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Results (801 - 900 of 1099)

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Ticket Summary Owner Type Priority Component Version
#13806 RINGWORLD: No MT-32 music, sound popping defect normal Audio: MT32
#13814 BACKENDS: PSP: Common::array allocation error on PSP defect normal Port: PSP
#13816 AGS: Donna Avenger of Blood doesn't start because of a avi video without extension tag2015 defect normal Engine: AGS
#13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword defect normal Engine: SCI
#13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened defect normal Engine: SCI
#13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate defect normal Engine: SCI
#13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise defect normal Engine: SCI
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message defect normal Engine: Director
#13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) defect normal Engine: Toltecs
#13840 GameID's should be unique per game version + color bitness defect normal --Other--
#13843 MI1 EGA: No sound effects when using Roland MT-32 Emulation defect normal Audio
#13851 ULTIMA8: Middle click navigation isn't very smart defect normal Engine: Ultima
#13855 XEEN: Support General Midi in Xeen games feature request normal Engine: MM: Xeen
#13859 PINK: Can't use the mirror on the sun at stonehedge defect normal Engine: Pink
#13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs defect normal Engine: SCUMM
#13862 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly defect normal Engine: SCUMM
#13863 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program defect normal Engine: SCUMM
#13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations defect normal Engine: SCUMM
#13870 GRIM: Can't load saved game defect normal Engine: Grim
#13876 ULTIMA8: smart navigation make avatar run in circles defect normal Engine: Ultima
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. defect normal Engine: SAGA
#13899 DIRECTOR: Opera Fatal gameplay issue update defect normal Engine: Director
#13901 SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game. defect normal Audio
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck defect normal Port: Linux
#13905 MOHAWK: Little Monster at School errors on page 16 defect normal Engine: Mohawk
#13911 Gracefully handle multiple controllers feature request normal Common
#13919 MOHAWK: LB - Missing shortcuts defect normal Engine: Mohawk
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left defect normal Engine: SCUMM
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets defect normal Engine: Director
#13941 AGS: Heroine's Quest font rendering issue defect normal Engine: AGS
#13952 ANDROID: AGS: Can't load games with resources >2GB on ARM32 defect normal Port: Android
#13959 SCUMM: MI1 (Floppy) Broken door sound effect defect normal Engine: SCUMM
#13960 BACKENDS: PS3 and physical CD issues defect normal Port: PS3
#13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators defect normal Audio
#13970 SCUMM/HE: Tactics not flipping in Backyard Football defect normal Engine: SCUMM
#13992 FREESCAPE: implement CGA/ZX colors using TinyGL neuromancer defect normal Engine: Freescape
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL feature request normal Graphics
#13995 Feature request: options could show *which* <default> is actually chosen for given game feature request normal GUI
#14000 Add Build for Windows on ARM64 feature request normal Port: Win64
#14006 SCUMM: Glitches with the bus in ZAK defect normal Engine: SCUMM
#14011 ULTIMA8: Optional stacks automerging feature request normal Engine: Ultima
#14030 ULTIMA8: Changelings don't change defect normal Engine: Ultima
#14032 ULTIMA8: Death Speak does not immediately close gumps defect normal Engine: Ultima
#14034 ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes defect normal Engine: Ultima
#14036 ULTIMA8: Avatar doesn't fall over when taking fall damage defect normal Engine: Ultima
#14044 ULTIMA8: Getting attacked while asleep not working properly defect normal Engine: Ultima
#14045 ULTIMA8: Item quantity slider not shown when moving out of backpack defect normal Engine: Ultima
#14047 FTA2: No skipping dialogs defect normal Engine: SAGA2
#14071 The ability to mass remove games feature request normal GUI
#14073 FREESCAPE: several types of rendering artifacts are visible neuromancer defect normal Engine: Freescape
#14074 MACOS: ScummVM Fails To Start defect normal Port: Mac OS X
#14075 AUDIO: Volume settings are not applied on startup defect normal Audio
#14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed defect normal Engine: Director
#14169 DRACI: Down Mouse not opening icon menu defect normal Engine: Draci
#14171 PLUGINS: ELF loader doesn't support multiple segments defect normal Ports
#14173 SCI: Support Cinepak dithering with QuickTime videos feature request normal Engine: SCI
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend lephilousophe defect normal Common
#14175 Support for Atari ST mono rendering feature request normal Engine: SCUMM
#14256 GLK: SCOTT: Return to launcher sometimes freezes ScummVM defect normal Engine: GLK: Scott
#14257 GLK: SCOTT: fatal() and GlkExit() do return defect normal Engine: GLK: Scott
#14262 OSXPPC: ScummVM fails to start without "millions of colors" setting jamie-marchant defect normal Port: Mac OS X
#14266 PUTTMOON: Add audio modding support for the MIDI versions of the tracks in Putt-Putt Goes to the Moon feature request normal Engine: SCUMM
#14267 AUDIO: Possible optimisations for the software mixer feature request normal Audio
#14280 VIDEO: VideoDecoder::loadStream() may delete the stream on failure defect normal Video
#14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state defect normal Engine: Sherlock
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" sev- defect normal Engine: GLK: Adrift
#14288 TEENAGENT: Teenagent Talkie Polish version doesn't work properly defect normal Engine: TeenAgent
#14296 ACCESS: Amazon - add support for Super VGA feature request normal Engine: Access
#14322 SAGA: ITE - FLAC compressed music does not play defect normal Engine: SAGA
#14325 GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire defect normal Engine: GLK: Archetype
#14336 TETRAEDGE: Dialog text color not readable on TinyGL defect normal Engine: Tetraedge
#14340 TETRAEDGE: Add ScummVM option to hide hotspots feature request normal Engine: Tetraedge
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 feature request normal Engine: Tetraedge
#14342 TETRAEDGE: Game started from fullscreen launcher is not in fullscreen defect normal Engine: Tetraedge
#14348 GFX: Flickering with enabled Gsync/VRR defect normal Graphics
#14350 iOS Pencil Support feature request normal Port: iOS
#14352 TETRAEDGE: No confirmation dialog when quitting from the main screen defect normal Engine: Tetraedge
#14359 BASE: Window resolution setting via command line is broken defect normal Common
#14360 TETRAEDGE: German umlauts are not displayed defect normal Engine: Tetraedge
#14365 3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen defect normal Port: 3DS
#14366 BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count defect normal Port: Wii
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view feature request normal GUI
#14371 LAN: Server's IP interface is sometimes from a virtual adapter defect normal --Other--
#14380 WEB: Adding SEO to scummvm.org pages defect normal Web
#14388 SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding defect normal Engine: SCI
#14390 BACKENDS: WII: Wii crashes on Daily Build digitall defect normal Port: Wii
#14391 PSP 2.7.0 black screen on startup defect normal Port: PSP
#14397 LURE: Pathfinding Broken in Lure of the Temptress defect normal Engine: Lure
#14407 3DS: make use of linear heap to make resource-intensive games playable feature request normal Port: 3DS
#14417 GUI: Only default icons in grid view defect normal GUI
#14420 TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around defect normal Engine: Tetraedge
#14422 ANDROID: Support more virtual keyboard language layouts feature request normal Port: Android
#14423 ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard feature request normal Port: Android
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used defect normal Engine: Sherlock
#14430 DIRECTOR: AmandaStories (D3) not launching defect normal Engine: Director
#14433 MACOS: mouse cursor appearing / failing to capture when in fullscreen mode defect normal Port: Mac OS X
#14434 TETRAEDGE: Graphic glitch in Syberia 2 defect normal Engine: Tetraedge
#14436 BACKENDS: LIBRETRO - Two gui issues defect normal Ports
#14443 SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background defect normal Engine: SCUMM
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video defect normal Graphics gsoc
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