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Results (601 - 700 of 1100)

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Ticket Summary Owner Type Priority Component Version
#14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die defect normal Engine: SCI
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music defect normal Engine: SCI
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence defect normal Engine: SCI
#14907 SCI: KQ7: Crash on reaching chapter 4 defect normal Engine: SCI
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) defect normal Engine: SCI
#14911 SCI: QFG4: Brief Display and No Audio at Bushes defect low Engine: SCI
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset defect low Engine: SCI
#14921 SCI: QFG4: Throwing Rocks at Bonsai Bush is Again Causing Crashes (w/Ashlancer) defect high Engine: SCI
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings defect low Engine: SCUMM
#2536 SCUMM: MM (NES) - Minor newgame sound glitch defect normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches defect normal Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility defect normal Engine: SCUMM
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence defect low Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane defect normal Engine: SCUMM
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly defect normal Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 defect low Engine: SCUMM
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up defect low Engine: SCUMM
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes defect normal Engine: SCUMM
#4535 SCUMM: MI (Amiga) - Voodoo lady palette glitches defect normal Engine: SCUMM
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels Kirben defect normal Engine: SCUMM
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop defect normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head Kirben defect normal Engine: SCUMM
#5884 SCUMM/HE: Blue's Clues Art Time Glitches defect normal Engine: SCUMM
#6149 SCUMM/HE: Blue's Clues Art Time is not completable defect normal Engine: SCUMM
#6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches defect normal Engine: SCUMM
#6712 SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector" defect normal Engine: SCUMM
#6713 SCUMM/HE: SPYFOX3 - No transparency in "Radioactive Trash Collector" defect normal Engine: SCUMM
#6730 SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM defect normal Engine: SCUMM
#6942 SCUMM: Game variants fail to match demos correctly defect normal Engine: SCUMM
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles feature request normal Engine: SCUMM
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party defect normal Engine: SCUMM
#7455 MI1 Amiga: choose actor palette feature request low Engine: SCUMM
#7546 DS: Action GUI agent-q feature request normal Engine: SCUMM
#9058 Using more than one FM_OPL object (experimental) patch normal Engine: SCUMM
#9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music defect normal Engine: SCUMM
#9619 SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists defect normal Engine: SCUMM
#10530 SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending defect normal Engine: SCUMM
#11227 SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly defect normal Engine: SCUMM
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) defect normal Engine: SCUMM
#11366 SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports defect normal Engine: SCUMM
#11971 SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered defect normal Engine: SCUMM
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior feature request normal Engine: SCUMM
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version feature request normal Engine: SCUMM
#12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase defect normal Engine: SCUMM
#12277 SCUMM: Music-behavior in cutscenes during alarm in NES-version defect normal Engine: SCUMM
#12554 SCUMM: MM Amiga: Volume not changeable defect low Engine: SCUMM
#12915 SCUMM/HE: Backyard Football 2002 defect normal Engine: SCUMM
#12984 SCUMM: LOOM: Mac version font centering is inaccurate defect normal Engine: SCUMM
#12996 SCUMM: Restore unused item animation frames? feature request normal Engine: SCUMM
#13022 SCUMM: Loom CD Talkie starts with subtitles disabled defect normal Engine: SCUMM
#13107 SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters defect normal Engine: SCUMM
#13221 SCUMM: Monkey Island 2 Segfault (Midi related) defect normal Engine: SCUMM
#13260 Support the composite palette for PC Engine feature request normal Engine: SCUMM
#13261 SCUMM: Scrolling scenes show at a larger width than on DOS defect normal Engine: SCUMM
#13278 SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound AndywinXp defect normal Engine: SCUMM
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH feature request normal Engine: SCUMM
#13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin defect low Engine: SCUMM
#13387 SCUMM: Backyard Baseball (all three SCUMM games) - Hitting Not Being Interpreted Properly defect normal Engine: SCUMM
#13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors defect normal Engine: SCUMM
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans feature request normal Engine: SCUMM
#13420 SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo defect normal Engine: SCUMM
#13425 SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene defect normal Engine: SCUMM
#13532 SCUMM/HE: Flashing line at bottom of screen in Freddi 3 defect normal Engine: SCUMM
#13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition defect normal Engine: SCUMM
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall defect normal Engine: SCUMM
#13618 SCUMM: No start splash screen nor LFG-logo on NES MANIAC feature request low Engine: SCUMM
#13635 SCUMM/HE: Puttzoo - Debug console room change always produces the message "AAAAAAAAAA! Help! No Room!" defect low Engine: SCUMM
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture feature request normal Engine: SCUMM
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame feature request normal Engine: SCUMM
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) feature request normal Engine: SCUMM
#13737 SCUMM: Re-enable lines in DOTT feature request normal Engine: SCUMM
#13797 SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool defect normal Engine: SCUMM
#13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs defect normal Engine: SCUMM
#13862 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly defect normal Engine: SCUMM
#13863 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program defect normal Engine: SCUMM
#13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations defect normal Engine: SCUMM
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left defect normal Engine: SCUMM
#13959 SCUMM: MI1 (Floppy) Broken door sound effect defect normal Engine: SCUMM
#13970 SCUMM/HE: Tactics not flipping in Backyard Football defect normal Engine: SCUMM
#14006 SCUMM: Glitches with the bus in ZAK defect normal Engine: SCUMM
#14048 SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos defect low Engine: SCUMM
#14175 Support for Atari ST mono rendering feature request normal Engine: SCUMM
#14266 PUTTMOON: Add audio modding support for the MIDI versions of the tracks in Putt-Putt Goes to the Moon feature request normal Engine: SCUMM
#14443 SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background defect normal Engine: SCUMM
#14501 SCUMM: MANIAC: Support for the V1 built in demo. feature request normal Engine: SCUMM
#14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options defect normal Engine: SCUMM
#14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) defect normal Engine: SCUMM
#14608 SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE. defect normal Engine: SCUMM
#14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom defect normal Engine: SCUMM
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) feature request normal Engine: SCUMM
#14738 SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version defect normal Engine: SCUMM
#14740 SCUMM: Incorrect special keyboard commands in Help dialog defect normal Engine: SCUMM
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" defect normal Engine: SCUMM
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions defect low Engine: SCUMM
#14765 SCUMM V0: MANIAC: APPLE II: Palette is incorrect. defect normal Engine: SCUMM
#14815 Turn the "bad crack" fix into an optional enhancement feature request normal Engine: SCUMM
#14847 SCUMM: Curse of Monkey Island - Stutter when interacting with items defect normal Engine: SCUMM
#14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) feature request normal Engine: SCUMM
#14984 SCUMM/HE: Backyard Football Online softlocks regularly defect normal Engine: SCUMM
#15025 SCUMM: DIG: Sentence Line font has wrong colors defect normal Engine: SCUMM
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