#15019 |
GUI: Extra path gets deleted from settings
|
|
defect
|
normal
|
GUI
|
|
#13580 |
GUI: File browser should start from selected path
|
|
feature request
|
normal
|
GUI
|
|
#14774 |
GUI: Full Title + version requires at least 748px wide window
|
|
defect
|
normal
|
GUI
|
|
#7103 |
GUI: GMM Options dialog doesn't adapt to changing resolutions
|
|
defect
|
normal
|
GUI
|
|
#7782 |
GUI: Game Sortation: Folders / Subfolders
|
|
feature request
|
normal
|
GUI
|
|
#13241 |
GUI: Interface requires improvements for small resolutions.
|
|
defect
|
normal
|
GUI
|
|
#14458 |
GUI: Modern "non-fancy" themes do not take shading into account when building layout
|
|
defect
|
normal
|
GUI
|
|
#14417 |
GUI: Only default icons in grid view
|
|
defect
|
normal
|
GUI
|
|
#13432 |
GUI: Options dialog complains about non-existing saves in autosave slot
|
|
defect
|
normal
|
Common
|
|
#14709 |
GUI: Please add a feature to filter by language to the mass add widget.
|
|
feature request
|
normal
|
GUI
|
|
#11637 |
GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting.
|
|
defect
|
low
|
GUI
|
|
#10441 |
GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons
|
|
defect
|
normal
|
GUI
|
|
#13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
|
defect
|
normal
|
GUI
|
|
#13578 |
GUI: Show ESRB/PEGI ratings of ScummVM games
|
|
feature request
|
normal
|
GUI
|
|
#11745 |
GUI: THEME: Some tabs and selectors have hidden options in low resolution mode
|
|
defect
|
normal
|
GUI
|
|
#13421 |
GUI: Version info should be right-aligned in list view
|
|
defect
|
normal
|
GUI
|
|
#7720 |
GUI: default option
|
sev-
|
feature request
|
normal
|
GUI
|
|
#7722 |
GUI: volume and subtitles speed sliders
|
|
feature request
|
normal
|
GUI
|
|
#13840 |
GameID's should be unique per game version + color bitness
|
|
defect
|
normal
|
--Other--
|
|
#13911 |
Gracefully handle multiple controllers
|
|
feature request
|
normal
|
Common
|
|
#6310 |
HOPKINS: Credits roll flickering
|
|
defect
|
low
|
Engine: Hopkins
|
|
#14508 |
HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface
|
|
defect
|
normal
|
Engine: Hugo
|
|
#12621 |
HUGO: Top menu doesn't close when it should
|
|
defect
|
normal
|
Engine: Hugo
|
|
#6054 |
HUGO: Whodunit? - Priority glitch with Parrot
|
Strangerke
|
defect
|
normal
|
Engine: Hugo
|
|
#5667 |
HUGO: Whodunit? - Priority glitches in Main Hall
|
Strangerke
|
defect
|
normal
|
Engine: Hugo
|
|
#13774 |
HYPNO: Difficulty levels are not implemented in Soldier Boyz
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#13592 |
HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six)
|
neuromancer
|
defect
|
low
|
Engine: Hypno
|
|
#13268 |
HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#13773 |
HYPNO: Some sound/music is missing in Soldier Boyz
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#14828 |
HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks
|
neuromancer
|
defect
|
high
|
Engine: Hypno
|
|
#11223 |
Handle surround sound-encoded OGG and FLAC files more gracefully
|
|
feature request
|
normal
|
Audio
|
|
#12717 |
ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene
|
|
defect
|
normal
|
Engine: Illusions
|
|
#11636 |
ILLUSIONS: Duckman: Subtitle timing is too fast to read
|
sev-
|
defect
|
normal
|
Engine: Illusions
|
|
#11462 |
IOS: Apple Magic Keyboard support
|
|
feature request
|
normal
|
Port: iOS
|
|
#14704 |
IOS: On Screen control can obstruct the global settings
|
|
defect
|
normal
|
Port: iOS
|
|
#7597 |
ITE: Add support for Inherit the Earth OS X bundle
|
sev-
|
feature request
|
normal
|
Engine: SAGA
|
|
#6716 |
Implement descriptive error message on save failure
|
|
feature request
|
normal
|
--Other--
|
|
#13240 |
Improvement of subtitle visualization.
|
|
feature request
|
normal
|
Graphics: Scalers
|
|
#12978 |
KEYMAPPER: Separate the virtual mouse from the global keymap
|
|
defect
|
normal
|
Ports
|
|
#12410 |
KEYMAPPER: `SHIFT`+`.` is modified to `.`
|
|
defect
|
normal
|
Common
|
|
#7647 |
KYRA3: add subtitles in VQA videos
|
|
feature request
|
low
|
Engine: Kyra
|
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
|
feature request
|
normal
|
Engine: Kyra
|
|
#14590 |
Korean translate for sword2
|
|
patch
|
high
|
Engine: Sword2
|
|
#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
|
defect
|
normal
|
--Other--
|
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
|
feature request
|
normal
|
Engine: Kyra
|
|
#7818 |
LOL: Support subtitles in "Lore of the Lands"
|
|
feature request
|
low
|
Engine: Kyra
|
|
#7182 |
LURE: DOS/ITALIAN - stuck characters
|
|
defect
|
normal
|
Engine: Lure
|
|
#14397 |
LURE: Pathfinding Broken in Lure of the Temptress
|
|
defect
|
normal
|
Engine: Lure
|
|
#14519 |
Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow
|
|
defect
|
normal
|
Graphics
|
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
|
defect
|
normal
|
Engine: M4
|
|
#14919 |
M4: Orion Burger: Footstep Soundeffect missing
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14997 |
M4: Orion Burger: Potential memory leak still existing
|
|
defect
|
low
|
Engine: M4
|
|
#14970 |
M4: Orion Burger: Volume not correctly adjusted
|
|
defect
|
low
|
Engine: M4
|
|
#13024 |
MACOS: Can't map Command and Fn keys
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#13054 |
MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag.
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#14074 |
MACOS: ScummVM Fails To Start
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#12793 |
MACOSX: When switching between windows created with different graphics types, both may be retained as active windows.
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#7048 |
MADE: RTZ - Second menu on rotten meat for vultures.
|
|
defect
|
normal
|
Engine: MADE
|
|
#6442 |
MADE: RTZ - Video A/V sync broken
|
|
defect
|
normal
|
Engine: MADE
|
|
#11452 |
MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms)
|
|
defect
|
normal
|
Engine: MADE
|
|
#6431 |
MADE: RTZ demo freezes
|
|
defect
|
normal
|
Engine: MADE
|
|
#11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
|
defect
|
normal
|
Engine: MADE
|
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
|
defect
|
high
|
Engine: MADE
|
|
#7056 |
MADS: Console: warnigs SFX
|
|
defect
|
normal
|
Engine: MADS
|
|
#7054 |
MADS: Flickering Doors
|
|
defect
|
normal
|
Engine: MADS
|
|
#7055 |
MADS: Intro: Annoying sond
|
|
defect
|
normal
|
Engine: MADS
|
|
#12185 |
MADS: Rex Nebular intro not playing animations
|
|
defect
|
normal
|
Engine: MADS
|
|
#6831 |
MADS: User Interface gradually gets corrupted from background animations
|
dreammaster
|
defect
|
normal
|
Engine: MADS
|
|
#13939 |
MD5: ADL: Unknown game variant for hires2
|
|
defect
|
high
|
Engine: ADL
|
|
#14854 |
MD5: DIRECTOR: New application "Magician's Secrets"
|
|
defect
|
normal
|
Engine: Director
|
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
|
defect
|
normal
|
Engine: Director
|
|
#12899 |
MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK)
|
|
defect
|
normal
|
Engine: Director
|
|
#14635 |
MD5: GLK: ADRIFT - Unknown (crashing/erroring) game variants
|
|
defect
|
high
|
Engine: GLK: Adrift
|
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
|
defect
|
high
|
Engine: Mohawk
|
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
|
defect
|
high
|
Engine: Mohawk
|
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
|
defect
|
high
|
Engine: Tinsel
|
|
#14660 |
MD5: Unknown game variant for buried
|
|
defect
|
high
|
Engine: Buried
|
|
#7455 |
MI1 Amiga: choose actor palette
|
|
feature request
|
low
|
Engine: SCUMM
|
|
#13843 |
MI1 EGA: No sound effects when using Roland MT-32 Emulation
|
|
defect
|
normal
|
Audio
|
|
#7331 |
MIDI: Percussive Organ pitch correction with GM output
|
|
feature request
|
normal
|
Audio: MT32
|
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
|
|
defect
|
normal
|
Engine: MM: MM1
|
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11986 |
MM: XEEN: Chinese version support
|
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11765 |
MM: XEEN: English names in German Clouds intro
|
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10547 |
MM: XEEN: Hanging notes in AdLib music
|
|
defect
|
low
|
Engine: MM: Xeen
|
|
#12809 |
MM: XEEN: Original German crossword puzzle bug
|
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11697 |
MM: XEEN: Wrong sounds played
|
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#6380 |
MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French
|
fuzzie
|
defect
|
normal
|
Engine: Mohawk
|
|
#6266 |
MOHAWK: LB - Extended Characters in Living Books Outline File
|
fuzzie
|
defect
|
normal
|
Engine: Mohawk
|
|
#13919 |
MOHAWK: LB - Missing shortcuts
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#5724 |
MOHAWK: LB - Unaccounted for game: arg
|
fuzzie
|
defect
|
normal
|
Engine: Mohawk
|
|
#13905 |
MOHAWK: Little Monster at School errors on page 16
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#12082 |
MOHAWK: Looping videos aren't quite seamless in Riven (DVD)
|
|
defect
|
normal
|
Engine: Mohawk
|
|