 |
TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché
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defect
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normal
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Engine: Touche
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#7180 |
TOUCHE: Incorrect position of main character animation
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defect
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normal
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Engine: Touche
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#12623 |
TRECISION: œ (o+e ligature) missing from French subtitles
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Kurufinwe21
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feature request
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normal
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Engine: Trecision
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#12637 |
TRECISION: Graphical glitch when entering dino exhibit from hideout
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defect
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normal
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Engine: Trecision
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#13252 |
TRECISION: Dialogue Stuttering & Cut Scenes Cut Short
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defect
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normal
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Engine: Trecision
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#6392 |
TSAGE: BF - Animation jitter after entering police station
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defect
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normal
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Engine: TsAGE
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#6466 |
TSAGE: Ringworld2 - In-game menu different from the original
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defect
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normal
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Engine: TsAGE
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#6467 |
TSAGE: Ringworld2 - Digitized percussion sounds slightly off
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defect
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normal
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Engine: TsAGE
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#6495 |
TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong
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defect
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normal
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Engine: TsAGE
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#6502 |
TSAGE: Ringworld2 - Graphics glitches when going to Ringworld
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defect
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normal
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Engine: TsAGE
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#6518 |
TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door
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defect
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normal
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Engine: TsAGE
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#6617 |
TSAGE: Ringworld2 - Pathfinding glitch when using the flute
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defect
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normal
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Engine: TsAGE
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#6627 |
TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off
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defect
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normal
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Engine: TsAGE
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#6628 |
TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair
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defect
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normal
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Engine: TsAGE
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#6633 |
TSAGE: Ringworld2 - Cursor doesn't always update properly
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defect
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normal
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Engine: TsAGE
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#7077 |
TSAGE: BF: No General MIDI soundtrack (English CD DOS version)
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defect
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normal
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Engine: TsAGE
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#10356 |
TSAGE: RtR - Error when you don't use Quinn
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dreammaster
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defect
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normal
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Engine: TsAGE
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#13487 |
TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit
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defect
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normal
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Engine: Tucker
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#11991 |
TWINE: Music volume control shouldn't affect CD audio volume
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defect
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normal
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Engine: TwinE
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#12875 |
TWINE: rendering issues on the left side in 1920x1200
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defect
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low
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Engine: TwinE
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#13116 |
TWINE: slowdown when grid mask is applied
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defect
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normal
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Engine: TwinE
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#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
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defect
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normal
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Engine: TwinE
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#13177 |
TWINE: Tank is stuck
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mgerhardy
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defect
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normal
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Engine: TwinE
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#13570 |
TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug)
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defect
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low
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Engine: TwinE
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#13675 |
TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball
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defect
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normal
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Engine: TwinE
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#13677 |
TWINE: pressing enter to choose an item in the inventory also recenters the camera
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defect
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low
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Engine: TwinE
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#13731 |
TWINE: The movement of the meca penguin is different from dos version
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defect
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normal
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Engine: TwinE
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#13818 |
TWINE: FunFrock’s HQ Front Door Bug (original bug)
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defect
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low
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Engine: TwinE
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#13819 |
TWINE: FunFrock’s HQ Safe (original bug)
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defect
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low
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Engine: TwinE
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#13872 |
TWINE: minor wording issue - german translation (original bug)
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defect
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low
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Engine: TwinE
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#14669 |
TWINE: Multiple track issues
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defect
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normal
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Engine: TwinE
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#14778 |
TWINE: Some in-game options are being translated to ???
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defect
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normal
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Engine: TwinE
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#14805 |
TWINE: black screen after snow lift cutscene
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defect
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normal
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Engine: TwinE
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#14807 |
TWINE: TV screen in Principal Island house plays a second wrong video
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defect
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normal
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Engine: TwinE
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#11487 |
ULTIMA6: German patch version is not in German language
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defect
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normal
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Engine: Ultima
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#11647 |
ULTIMA: some Nuvie settings do not carry over to ScummVM
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defect
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normal
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Engine: Ultima
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#11665 |
ULTIMA: Spell Sounds
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defect
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normal
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Engine: Ultima
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#11719 |
ULTIMA: Galloping in Combat
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defect
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normal
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Engine: Ultima
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#11720 |
ULTIMA: Fire fields aren't making damage sound
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defect
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normal
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Engine: Ultima
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#11721 |
ULTIMA: Galloping horse makes same noise as non-galloping horse
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defect
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normal
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Engine: Ultima
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#11949 |
ULTIMA: Missing/incorrect graphics in the main menu
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defect
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normal
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Engine: Ultima
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#11955 |
ULTIMA: falling down is not happening
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defect
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normal
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Engine: Ultima
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#12019 |
ULTIMA8: Bentic talks to himself during conversation
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defect
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low
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Engine: Ultima
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#12302 |
ULTIMA4: Moongate remains on screen
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defect
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low
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Engine: Ultima
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#12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
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dreammaster
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defect
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low
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Engine: Ultima
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#12366 |
ULTIMA6: segfault during gc in Ultima 6
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defect
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normal
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Engine: Ultima
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#12480 |
ULTIMA4:: sound FX loops
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defect
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low
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Engine: Ultima
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#12481 |
ULTIMA4: Text Colorization does not work
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defect
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low
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Engine: Ultima
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#12484 |
ULTIMA4: Dungeon Combat always skips the first character
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defect
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low
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Engine: Ultima
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#12540 |
ULTIMA6:: Great Light spell only illuminates part of the screen
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defect
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normal
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Engine: Ultima
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#12612 |
ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog
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defect
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normal
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Engine: Ultima
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#12748 |
REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2
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defect
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normal
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Engine: Ultima
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#12749 |
REMORSE: FMV difference: background should be faded to greyscale
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defect
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normal
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Engine: Ultima
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#12750 |
REMORSE: Enemy AI does not exactly match original
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defect
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normal
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Engine: Ultima
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#12751 |
REMORSE: Differences from original game when controlling Thresher cannon
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defect
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normal
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Engine: Ultima
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#12759 |
REMORSE: Rendering order issue - items sometimes disappear
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defect
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normal
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Engine: Ultima
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#12778 |
Crusader: No Remorse - Num Pad Keys do not change with capslock
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feature request
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low
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Engine: Ultima
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#12790 |
ULTIMA8: crash after intro when u8save.000 is missing
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defect
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normal
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Engine: Ultima
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#13279 |
ULTIMA: Skull of Quakes doesn't reveal entrance
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defect
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low
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Engine: Ultima
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#13281 |
ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add
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defect
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normal
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Engine: Ultima
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#13785 |
REMORSE: mouse rotation doesn't work
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defect
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normal
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Engine: Ultima
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#13851 |
ULTIMA8: Middle click navigation isn't very smart
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defect
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normal
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Engine: Ultima
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#13876 |
ULTIMA8: smart navigation make avatar run in circles
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defect
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normal
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Engine: Ultima
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#14011 |
ULTIMA8: Optional stacks automerging
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feature request
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normal
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Engine: Ultima
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#14030 |
ULTIMA8: Changelings don't change
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defect
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normal
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Engine: Ultima
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#14032 |
ULTIMA8: Death Speak does not immediately close gumps
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defect
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normal
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Engine: Ultima
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#14034 |
ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes
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defect
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normal
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Engine: Ultima
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#14036 |
ULTIMA8: Avatar doesn't fall over when taking fall damage
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defect
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normal
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Engine: Ultima
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#14044 |
ULTIMA8: Getting attacked while asleep not working properly
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defect
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normal
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Engine: Ultima
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#14045 |
ULTIMA8: Item quantity slider not shown when moving out of backpack
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defect
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normal
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Engine: Ultima
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#14311 |
ULTIMA8: Disappearing Stepping Stone
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defect
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low
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Engine: Ultima
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#14314 |
ULTIMA8: Stacked sorcery reagents do not display number
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feature request
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low
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Engine: Ultima
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#14316 |
ULTIMA8: Enable cheater room teleport
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feature request
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low
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Engine: Ultima
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#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
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feature request
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normal
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Engine: Ultima
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#14829 |
ULTIMA8: Difficulty using stairs in Daemon's Crag houses
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defect
|
normal
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Engine: Ultima
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#14839 |
ULTIMA8: Bad render order on barrel at docks
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|
defect
|
normal
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Engine: Ultima
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#14840 |
ULTIMA8: Mordea needs animation reset before cutscene
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defect
|
normal
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Engine: Ultima
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#14841 |
ULTIMA8: Missing blood spray on player damage
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|
defect
|
normal
|
Engine: Ultima
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#14842 |
ULTIMA8: Paperdoll gump does not remember postion
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|
defect
|
normal
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Engine: Ultima
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#14846 |
ULTIMA8: No landing sound when finishing a jump
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defect
|
normal
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Engine: Ultima
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#14849 |
ULTIMA8: Victory fanfare music cut off when switching out of combat mode
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defect
|
normal
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Engine: Ultima
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#14850 |
ULTIMA8: Player appears to a blocker for items thrown from the ground
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defect
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normal
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Engine: Ultima
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#14866 |
ULTIMA8: Gumps aren't closed during Ancient Ones sequence
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|
defect
|
normal
|
Engine: Ultima
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#14867 |
ULTIMA8: NPCs keep moving during conversation
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|
defect
|
normal
|
Engine: Ultima
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|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
|
defect
|
normal
|
Engine: Ultima
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#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
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|
defect
|
normal
|
Engine: Ultima
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#14960 |
The nuvie feature 'Use Custom Actor Tiles' is non functional
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|
defect
|
normal
|
Engine: Ultima
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#15038 |
ULTIMA4: Title screen not displaying correctly
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|
defect
|
normal
|
Engine: Ultima
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