#13959 |
SCUMM: MI1 (Floppy) Broken door sound effect
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#13960 |
BACKENDS: PS3 and physical CD issues
|
|
defect
|
normal
|
Port: PS3
|
|
#13968 |
AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators
|
|
defect
|
normal
|
Audio
|
|
#13970 |
SCUMM/HE: Tactics not flipping in Backyard Football
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
|
defect
|
low
|
Engine: AGS
|
|
#13992 |
FREESCAPE: implement CGA/ZX colors using TinyGL
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
|
#14006 |
SCUMM: Glitches with the bus in ZAK
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
|
defect
|
low
|
Engine: AGS
|
|
#14022 |
MTROPOLIS: Obsidian music, transitions, and exiting
|
|
defect
|
low
|
Engine: mTropolis
|
|
#14030 |
ULTIMA8: Changelings don't change
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14032 |
ULTIMA8: Death Speak does not immediately close gumps
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14034 |
ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14036 |
ULTIMA8: Avatar doesn't fall over when taking fall damage
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14044 |
ULTIMA8: Getting attacked while asleep not working properly
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14045 |
ULTIMA8: Item quantity slider not shown when moving out of backpack
|
|
defect
|
normal
|
Engine: Ultima
|
|
#14047 |
FTA2: No skipping dialogs
|
|
defect
|
normal
|
Engine: SAGA2
|
|
#14048 |
SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos
|
|
defect
|
low
|
Engine: SCUMM
|
|
#14073 |
FREESCAPE: several types of rendering artifacts are visible
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
|
#14074 |
MACOS: ScummVM Fails To Start
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#14075 |
AUDIO: Volume settings are not applied on startup
|
|
defect
|
normal
|
Audio
|
|
#14106 |
DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed
|
|
defect
|
normal
|
Engine: Director
|
|
#14110 |
ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer
|
|
defect
|
high
|
Port: Android
|
|
#14159 |
GRIM: MD5 dialog can’t be cancelled
|
|
defect
|
high
|
Engine: Grim
|
|
#14160 |
GRIM: Patched installers are required even with pre-patched installations
|
|
defect
|
low
|
Engine: Grim
|
|
#14169 |
DRACI: Down Mouse not opening icon menu
|
|
defect
|
normal
|
Engine: Draci
|
|
#14171 |
PLUGINS: ELF loader doesn't support multiple segments
|
|
defect
|
normal
|
Ports
|
|
#14174 |
When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend
|
lephilousophe
|
defect
|
normal
|
Common
|
|
#14256 |
GLK: SCOTT: Return to launcher sometimes freezes ScummVM
|
|
defect
|
normal
|
Engine: GLK: Scott
|
|
#14257 |
GLK: SCOTT: fatal() and GlkExit() do return
|
|
defect
|
normal
|
Engine: GLK: Scott
|
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
|
defect
|
low
|
Engine: AGS
|
|
#14262 |
OSXPPC: ScummVM fails to start without "millions of colors" setting
|
jamie-marchant
|
defect
|
normal
|
Port: Mac OS X
|
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
|
defect
|
high
|
Engine: Tinsel
|
|
#14280 |
VIDEO: VideoDecoder::loadStream() may delete the stream on failure
|
|
defect
|
normal
|
Video
|
|
#14282 |
SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#14285 |
GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher"
|
sev-
|
defect
|
normal
|
Engine: GLK: Adrift
|
|
#14288 |
TEENAGENT: Teenagent Talkie Polish version doesn't work properly
|
|
defect
|
normal
|
Engine: TeenAgent
|
|
#14301 |
TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work
|
|
defect
|
low
|
Engine: Tetraedge
|
|
#14311 |
ULTIMA8: Disappearing Stepping Stone
|
|
defect
|
low
|
Engine: Ultima
|
|
#14322 |
SAGA: ITE - FLAC compressed music does not play
|
|
defect
|
normal
|
Engine: SAGA
|
|
#14325 |
GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire
|
|
defect
|
normal
|
Engine: GLK: Archetype
|
|
#14336 |
TETRAEDGE: Dialog text color not readable on TinyGL
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14342 |
TETRAEDGE: Game started from fullscreen launcher is not in fullscreen
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14348 |
GFX: Flickering with enabled Gsync/VRR
|
|
defect
|
normal
|
Graphics
|
|
#14352 |
TETRAEDGE: No confirmation dialog when quitting from the main screen
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14357 |
TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts
|
|
defect
|
high
|
Engine: Tetraedge
|
|
#14359 |
BASE: Window resolution setting via command line is broken
|
|
defect
|
normal
|
Common
|
|
#14360 |
TETRAEDGE: German umlauts are not displayed
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14365 |
3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen
|
|
defect
|
normal
|
Port: 3DS
|
|
#14366 |
BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count
|
|
defect
|
normal
|
Port: Wii
|
|
#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
|
defect
|
normal
|
--Other--
|
|
#14380 |
WEB: Adding SEO to scummvm.org pages
|
|
defect
|
normal
|
Web
|
|
#14388 |
SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding
|
|
defect
|
normal
|
Engine: SCI
|
|
#14390 |
BACKENDS: WII: Wii crashes on Daily Build
|
digitall
|
defect
|
normal
|
Port: Wii
|
|
#14391 |
PSP 2.7.0 black screen on startup
|
|
defect
|
normal
|
Port: PSP
|
|
#14397 |
LURE: Pathfinding Broken in Lure of the Temptress
|
|
defect
|
normal
|
Engine: Lure
|
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
|
defect
|
high
|
Engine: Mohawk
|
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
|
defect
|
high
|
Engine: Mohawk
|
|
#14417 |
GUI: Only default icons in grid view
|
|
defect
|
normal
|
GUI
|
|
#14420 |
TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14424 |
SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#14430 |
DIRECTOR: AmandaStories (D3) not launching
|
|
defect
|
normal
|
Engine: Director
|
|
#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#14434 |
TETRAEDGE: Graphic glitch in Syberia 2
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14436 |
BACKENDS: LIBRETRO - Two gui issues
|
|
defect
|
normal
|
Ports
|
|
#14443 |
SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#14445 |
GRAPHICS: libTAS crashes SCI with fullscreen video
|
|
defect
|
normal
|
Graphics
|
gsoc
|
#14450 |
Mass add duplicates languages in myst 3 dvd
|
|
defect
|
normal
|
Engine: Myst3
|
|
#14452 |
TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14454 |
AGI: Winnie the Pooh unable to parse wind sound (sound 10)
|
|
defect
|
normal
|
Engine: AGI
|
|
#14455 |
GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking
|
|
defect
|
high
|
Engine: Grim
|
|
#14458 |
GUI: Modern "non-fancy" themes do not take shading into account when building layout
|
|
defect
|
normal
|
GUI
|
|
#14462 |
STARK: Only actors are visible in OpenGL 1.3 rendering mode
|
dwatteau
|
defect
|
high
|
Engine: Stark
|
|
#14481 |
Web: Fix wiki statement about not being able to import QFG4 to itself
|
|
defect
|
normal
|
Web
|
|
#14488 |
DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1
|
|
defect
|
normal
|
Engine: Director
|
|
#14494 |
AGOS: SIMON1 subtitles not showing
|
|
defect
|
normal
|
Engine: AGOS
|
|
#14495 |
AGOS: SIMON1 crash when you trigger any text line twice
|
|
defect
|
normal
|
Engine: AGOS
|
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
|
defect
|
high
|
Port: PSP
|
|
#14505 |
MYST3: Endian issue on graphics
|
|
defect
|
normal
|
Engine: Myst3
|
|
#14506 |
GRAPHICS: Shaders broken(?)
|
|
defect
|
normal
|
Graphics: Scalers
|
|
#14508 |
HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface
|
|
defect
|
normal
|
Engine: Hugo
|
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#14519 |
Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow
|
|
defect
|
normal
|
Graphics
|
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#14530 |
BACKENDS: SDL2: Regression with software mode
|
|
defect
|
normal
|
GUI
|
|
#14535 |
WETLANDS: missing korean text in the localized release
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#14539 |
TETRAEDGE: Slight glitch around hotspot markers
|
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14542 |
SWORD1: Subtitle-only languages cannot be selected in 2.7.0
|
|
defect
|
normal
|
Engine: Sword1
|
|
#14549 |
AGI: Missing fill in Winnie the Pooh (pre-AGI!)
|
|
defect
|
normal
|
Engine: AGI
|
|
#14553 |
GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable
|
BJNFNE
|
defect
|
normal
|
Engine: Gob
|
|
#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
sev-
|
defect
|
high
|
Ports
|
|
#14555 |
DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop
|
|
defect
|
normal
|
Engine: Director
|
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
|
defect
|
normal
|
Engine: SCI
|
|
#14559 |
ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device
|
|
defect
|
normal
|
Port: Android
|
|
#14563 |
MYST3: DVD Version Fails To Detect
|
|
defect
|
normal
|
Engine: Myst3
|
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
|
defect
|
normal
|
Engine: SCI
|
|
#14586 |
STARK: Sound buggy on Linux
|
|
defect
|
normal
|
Engine: Stark
|
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
|
defect
|
normal
|
Engine: SCI
|
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
|
defect
|
normal
|
Engine: SCI
|
|
#14594 |
TONY: Tony Tough issues/crash on MacOS
|
|
defect
|
normal
|
Engine: Tony
|
|