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Results (501 - 600 of 1117)

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Ticket Summary Owner Type Priority Component Version
#15019 GUI: Extra path gets deleted from settings defect normal GUI
#13580 GUI: File browser should start from selected path feature request normal GUI
#14774 GUI: Full Title + version requires at least 748px wide window defect normal GUI
#7103 GUI: GMM Options dialog doesn't adapt to changing resolutions defect normal GUI
#7782 GUI: Game Sortation: Folders / Subfolders feature request normal GUI
#13241 GUI: Interface requires improvements for small resolutions. defect normal GUI
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout defect normal GUI
#14417 GUI: Only default icons in grid view defect normal GUI
#13432 GUI: Options dialog complains about non-existing saves in autosave slot defect normal Common
#14709 GUI: Please add a feature to filter by language to the mass add widget. feature request normal GUI
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. defect low GUI
#10441 GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons defect normal GUI
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games defect normal GUI
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games feature request normal GUI
#11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode defect normal GUI
#13421 GUI: Version info should be right-aligned in list view defect normal GUI
#7720 GUI: default option sev- feature request normal GUI
#7722 GUI: volume and subtitles speed sliders feature request normal GUI
#13840 GameID's should be unique per game version + color bitness defect normal --Other--
#13911 Gracefully handle multiple controllers feature request normal Common
#6310 HOPKINS: Credits roll flickering defect low Engine: Hopkins
#14508 HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface defect normal Engine: Hugo
#12621 HUGO: Top menu doesn't close when it should defect normal Engine: Hugo
#6054 HUGO: Whodunit? - Priority glitch with Parrot Strangerke defect normal Engine: Hugo
#5667 HUGO: Whodunit? - Priority glitches in Main Hall Strangerke defect normal Engine: Hugo
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz neuromancer defect normal Engine: Hypno
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) neuromancer defect low Engine: Hypno
#13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished neuromancer defect normal Engine: Hypno
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) neuromancer defect normal Engine: Hypno
#14557 HYPNO: Screen mode should change when cutscenes are playing neuromancer defect normal Engine: Hypno
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops neuromancer defect normal Engine: Hypno
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM neuromancer defect normal Engine: Hypno
#13773 HYPNO: Some sound/music is missing in Soldier Boyz neuromancer defect normal Engine: Hypno
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks neuromancer defect high Engine: Hypno
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully feature request normal Audio
#12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene defect normal Engine: Illusions
#11636 ILLUSIONS: Duckman: Subtitle timing is too fast to read sev- defect normal Engine: Illusions
#11462 IOS: Apple Magic Keyboard support feature request normal Port: iOS
#14704 IOS: On Screen control can obstruct the global settings defect normal Port: iOS
#7597 ITE: Add support for Inherit the Earth OS X bundle sev- feature request normal Engine: SAGA
#6716 Implement descriptive error message on save failure feature request normal --Other--
#13240 Improvement of subtitle visualization. feature request normal Graphics: Scalers
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap defect normal Ports
#12410 KEYMAPPER: `SHIFT`+`.` is modified to `.` defect normal Common
#7647 KYRA3: add subtitles in VQA videos feature request low Engine: Kyra
#14750 KYRA: Kyra1: Add support for hungarian translation feature request normal Engine: Kyra
#14590 Korean translate for sword2 patch high Engine: Sword2
#14371 LAN: Server's IP interface is sometimes from a virtual adapter defect normal --Other--
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore feature request normal Engine: Kyra
#7818 LOL: Support subtitles in "Lore of the Lands" feature request low Engine: Kyra
#7182 LURE: DOS/ITALIAN - stuck characters defect normal Engine: Lure
#14397 LURE: Pathfinding Broken in Lure of the Temptress defect normal Engine: Lure
#14519 Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow defect normal Graphics
#14772 M4: Orion Burger - Gfx mesh and crash on BE target defect normal Engine: M4
#14919 M4: Orion Burger: Footstep Soundeffect missing dreammaster defect low Engine: M4
#14997 M4: Orion Burger: Potential memory leak still existing defect low Engine: M4
#14970 M4: Orion Burger: Volume not correctly adjusted defect low Engine: M4
#13024 MACOS: Can't map Command and Fn keys defect normal Port: Mac OS X
#13054 MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag. defect normal Port: Mac OS X
#14074 MACOS: ScummVM Fails To Start defect normal Port: Mac OS X
#14433 MACOS: mouse cursor appearing / failing to capture when in fullscreen mode defect normal Port: Mac OS X
#12793 MACOSX: When switching between windows created with different graphics types, both may be retained as active windows. defect normal Port: Mac OS X
#7048 MADE: RTZ - Second menu on rotten meat for vultures. defect normal Engine: MADE
#6442 MADE: RTZ - Video A/V sync broken defect normal Engine: MADE
#11452 MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms) defect normal Engine: MADE
#6431 MADE: RTZ demo freezes defect normal Engine: MADE
#11324 MADE: Return to Zork - ReelMagic / MPEG game variant defect normal Engine: MADE
#13782 MADE: ScummVM closes unexpectedly after playing first audio defect high Engine: MADE
#7056 MADS: Console: warnigs SFX defect normal Engine: MADS
#7054 MADS: Flickering Doors defect normal Engine: MADS
#7055 MADS: Intro: Annoying sond defect normal Engine: MADS
#12185 MADS: Rex Nebular intro not playing animations defect normal Engine: MADS
#6831 MADS: User Interface gradually gets corrupted from background animations dreammaster defect normal Engine: MADS
#13939 MD5: ADL: Unknown game variant for hires2 defect high Engine: ADL
#14854 MD5: DIRECTOR: New application "Magician's Secrets" defect normal Engine: Director
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) defect normal Engine: Director
#12899 MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK) defect normal Engine: Director
#14635 MD5: GLK: ADRIFT - Unknown (crashing/erroring) game variants defect high Engine: GLK: Adrift
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) defect normal Engine: Mohawk
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) defect normal Engine: Mohawk
#14401 MD5: MOHAWK: Unknown game variant for mohawk defect high Engine: Mohawk
#14402 MD5: MOHAWK: Unknown game variant for mohawk defect high Engine: Mohawk
#14279 MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo defect high Engine: Tinsel
#14660 MD5: Unknown game variant for buried defect high Engine: Buried
#7455 MI1 Amiga: choose actor palette feature request low Engine: SCUMM
#13843 MI1 EGA: No sound effects when using Roland MT-32 Emulation defect normal Audio
#7331 MIDI: Percussive Organ pitch correction with GM output feature request normal Audio: MT32
#14686 MM: MM1: Still some inconsistency on QuickRef page defect normal Engine: MM: MM1
#15079 MM: XEEN: Can't start World of Xeen from commandline defect normal Engine: MM: Xeen
#11986 MM: XEEN: Chinese version support defect normal Engine: MM: Xeen
#11765 MM: XEEN: English names in German Clouds intro defect normal Engine: MM: Xeen
#10547 MM: XEEN: Hanging notes in AdLib music defect low Engine: MM: Xeen
#12809 MM: XEEN: Original German crossword puzzle bug defect normal Engine: MM: Xeen
#11697 MM: XEEN: Wrong sounds played defect normal Engine: MM: Xeen
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French fuzzie defect normal Engine: Mohawk
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File fuzzie defect normal Engine: Mohawk
#13919 MOHAWK: LB - Missing shortcuts defect normal Engine: Mohawk
#5724 MOHAWK: LB - Unaccounted for game: arg fuzzie defect normal Engine: Mohawk
#13905 MOHAWK: Little Monster at School errors on page 16 defect normal Engine: Mohawk
#12082 MOHAWK: Looping videos aren't quite seamless in Riven (DVD) defect normal Engine: Mohawk
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